Player Matchup

Danzaburou
Danzaburou
Donkeyshow4uin3d
Danzaburou
Level 68
God Stats
54W - 45L
1,522 SR
Queue Stats
343W - 351L
1,487 Elo+
Solo
Yemoja
Yemoja
IAmBakugo
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
PacoJZ
Mercury
Level 36
God Stats
108W - 102L
1,561 SR
Queue Stats
349W - 367L
1,485 Elo+
Solo
Ah Puch
Ah Puch
WangrodNurtNurt
Ah Puch
Level 160
God Stats
6W - 7L
1,203 SR
Queue Stats
151W - 148L
1,481 Elo+
Solo
Amaterasu
Amaterasu
ademan-empirico
Amaterasu
Level 65
God Stats
3W - 3L
1,478 SR
Queue Stats
199W - 182L
1,533 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,497 Elo+

VS

Team Averages
Level 76
1,451 SR
1,419 Elo+
Hun Batz
Hun Batz
AlphaDeliriousO
Hun Batz
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
271W - 281L
1,457 Elo+
Party 2
Artio
Artio
CallMe-Zeo
Artio
Level 35
God Stats
0W - 2L
1,347 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 1
Pele
Pele
Madi552
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
Solmeru
Nu Wa
Level 155
God Stats
16W - 13L
1,574 SR
Queue Stats
265W - 283L
1,612 Elo+
Party 1
Skadi
Skadi
a_j_g00
Skadi
Level 61
God Stats
1W - 4L
1,333 SR
Queue Stats
315W - 342L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donkeyshow4uin3d
Danzaburou
20
9 / 5 / 21
15,008
1,072
26,997
20,439
11,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
IAmBakugo
Yemoja
20
4 / 1 / 23
13,900
993
13,214
19,346
18,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
PacoJZ
Mercury
20
14 / 5 / 13
15,222
1,087
26,969
23,052
8,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 0 / 18
15,165
1,083
28,830
11,187
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
ademan-empirico
Amaterasu
20
5 / 6 / 20
13,521
966
8,564
22,658
25,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
3 / 11 / 11
13,572
969
23,380
26,225
22,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Artio
19
3 / 4 / 11
13,956
997
14,132
27,379
41,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
Madi552
Pele
19
0 / 15 / 11
12,354
882
3,700
23,442
20,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Solmeru
Nu Wa
20
8 / 2 / 5
15,042
1,074
29,940
9,350
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
a_j_g00
Skadi
20
3 / 8 / 13
13,386
956
19,523
24,547
19,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
68
40
Kills
17
17
Deaths
40
95
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
11
11
0.77
L
Artio
3
4
11
2.13
W
Danzaburou
Donkeyshow4uin3d
Danzaburou
9
5
21
3.9
W
Yemoja
IAmBakugo
Yemoja
4
1
23
15.5
L
Pele
Madi552
Pele
0
15
11
0.37
W
Mercury
PacoJZ
Mercury
14
5
13
4.1
L
Nu Wa
Solmeru
Nu Wa
8
2
5
5.25
W
8
0
18
17
L
Skadi
a_j_g00
Skadi
3
8
13
1.19
W
Amaterasu
ademan-empirico
Amaterasu
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,574
Damage
90,675
96,682
Taken
110,943
68,478
Mitigated
108,214
20,877
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
23,380
5,288
1,725
1,219
26,225
22,317
0
10,140
16,085
0
53,667
L
Artio
14,132
1,432
3,151
4,650
27,379
41,944
0
10,664
16,715
25,077
0
W
Danzaburou
Donkeyshow4uin3d
Danzaburou
26,997
16,165
0
4,740
20,439
11,807
0
9,389
10,698
0
57,528
W
Yemoja
IAmBakugo
Yemoja
13,214
1,992
3,323
2,205
19,346
18,327
0
8,391
10,655
24,439
0
L
Pele
Madi552
Pele
3,700
1,613
0
481
23,442
20,294
0
6,191
17,251
0
13,399
W
Mercury
PacoJZ
Mercury
26,969
18,512
0
2,090
23,052
8,417
0
10,934
11,878
310
57,808
L
Nu Wa
Solmeru
Nu Wa
29,940
7,344
0
0
9,350
4,289
0
3,915
5,435
73,301
0
W
28,830
989
0
5,581
11,187
4,762
0
4,087
6,872
76,617
0
L
Skadi
a_j_g00
Skadi
19,523
9,708
1,452
921
24,547
19,370
0
11,444
13,103
307
31,775
W
Amaterasu
ademan-empirico
Amaterasu
8,564
3,512
0
2,938
22,658
25,165
0
10,104
12,200
0
20,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,816
Gold Earned
68,310
289
Minions Killed
246
12
Camps Cleared
3
1,254,341
Distance Traveled
1,236,896
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,572
969
66
5
3
272,090
1
L
Artio
13,956
997
27
2
0
262,899
1
W
Danzaburou
15,008
1,072
57
4
2
196,460
0
W
Yemoja
13,900
993
17
1
0
231,713
0
L
Pele
12,354
882
20
1
0
222,116
0
W
Mercury
15,222
1,087
72
5
3
293,831
0
L
Nu Wa
15,042
1,074
106
8
0
223,406
1
W
Ah Puch
15,165
1,083
118
8
4
269,595
1
L
Skadi
13,386
956
27
2
0
256,385
2
W
Amaterasu
13,521
966
25
2
3
262,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role