Player Matchup

Nu Wa
Nu Wa
Cripton28
Nu Wa
Level 28
God Stats
8W - 6L
1,777 SR
Queue Stats
137W - 113L
1,682 Elo+
Solo
Heimdallr
Heimdallr
FUPAYMi
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 241L
1,619 Elo+
Solo
Artio
Artio
Jk8723
Artio
Level 29
God Stats
30W - 29L
1,601 SR
Queue Stats
315W - 328L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
Level 10
God Stats
3W - 2L
1,699 SR
Queue Stats
108W - 87L
1,753 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TMO6
Tsukuyomi
Level 25
God Stats
186W - 152L
1,681 SR
Queue Stats
381W - 330L
1,652 Elo+
Party 1
Team Averages
Level 24
1,652 SR
1,655 Elo+

VS

Team Averages
Level 23
1,661 SR
1,626 Elo+
Hades
Hades
BlueVirus255
Hades
Level 14
God Stats
24W - 13L
1,880 SR
Queue Stats
89W - 95L
1,639 Elo+
Solo
Bakasura
Bakasura
Elmariachix
Bakasura
Level 29
God Stats
1W - 2L
1,192 SR
Queue Stats
28W - 21L
1,585 Elo+
Solo
Hercules
Hercules
Neo-Gorila
Hercules
Level 22
God Stats
5W - 1L
1,654 SR
Queue Stats
26W - 25L
1,552 Elo+
Solo
Ullr
Ullr
UnrelentingTruth
Ullr
Level 23
God Stats
104W - 59L
1,699 SR
Queue Stats
423W - 243L
1,707 Elo+
Solo
Cthulhu
Cthulhu
imseeek
Cthulhu
Level 28
God Stats
9W - 3L
1,882 SR
Queue Stats
89W - 62L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cripton28
Nu Wa
17
6 / 5 / 3
10,787
539
18,183
11,282
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FUPAYMi
Heimdallr
16
3 / 5 / 3
9,887
494
15,959
14,608
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Jk8723
Artio
14
1 / 5 / 1
8,765
438
4,248
18,032
13,879
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
14
2 / 9 / 1
8,687
434
9,343
18,420
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TMO6
Tsukuyomi
16
7 / 4 / 3
10,086
504
10,403
13,747
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 3
11,595
580
11,505
17,501
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Elmariachix
Bakasura
17
3 / 8 / 3
10,247
512
9,271
20,555
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Neo-Gorila
Hercules
17
2 / 4 / 2
10,148
507
6,269
20,091
12,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
14 / 3 / 4
12,315
616
25,157
16,290
5,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
imseeek
Cthulhu
15
2 / 1 / 11
9,330
467
6,280
12,632
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
19
Kills
28
28
Deaths
19
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Nu Wa
Cripton28
Nu Wa
6
5
3
1.5
W
Bakasura
Elmariachix
Bakasura
3
8
3
0.56
L
Heimdallr
FUPAYMi
Heimdallr
3
5
3
0.9
L
Artio
Jk8723
Artio
1
5
1
0.3
L
Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
2
9
1
0.28
W
Hercules
Neo-Gorila
Hercules
2
4
2
0.75
L
Tsukuyomi
TMO6
Tsukuyomi
7
4
3
2.13
W
14
3
4
5.33
W
Cthulhu
imseeek
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,136
Damage
58,482
76,089
Taken
87,069
37,684
Mitigated
41,433
15,116
Healing
29,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,505
778
1,054
9,933
17,501
7,729
1,087
4,428
12,751
86,613
0
L
Nu Wa
Cripton28
Nu Wa
18,183
4,933
0
0
11,282
3,802
773
3,506
7,306
68,766
0
W
Bakasura
Elmariachix
Bakasura
9,271
6,157
0
5,722
20,555
7,988
0
5,154
15,091
0
65,564
L
Heimdallr
FUPAYMi
Heimdallr
15,959
7,362
0
2,018
14,608
9,308
1,069
2,632
10,996
0
67,915
L
Artio
Jk8723
Artio
4,248
446
670
5,121
18,032
13,879
0
4,461
13,501
40,120
0
L
Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
9,343
4,975
0
3,160
18,420
5,428
0
4,231
13,979
0
50,502
W
Hercules
Neo-Gorila
Hercules
6,269
3,367
0
8,573
20,091
12,189
174
3,585
16,332
0
58,294
L
Tsukuyomi
TMO6
Tsukuyomi
10,403
2,028
0
4,147
13,747
5,267
227
2,852
10,895
0
62,892
W
25,157
13,233
0
2,314
16,290
5,620
2,503
5,637
10,425
0
96,470
W
Cthulhu
imseeek
Cthulhu
6,280
638
486
1,385
12,632
7,907
308
4,086
8,390
30,722
2,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
53,635
480
Minions Killed
631
0
Camps Cleared
0
1,657,183
Distance Traveled
1,998,580
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,595
580
164
8
0
402,803
3
L
Nu Wa
10,787
539
131
7
0
329,451
4
W
Bakasura
10,247
512
123
6
0
340,243
0
L
Heimdallr
9,887
494
119
6
0
308,867
1
L
Artio
8,765
438
65
3
0
302,189
2
L
Ah Muzen Cab
8,687
434
77
4
0
322,647
3
W
Hercules
10,148
507
129
6
0
472,197
0
L
Tsukuyomi
10,086
504
88
4
0
394,029
2
W
Ullr
12,315
616
152
8
0
336,387
5
W
Cthulhu
9,330
467
63
3
0
446,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role