Player Matchup

Jormungandr
Jormungandr
B00 B00 DICE
Jormungandr
Level 106
God Stats
3W - 8L
1,340 SR
Queue Stats
101W - 106L
1,534 Elo+
Party 2
Cupid
Cupid
Dat Jiggs
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,497 Elo+
Party 2
Thanatos
Thanatos
Roxbury
Thanatos
Level 108
God Stats
6W - 13L
1,193 SR
Queue Stats
69W - 77L
1,542 Elo+
Party 2
Sol
Sol
TRlXSTAR
Sol
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
547W - 490L
1,628 Elo+
Solo
Fenrir
Fenrir
fafafafsasfa
Fenrir
Level 108
God Stats
3W - 1L
1,507 SR
Queue Stats
27W - 22L
1,563 Elo+
Solo
Team Averages
Level 107
1,408 SR
1,553 Elo+

VS

Team Averages
Level 113
1,544 SR
1,566 Elo+
Set
Set
AntiPowrRangr
Set
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 156L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
Chinupgamer
Cernunnos
Level 88
God Stats
17W - 18L
1,520 SR
Queue Stats
237W - 183L
1,571 Elo+
Party 1
Ymir
Ymir
Lynufi
Ymir
Level 80
God Stats
42W - 30L
1,667 SR
Queue Stats
125W - 112L
1,549 Elo+
Solo
Scylla
Scylla
SecretShadow00
Scylla
Level 121
God Stats
2W - 1L
1,581 SR
Queue Stats
14W - 14L
1,520 Elo+
Party 1
Apollo
Apollo
sammythekid42
Apollo
Level 142
God Stats
8W - 5L
1,454 SR
Queue Stats
230W - 204L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B00 B00 DICE
Jormungandr
10
1 / 5 / 4
6,215
388
7,840
14,161
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Dat Jiggs
Cupid
13
2 / 6 / 3
7,581
474
5,562
9,074
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Roxbury
Thanatos
13
4 / 6 / 1
8,025
502
4,845
12,503
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 4 / 3
7,242
453
10,903
9,650
3,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
2 / 5 / 2
7,079
442
4,883
14,999
8,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 3
9,528
596
14,315
12,989
7,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Chinupgamer
Cernunnos
15
2 / 2 / 9
8,821
551
7,214
9,650
3,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Lynufi
Ymir
13
9 / 2 / 6
8,591
537
10,021
11,928
8,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 4
7,786
487
7,652
5,809
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 7
8,204
513
7,830
9,694
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
26
26
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
L
Jormungandr
B00 B00 DICE
Jormungandr
1
5
4
0.6
W
Cernunnos
Chinupgamer
Cernunnos
2
2
9
3.25
L
Cupid
Dat Jiggs
Cupid
2
6
3
0.58
W
Ymir
Lynufi
Ymir
9
2
6
6
L
Thanatos
Roxbury
Thanatos
4
6
1
0.75
W
3
2
4
2.5
L
2
4
3
0.88
L
Fenrir
2
5
2
0.6
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
47,032
60,387
Taken
50,070
27,032
Mitigated
24,453
21,524
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,315
6,729
78
4,372
12,989
7,851
106
3,347
9,567
0
53,103
L
Jormungandr
B00 B00 DICE
Jormungandr
7,840
1,585
417
1,902
14,161
8,548
0
4,237
9,924
20,218
0
W
Cernunnos
Chinupgamer
Cernunnos
7,214
3,565
0
4,244
9,650
3,471
640
1,418
8,157
0
62,446
L
Cupid
Dat Jiggs
Cupid
5,562
3,001
187
2,506
9,074
2,384
264
2,083
6,991
0
38,485
W
Ymir
Lynufi
Ymir
10,021
1,950
228
1,899
11,928
8,001
0
7,027
4,684
39,305
0
L
Thanatos
Roxbury
Thanatos
4,845
1,629
0
8,862
12,503
4,258
0
4,621
7,882
0
39,427
W
7,652
663
0
1,081
5,809
1,839
42
2,850
2,834
38,524
0
L
10,903
2,016
0
3,172
9,650
3,269
0
5,566
4,084
31,579
1,516
L
Fenrir
4,883
1,623
0
4,478
14,999
8,573
0
1,166
13,833
0
32,958
W
7,830
5,755
0
250
9,694
3,291
479
3,206
6,338
0
58,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,142
Gold Earned
42,930
298
Minions Killed
451
0
Camps Cleared
0
1,437,231
Distance Traveled
1,471,401
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,528
596
102
6
0
307,028
2
L
Jormungandr
6,215
388
21
1
0
293,099
5
W
Cernunnos
8,821
551
119
7
0
287,219
3
L
Cupid
7,581
474
72
5
0
277,390
6
W
Ymir
8,591
537
61
4
0
289,856
4
L
Thanatos
8,025
502
82
5
0
293,360
3
W
Scylla
7,786
487
73
5
0
279,919
0
L
Sol
7,242
453
54
3
0
266,534
5
L
Fenrir
7,079
442
69
4
0
306,848
4
W
Apollo
8,204
513
96
6
0
307,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role