Player Matchup

Guan Yu
Guan Yu
FerchoZen
Guan Yu
Level 18
God Stats
4W - 2L
2,002 SR
Queue Stats
57W - 14L
1,939 Elo+
Solo
Arachne
Arachne
MoiraOrThrow785
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,531 Elo+
Solo
Cupid
Cupid
RemainsPS
Cupid
Level 21
God Stats
3W - 4L
1,767 SR
Queue Stats
13W - 14L
1,573 Elo+
Solo
Merlin
Merlin
ZMonay
Merlin
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
302W - 292L
1,572 Elo+
Solo
Hera
Hera
reaper6156
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,684 Elo+
Solo
Team Averages
Level 21
1,654 SR
1,660 Elo+

VS

Team Averages
Level 46
1,674 SR
1,567 Elo+
Anubis
Anubis
Charscii
Anubis
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
29W - 18L
1,543 Elo+
Solo
Medusa
Medusa
KettlesKorn
Medusa
Level 22
God Stats
4W - 1L
1,949 SR
Queue Stats
272W - 186L
1,754 Elo+
Solo
Set
Set
Nyx_FGC
Set
Level 159
God Stats
4W - 1L
1,642 SR
Queue Stats
519W - 393L
1,653 Elo+
Party 1
Vamana
Vamana
bohnerbutz42069
Vamana
Level 26
God Stats
18W - 18L
1,541 SR
Queue Stats
25W - 22L
1,552 Elo+
Solo
Ymir
Ymir
xIll-_-IlIx
Ymir
Level 10
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 1L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FerchoZen
Guan Yu
11
2 / 1 / 0
6,337
634
8,239
7,974
6,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 1
4,664
466
1,032
6,361
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
RemainsPS
Cupid
8
1 / 4 / 2
5,132
513
3,048
6,462
1,400
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
ZMonay
Merlin
8
0 / 7 / 0
4,933
493
853
6,268
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
2 / 6 / 0
4,900
490
1,895
6,982
1,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Charscii
Anubis
11
9 / 0 / 6
7,105
711
4,721
2,023
833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
6 / 1 / 4
6,319
632
7,987
6,903
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
11
7 / 0 / 6
6,810
681
4,444
4,400
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 2 / 1
6,033
603
3,138
10,467
7,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 8
5,940
594
1,713
5,578
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
24
24
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Charscii
Anubis
9
0
6
12
L
Guan Yu
FerchoZen
Guan Yu
2
1
0
2
W
Medusa
6
1
4
8
L
0
6
1
0.08
W
Set
7
0
6
10
L
Cupid
RemainsPS
Cupid
1
4
2
0.5
L
Merlin
ZMonay
Merlin
0
7
0
0
W
0
2
1
0.25
L
2
6
0
0.33
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,067
Damage
22,003
34,047
Taken
29,371
12,101
Mitigated
15,808
8,606
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Charscii
Anubis
4,721
109
0
865
2,023
833
0
828
1,081
25,066
0
L
Guan Yu
FerchoZen
Guan Yu
8,239
1,658
0
3,781
7,974
6,987
0
157
7,817
0
41,734
W
Medusa
7,987
3,510
0
2,397
6,903
1,942
928
1,119
5,784
0
39,974
L
1,032
665
0
1,044
6,361
1,456
0
2,639
3,722
0
17,100
W
Set
4,444
1,702
0
1,354
4,400
2,013
0
238
4,076
0
36,742
L
Cupid
RemainsPS
Cupid
3,048
2,000
139
1,923
6,462
1,400
14
848
5,614
0
18,875
L
Merlin
ZMonay
Merlin
853
65
0
400
6,268
1,043
0
1,999
4,269
20,733
0
W
3,138
1,165
0
3,965
10,467
7,082
0
0
10,467
0
37,193
L
1,895
728
0
1,319
6,982
1,215
490
791
6,191
13,811
0
W
1,713
158
0
960
5,578
3,938
384
363
5,215
14,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
32,207
224
Minions Killed
287
0
Camps Cleared
0
842,287
Distance Traveled
954,903
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,105
711
44
4
0
205,734
1
L
Guan Yu
6,337
634
76
8
0
195,067
1
W
Medusa
6,319
632
67
7
0
158,810
0
L
Arachne
4,664
466
40
4
0
152,270
3
W
Set
6,810
681
68
7
0
221,367
2
L
Cupid
5,132
513
40
4
0
183,217
1
L
Merlin
4,933
493
47
5
0
162,138
0
W
Vamana
6,033
603
91
9
0
175,242
1
L
Hera
4,900
490
21
2
0
149,595
1
W
Ymir
5,940
594
17
2
0
193,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role