Player Matchup

Achilles
Achilles
KingKizmo
Achilles
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,358 Elo+
Party 2
Nemesis
Nemesis
LumpyManGravy
Nemesis
Level 8
God Stats
1W - 1L
1,292 SR
Queue Stats
11W - 3L
1,726 Elo+
Party 2
Olorun
Olorun
VisualizeFSU
Olorun
Level 60
God Stats
2W - 4L
1,766 SR
Queue Stats
85W - 74L
1,529 Elo+
Party 2
Anubis
Anubis
meisfig
Anubis
Level 25
God Stats
3W - 2L
1,583 SR
Queue Stats
27W - 17L
1,634 Elo+
Solo
Sylvanus
Sylvanus
zestfuldrop
Sylvanus
Level 35
God Stats
4W - 2L
1,714 SR
Queue Stats
68W - 46L
1,556 Elo+
Party 2
Team Averages
Level 27
1,571 SR
1,560 Elo+

VS

Team Averages
Level 28
1,501 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
JagerSchnitz
Tsukuyomi
Level 88
God Stats
28W - 15L
1,701 SR
Queue Stats
104W - 81L
1,569 Elo+
Party 1
Tyr
Tyr
JustAnotherSupp
Tyr
Level 23
God Stats
1W - 2L
1,239 SR
Queue Stats
69W - 49L
1,641 Elo+
Solo
Artemis
Artemis
ZyggiPL
Artemis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Kukulkan
Kukulkan
floppydonk
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Bacchus
Bacchus
hayseeddub
Bacchus
Level 17
God Stats
2W - 3L
1,563 SR
Queue Stats
29W - 29L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingKizmo
Achilles
9
0 / 1 / 1
4,747
475
641
2,944
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
11
4 / 0 / 2
6,265
627
3,861
5,388
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
10
3 / 1 / 4
5,759
576
4,603
3,946
1,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
meisfig
Anubis
11
4 / 0 / 3
6,531
653
5,448
3,118
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
zestfuldrop
Sylvanus
9
4 / 0 / 4
6,321
632
3,400
5,346
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JagerSchnitz
Tsukuyomi
8
1 / 4 / 0
4,858
486
2,635
7,926
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
5,777
578
2,061
6,401
2,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ZyggiPL
Artemis
6
0 / 6 / 0
3,925
393
1,684
5,366
1,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
floppydonk
Kukulkan
7
0 / 2 / 0
4,134
413
928
2,358
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
hayseeddub
Bacchus
6
0 / 1 / 1
4,301
430
2,322
5,632
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
JagerSchnitz
Tsukuyomi
1
4
0
0.25
L
1
2
0
0.5
W
Achilles
KingKizmo
Achilles
0
1
1
0.5
W
Nemesis
4
0
2
5
W
Olorun
3
1
4
5
L
Artemis
ZyggiPL
Artemis
0
6
0
0
L
Kukulkan
floppydonk
Kukulkan
0
2
0
0
L
Bacchus
hayseeddub
Bacchus
0
1
1
0.5
W
Anubis
meisfig
Anubis
4
0
3
5.5
W
Sylvanus
zestfuldrop
Sylvanus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
9,630
20,742
Taken
27,683
10,676
Mitigated
8,340
11,051
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
JagerSchnitz
Tsukuyomi
2,635
540
0
2,465
7,926
1,715
0
3,633
4,135
0
21,582
L
2,061
155
0
2,469
6,401
2,453
0
0
6,301
0
28,738
W
Achilles
KingKizmo
Achilles
641
305
0
121
2,944
2,467
0
0
2,944
0
13,686
W
Nemesis
3,861
1,815
0
3,598
5,388
1,759
0
45
5,303
0
32,270
W
Olorun
4,603
2,096
65
1,556
3,946
1,598
202
821
3,125
30,808
0
L
Artemis
ZyggiPL
Artemis
1,684
1,133
0
611
5,366
1,347
0
3,346
1,986
0
9,539
L
Kukulkan
floppydonk
Kukulkan
928
44
0
0
2,358
375
0
1,692
462
11,366
0
L
Bacchus
hayseeddub
Bacchus
2,322
151
0
1,352
5,632
2,450
0
4,344
1,248
6,574
0
W
Anubis
meisfig
Anubis
5,448
395
0
1,238
3,118
1,245
989
633
2,365
36,678
0
W
Sylvanus
zestfuldrop
Sylvanus
3,400
1,033
1,051
3,422
5,346
3,607
0
1,551
3,755
18,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
22,995
271
Minions Killed
164
0
Camps Cleared
0
902,967
Distance Traveled
903,044
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,858
486
49
5
0
191,435
1
L
Tyr
5,777
578
67
7
0
203,797
2
W
Achilles
4,747
475
32
3
0
154,762
0
W
Nemesis
6,265
627
73
7
0
239,233
2
W
Olorun
5,759
576
60
6
0
180,950
2
L
Artemis
3,925
393
15
2
0
160,948
0
L
Kukulkan
4,134
413
22
2
0
151,418
1
L
Bacchus
4,301
430
11
1
0
195,446
1
W
Anubis
6,531
653
77
8
0
167,832
5
W
Sylvanus
6,321
632
29
3
0
160,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role