Player Matchup

Izanami
Izanami
Rat Whistler
Izanami
Level 124
God Stats
18W - 19L
1,525 SR
Queue Stats
31W - 38L
1,156 Elo+
Party 2
Hercules
Hercules
Travety
Hercules
Level 125
God Stats
3W - 1L
1,499 SR
Queue Stats
7W - 7L
1,248 Elo+
Party 2
Vulcan
Vulcan
xchaoticsxx
Vulcan
Level 145
God Stats
19W - 14L
1,647 SR
Queue Stats
247W - 188L
1,469 Elo+
Party 2
Team Averages
Level 131
1,557 SR
1,291 Elo+

VS

Team Averages
Level 74
1,523 SR
1,394 Elo+
Fenrir
Fenrir
Inc0h3r3ntrcs
Fenrir
Level 87
God Stats
10W - 14L
1,476 SR
Queue Stats
108W - 145L
1,335 Elo+
Party 1
Anubis
Anubis
Llama_Thrust69
Anubis
Level 66
God Stats
4W - 5L
1,642 SR
Queue Stats
58W - 57L
1,428 Elo+
Party 1
Zeus
Zeus
Og-BeaveMuncher
Zeus
Level 69
God Stats
103W - 117L
1,450 SR
Queue Stats
103W - 117L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rat Whistler
Izanami
15
5 / 3 / 13
11,257
704
8,739
10,189
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Travety
Hercules
15
9 / 6 / 12
11,855
741
13,387
16,306
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
17
10 / 1 / 11
12,425
777
17,532
6,104
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
10,190
637
9,337
17,683
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 10 / 1
10,329
646
7,319
19,201
8,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 8 / 3
10,295
643
8,313
9,904
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
9
10
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
3
10
1
0.35
L
3
8
3
0.56
W
Izanami
Rat Whistler
Izanami
5
3
13
3.83
W
Hercules
Travety
Hercules
9
6
12
2.5
W
Vulcan
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
24,969
32,599
Taken
46,788
17,788
Mitigated
23,816
5,444
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,337
2,862
583
3,530
17,683
12,931
0
6,288
11,027
0
33,821
L
7,319
641
0
6,837
19,201
8,244
88
7,976
10,972
51,435
0
L
8,313
719
219
771
9,904
2,641
34
2,550
7,190
26,132
0
W
Izanami
Rat Whistler
Izanami
8,739
6,799
0
757
10,189
3,689
925
6,379
3,710
0
48,513
W
Hercules
Travety
Hercules
13,387
2,962
0
3,025
16,306
11,868
162
5,620
10,436
0
27,675
W
Vulcan
17,532
8,844
160
1,502
6,104
2,231
1,385
3,667
2,362
55,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
30,814
174
Minions Killed
172
0
Camps Cleared
0
860,954
Distance Traveled
702,826
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,190
637
34
2
0
276,684
3
L
Anubis
10,329
646
96
6
0
226,538
4
L
Zeus
10,295
643
42
3
0
199,604
2
W
Izanami
11,257
704
77
5
0
256,747
4
W
Hercules
11,855
741
20
1
0
274,125
2
W
Vulcan
12,425
777
77
5
0
330,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role