Player Matchup

Ares
Ares
GameStories1
Ares
Level 23
God Stats
36W - 46L
1,198 SR
Queue Stats
213W - 258L
1,355 Elo+
Solo
Ra
Ra
Kamaitachi
Ra
Level 18
God Stats
0W - 3L
1,302 SR
Queue Stats
6W - 10L
986 Elo+
Party 1
Da Ji
Da Ji
SIX4 Elcrazy
Da Ji
Level 27
God Stats
4W - 2L
1,703 SR
Queue Stats
21W - 18L
1,569 Elo+
Solo
Janus
Janus
kickinghabits
Janus
Level 23
God Stats
1W - 3L
1,355 SR
Queue Stats
84W - 80L
1,462 Elo+
Solo
Nemesis
Nemesis
slapchop209
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
986 Elo+
Party 1
Team Averages
Level 19
1,412 SR
1,271 Elo+

VS

Team Averages
Level 22
1,424 SR
1,399 Elo+
Anubis
Anubis
DioDevoid
Anubis
Level 27
God Stats
30W - 16L
1,688 SR
Queue Stats
60W - 53L
1,430 Elo+
Solo
Danzaburou
Danzaburou
IzZzlefish
Danzaburou
Level 29
God Stats
1W - 1L
1,178 SR
Queue Stats
4W - 9L
1,265 Elo+
Solo
Ymir
Ymir
N4rutoxoof
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
TheR34Lchuck
Mercury
Level 27
God Stats
9W - 15L
1,254 SR
Queue Stats
94W - 102L
1,429 Elo+
Solo
Amaterasu
Amaterasu
ashleylis3
Amaterasu
Level 19
God Stats
5W - 5L
1,500 SR
Queue Stats
92W - 114L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,642
443
4,038
9,815
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 4
5,773
385
5,167
9,918
3,117
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 4 / 1
8,388
559
6,827
10,160
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 7 / 2
6,970
465
4,828
9,126
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
slapchop209
Nemesis
11
2 / 5 / 1
6,645
443
6,864
9,118
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DioDevoid
Anubis
15
15 / 3 / 2
10,014
668
14,344
12,455
5,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IzZzlefish
Danzaburou
12
0 / 3 / 5
7,479
499
4,420
6,331
1,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 4
6,527
435
2,276
11,775
4,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
TheR34Lchuck
Mercury
13
7 / 3 / 3
8,882
592
4,622
10,505
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ashleylis3
Amaterasu
13
3 / 2 / 2
8,286
552
4,643
8,911
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
25
25
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
DioDevoid
Anubis
15
3
2
5.33
L
1
5
4
0.6
W
Danzaburou
IzZzlefish
Danzaburou
0
3
5
0.83
L
0
4
4
0.5
W
0
2
4
1
L
7
4
1
1.88
W
Mercury
TheR34Lchuck
Mercury
7
3
3
2.83
W
Amaterasu
ashleylis3
Amaterasu
3
2
2
2
L
1
7
2
0.29
L
Nemesis
slapchop209
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
30,305
48,137
Taken
49,977
16,717
Mitigated
21,509
4,867
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DioDevoid
Anubis
14,344
1,486
0
6,054
12,455
5,758
1,820
3,924
8,531
50,538
0
L
4,038
37
0
597
9,815
4,635
280
1,723
8,092
18,577
0
W
Danzaburou
IzZzlefish
Danzaburou
4,420
1,905
0
2,135
6,331
1,899
3,012
3,116
3,215
0
34,215
L
5,167
1,812
542
2,007
9,918
3,117
253
5,620
4,298
22,721
0
W
2,276
462
0
3,087
11,775
4,625
665
4,307
7,468
12,825
0
L
6,827
2,070
0
250
10,160
3,214
1,233
2,419
7,741
0
37,222
W
Mercury
TheR34Lchuck
Mercury
4,622
2,737
0
1,982
10,505
3,228
1,219
2,395
8,110
0
42,100
W
Amaterasu
ashleylis3
Amaterasu
4,643
1,842
0
2,922
8,911
5,999
1,235
291
8,620
0
36,797
L
4,828
233
0
1,106
9,126
2,115
0
4,971
4,155
42,087
0
L
Nemesis
slapchop209
Nemesis
6,864
4,047
0
365
9,118
3,636
245
1,887
7,231
0
22,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
41,188
263
Minions Killed
300
0
Camps Cleared
0
1,282,863
Distance Traveled
1,287,774
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,014
668
80
5
0
239,170
2
L
Ares
6,642
443
36
2
0
270,444
0
W
Danzaburou
7,479
499
69
5
0
219,094
0
L
Ra
5,773
385
31
2
0
213,515
0
W
Ymir
6,527
435
21
1
0
241,772
2
L
Da Ji
8,388
559
65
4
0
286,298
0
W
Mercury
8,882
592
64
4
0
303,280
0
W
Amaterasu
8,286
552
66
4
0
284,458
0
L
Janus
6,970
465
81
5
0
249,693
1
L
Nemesis
6,645
443
50
3
0
262,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role