Player Matchup

Ra
Ra
AbusiveParent_
Ra
Level 27
God Stats
6W - 3L
1,631 SR
Queue Stats
27W - 17L
1,701 Elo+
Solo
Freya
Freya
Eternal_-Ace
Freya
Level 16
God Stats
8W - 8L
1,455 SR
Queue Stats
83W - 103L
1,348 Elo+
Party 2
Skadi
Skadi
KeonM
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ShaolinSSinS
Erlang Shen
Level 14
God Stats
2W - 0L
1,906 SR
Queue Stats
19W - 7L
1,500 Elo+
Solo
Pele
Pele
YSA_Diggle
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,553 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,520 Elo+

VS

Team Averages
Level 34
1,446 SR
1,529 Elo+
Ra
Ra
Icecreamrat
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 81L
1,474 Elo+
Solo
Yemoja
Yemoja
KenParkHurtWorld
Yemoja
Level 8
God Stats
7W - 11L
1,472 SR
Queue Stats
8W - 14L
1,493 Elo+
Party 3
Izanami
Izanami
TrulyyTragic
Izanami
Level 75
God Stats
16W - 8L
1,542 SR
Queue Stats
143W - 138L
1,527 Elo+
Party 3
Tyr
Tyr
Trumpinater420
Tyr
Level 28
God Stats
0W - 8L
1,211 SR
Queue Stats
45W - 38L
1,593 Elo+
Party 1
Arachne
Arachne
exvac
Arachne
Level 29
God Stats
5W - 5L
1,507 SR
Queue Stats
153W - 125L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 7
10,057
629
13,156
7,818
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 6
7,625
477
6,961
9,827
3,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
KeonM
Skadi
8
0 / 2 / 0
6,046
378
1,332
3,209
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
ShaolinSSinS
Erlang Shen
18
7 / 2 / 8
10,910
682
13,696
13,902
9,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
11 / 3 / 6
10,290
643
12,954
16,089
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,017
501
2,428
8,648
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 2
7,090
443
2,138
12,808
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
TrulyyTragic
Izanami
12
3 / 6 / 3
7,618
476
9,968
16,750
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 0
8,103
506
5,682
11,270
8,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
exvac
Arachne
14
3 / 7 / 1
8,256
516
5,327
13,955
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
30
Kills
10
12
Deaths
30
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
W
1
5
6
0.8
L
1
7
0
0.14
L
1
8
2
0.25
W
Skadi
KeonM
Skadi
0
2
0
0
W
Erlang Shen
ShaolinSSinS
Erlang Shen
7
2
8
5.5
L
Izanami
TrulyyTragic
Izanami
3
6
3
0.75
L
2
2
0
1
W
11
3
6
4.67
L
Arachne
exvac
Arachne
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
25,543
50,845
Taken
63,431
23,212
Mitigated
26,807
18,782
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,156
1,493
699
3,984
7,818
2,759
0
641
7,097
48,979
0
W
6,961
2,464
9
3,233
9,827
3,580
813
147
9,680
33,550
0
L
2,428
341
10
1,111
8,648
2,548
0
2,059
6,589
37,855
0
L
2,138
820
3,640
1,787
12,808
5,640
368
5,124
7,684
10,095
0
W
Skadi
KeonM
Skadi
1,332
605
0
0
3,209
933
0
0
3,209
0
18,585
W
Erlang Shen
ShaolinSSinS
Erlang Shen
13,696
7,186
0
6,258
13,902
9,686
220
1,345
12,492
0
81,287
L
Izanami
TrulyyTragic
Izanami
9,968
6,829
477
4,824
16,750
5,257
1,030
9,592
7,158
0
56,104
L
5,682
780
0
3,421
11,270
8,835
694
713
10,557
0
45,442
W
12,954
4,096
0
4,599
16,089
6,254
1,059
2,096
13,801
0
79,250
L
Arachne
exvac
Arachne
5,327
3,711
0
2,457
13,955
4,527
0
2,629
11,326
0
52,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
39,084
437
Minions Killed
389
0
Camps Cleared
0
1,465,177
Distance Traveled
1,462,667
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,057
629
83
5
0
355,727
3
W
Freya
7,625
477
60
4
0
307,114
1
L
Ra
8,017
501
89
6
0
297,648
2
L
Yemoja
7,090
443
19
1
0
256,957
0
W
Skadi
6,046
378
36
2
0
180,491
0
W
Erlang Shen
10,910
682
142
9
0
319,126
4
L
Izanami
7,618
476
102
6
0
265,694
4
L
Tyr
8,103
506
90
6
0
318,512
2
W
Pele
10,290
643
116
7
0
302,719
5
L
Arachne
8,256
516
89
6
0
323,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role