Player Matchup

Thoth
Thoth
Huntre--
Thoth
Level 37
God Stats
3W - 8L
1,306 SR
Queue Stats
14W - 21L
1,373 Elo+
Party 1
Bellona
Bellona
Mystic-Yato
Bellona
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 18L
1,217 Elo+
Party 1
Neith
Neith
lil-doobie17
Neith
Level 4
God Stats
0W - 4L
1,274 SR
Queue Stats
7W - 15L
1,217 Elo+
Party 1
Team Averages
Level 16
1,360 SR
1,269 Elo+

VS

Team Averages
Level 25
1,471 SR
1,376 Elo+
Izanami
Izanami
LeapingComet776
Izanami
Level 20
God Stats
21W - 29L
1,419 SR
Queue Stats
67W - 91L
1,327 Elo+
Party 2
Bellona
Bellona
ScrewyGroundhog
Bellona
Level 7
God Stats
5W - 3L
1,572 SR
Queue Stats
34W - 56L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
Smoothjuice32
Ah Puch
Level 49
God Stats
5W - 5L
1,421 SR
Queue Stats
95W - 124L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Huntre--
Thoth
20
13 / 14 / 5
19,472
749
34,640
23,591
9,268
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mystic-Yato
Bellona
20
8 / 13 / 8
18,221
701
18,953
39,321
39,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 15 / 7
15,084
580
14,307
25,020
9,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 21
18,473
711
19,603
25,844
7,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 6 / 13
18,133
697
18,002
24,733
15,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
20
25 / 10 / 10
20,195
777
39,584
34,627
12,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
23
Kills
42
42
Deaths
23
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thoth
Huntre--
Thoth
13
14
5
1.11
W
7
7
21
2.5
L
Bellona
Mystic-Yato
Bellona
8
13
8
0.92
W
10
6
13
2.75
W
Ah Puch
25
10
10
3
L
2
15
7
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,900
Damage
77,189
87,932
Taken
85,204
58,442
Mitigated
36,287
8,946
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Huntre--
Thoth
34,640
2,575
0
492
23,591
9,268
1,274
12,030
11,561
93,545
0
W
19,603
14,245
0
6,927
25,844
7,926
2,446
14,283
11,197
0
100,096
L
Bellona
Mystic-Yato
Bellona
18,953
3,623
199
6,903
39,321
39,306
557
13,886
25,435
17,631
29,115
W
18,002
10,626
0
4,661
24,733
15,796
206
12,079
12,246
0
51,365
W
Ah Puch
39,584
3,025
612
12,440
34,627
12,565
50
13,405
20,738
115,930
0
L
14,307
8,051
0
1,352
25,020
9,868
68
13,688
11,332
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,777
Gold Earned
56,801
225
Minions Killed
263
0
Camps Cleared
0
1,130,353
Distance Traveled
1,189,284
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
19,472
749
102
4
0
358,301
1
W
Izanami
18,473
711
108
4
0
410,117
0
L
Bellona
18,221
701
53
2
0
450,659
0
W
Bellona
18,133
697
51
2
0
422,769
2
W
Ah Puch
20,195
777
104
4
0
356,398
0
L
Neith
15,084
580
70
3
0
321,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role