Player Matchup

King Arthur
King Arthur
Kzarmut
King Arthur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,608 Elo+
Party 2
Anhur
Anhur
Luizffalves
Anhur
Level 131
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 168L
1,507 Elo+
Solo
He Bo
He Bo
MaarkZeraH
He Bo
Level 116
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 2
Tiamat
Tiamat
SLA1530
Tiamat
Level 47
God Stats
0W - 1L
1,413 SR
Queue Stats
10W - 9L
1,577 Elo+
Solo
Fafnir
Fafnir
ThuGZeraH
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,300 Elo+
Party 2
Team Averages
Level 111
1,520 SR
1,424 Elo+

VS

Team Averages
Level 115
1,518 SR
1,559 Elo+
Chaac
Chaac
ChaosWeapon
Chaac
Level 138
God Stats
2W - 3L
1,433 SR
Queue Stats
111W - 87L
1,600 Elo+
Party 1
Persephone
Persephone
Eniac13
Persephone
Level 18
God Stats
2W - 3L
1,789 SR
Queue Stats
308W - 330L
1,560 Elo+
Solo
Da Ji
Da Ji
Kira743
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LadyMagnifique
Medusa
Level 142
God Stats
1W - 0L
1,590 SR
Queue Stats
59W - 27L
1,628 Elo+
Party 1
Ymir
Ymir
Warmachine1992
Ymir
Level 149
God Stats
4W - 4L
1,276 SR
Queue Stats
153W - 162L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kzarmut
King Arthur
16
2 / 10 / 4
9,573
638
11,929
27,179
20,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 6 / 4
9,803
654
15,057
16,983
8,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

He Bo
16
2 / 10 / 7
9,727
648
15,230
13,698
5,636
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
SLA1530
Tiamat
17
2 / 7 / 8
9,760
651
13,528
18,745
19,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
ThuGZeraH
Fafnir
17
2 / 6 / 8
9,384
626
4,647
20,943
30,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 25
11,818
788
20,192
28,381
33,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
Eniac13
Persephone
18
5 / 3 / 25
11,129
742
16,096
8,989
3,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Kira743
Da Ji
16
5 / 3 / 18
10,229
682
9,521
11,511
5,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
15 / 1 / 18
12,813
854
29,333
13,743
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 28
11,031
735
13,331
17,175
19,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
153
12
Kills
39
39
Deaths
12
31
Assists
114
Player
Kills
Deaths
Assists
KDA
W
9
2
25
10.75
W
Persephone
Eniac13
Persephone
5
3
25
5.83
W
Da Ji
Kira743
Da Ji
5
3
18
4.67
L
King Arthur
Kzarmut
King Arthur
2
10
4
0.4
W
15
1
18
24
L
4
6
4
1
L
He Bo
2
10
7
0.55
L
Tiamat
SLA1530
Tiamat
2
7
8
0.86
L
Fafnir
ThuGZeraH
Fafnir
2
6
8
1
W
5
3
28
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,391
Damage
88,473
97,548
Taken
79,799
84,508
Mitigated
68,756
26,600
Healing
42,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,192
2,362
6,072
16,191
28,381
33,981
437
11,936
16,445
0
34,208
W
Persephone
Eniac13
Persephone
16,096
2,157
0
1,404
8,989
3,476
1,245
3,030
5,957
28,813
0
W
Da Ji
Kira743
Da Ji
9,521
1,978
693
1,958
11,511
5,122
974
6,101
5,410
0
14,317
L
King Arthur
Kzarmut
King Arthur
11,929
1,593
735
5,388
27,179
20,928
48
7,440
19,570
0
23,200
W
29,333
13,134
1,485
6,883
13,743
6,508
3,028
6,293
7,450
0
62,477
L
15,057
7,573
2,079
5,061
16,983
8,144
817
5,995
10,913
0
30,753
L
He Bo
15,230
407
1,025
652
13,698
5,636
156
2,913
10,710
28,794
0
L
Tiamat
SLA1530
Tiamat
13,528
1,780
2,285
4,012
18,745
19,319
121
6,167
12,450
25,293
0
L
Fafnir
ThuGZeraH
Fafnir
4,647
743
2,526
2,837
20,943
30,481
214
6,240
14,478
6,239
0
W
13,331
1,954
4,440
3,865
17,175
19,669
599
6,043
11,132
25,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,247
Gold Earned
57,020
120
Minions Killed
161
0
Camps Cleared
0
1,144,847
Distance Traveled
1,349,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,818
788
31
2
0
277,975
2
W
Persephone
11,129
742
32
2
0
269,770
0
W
Da Ji
10,229
682
7
0
0
288,193
0
L
King Arthur
9,573
638
19
1
0
213,124
1
W
Medusa
12,813
854
57
4
0
259,134
0
L
Anhur
9,803
654
36
2
0
221,414
0
L
He Bo
9,727
648
26
2
0
232,759
0
L
Tiamat
9,760
651
35
2
0
240,781
1
L
Fafnir
9,384
626
4
0
0
236,769
0
W
Ymir
11,031
735
34
2
0
254,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role