Player Matchup

Medusa
Medusa
B3N3D1T0
Medusa
Level 11
God Stats
1W - 2L
1,533 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 1
Bacchus
Bacchus
MTLZ99
Bacchus
Level 27
God Stats
2W - 6L
1,684 SR
Queue Stats
39W - 53L
1,371 Elo+
Party 1
Thanatos
Thanatos
Mend1nha
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,382 Elo+
Party 1
Ra
Ra
mokako
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,320 Elo+
Party 1
Achilles
Achilles
ursaochapadao
Achilles
Level 21
God Stats
0W - 2L
1,346 SR
Queue Stats
12W - 25L
1,352 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,373 Elo+

VS

Team Averages
Level 21
1,540 SR
1,409 Elo+
Anubis
Anubis
Darkizin
Anubis
Level 18
God Stats
5W - 4L
1,631 SR
Queue Stats
13W - 11L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
FaunesaDosSonhos
Jing Wei
Level 7
God Stats
6W - 4L
1,539 SR
Queue Stats
9W - 10L
1,563 Elo+
Party 2
Medusa
Medusa
Mestreike
Medusa
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
NovaDeer
Jormungandr
Level 27
God Stats
3W - 1L
1,593 SR
Queue Stats
15W - 17L
1,363 Elo+
Party 2
Baba Yaga
Baba Yaga
Orfeu300
Baba Yaga
Level 29
God Stats
2W - 0L
1,435 SR
Queue Stats
33W - 45L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B3N3D1T0
Medusa
16
6 / 10 / 7
11,484
459
17,569
19,636
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
MTLZ99
Bacchus
17
5 / 8 / 6
11,903
476
9,197
20,082
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Mend1nha
Thanatos
17
5 / 9 / 1
10,908
436
8,197
24,341
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
14
1 / 10 / 2
9,789
392
11,507
19,434
6,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ursaochapadao
Achilles
15
0 / 9 / 5
9,081
363
10,522
23,818
24,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darkizin
Anubis
20
17 / 3 / 11
14,357
574
28,070
24,845
14,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 6 / 11
11,391
456
10,818
14,241
5,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Mestreike
Medusa
18
7 / 4 / 15
12,317
493
12,152
15,061
6,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
NovaDeer
Jormungandr
20
6 / 4 / 20
13,203
528
12,862
16,597
14,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Orfeu300
Baba Yaga
20
11 / 0 / 10
13,356
534
27,815
13,508
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
17
Kills
46
46
Deaths
17
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
B3N3D1T0
Medusa
6
10
7
0.95
W
Anubis
Darkizin
Anubis
17
3
11
7.5
W
5
6
11
1.75
L
Bacchus
MTLZ99
Bacchus
5
8
6
1
L
Thanatos
Mend1nha
Thanatos
5
9
1
0.61
W
Medusa
Mestreike
Medusa
7
4
15
3.63
W
Jormungandr
NovaDeer
Jormungandr
6
4
20
4
W
Baba Yaga
Orfeu300
Baba Yaga
11
0
10
16
L
Ra
1
10
2
0.2
L
Achilles
ursaochapadao
Achilles
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,992
Damage
91,717
107,311
Taken
84,252
66,110
Mitigated
46,879
16,638
Healing
33,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B3N3D1T0
Medusa
17,569
8,198
0
0
19,636
5,356
2,341
15,370
4,054
0
54,620
W
Anubis
Darkizin
Anubis
28,070
2,536
0
18,688
24,845
14,530
1,839
5,072
19,040
93,525
0
W
10,818
10,191
0
480
14,241
5,176
989
4,657
9,402
0
51,699
L
Bacchus
MTLZ99
Bacchus
9,197
585
0
950
20,082
22,151
500
9,701
10,131
45,517
0
L
Thanatos
Mend1nha
Thanatos
8,197
2,287
0
11,181
24,341
7,856
180
14,135
9,926
0
44,779
W
Medusa
Mestreike
Medusa
12,152
6,722
0
4,362
15,061
6,576
2,354
2,537
12,386
0
57,555
W
Jormungandr
NovaDeer
Jormungandr
12,862
1,534
657
1,614
16,597
14,012
1,474
2,743
13,764
74,950
0
W
Baba Yaga
Orfeu300
Baba Yaga
27,815
1,465
388
6,926
13,508
6,585
2,280
5,313
7,753
86,969
0
L
Ra
11,507
1,448
263
1,834
19,434
6,002
1,063
14,084
4,726
58,633
0
L
Achilles
ursaochapadao
Achilles
10,522
2,365
0
2,410
23,818
24,745
69
13,971
9,727
414
40,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
64,624
395
Minions Killed
535
0
Camps Cleared
0
2,126,659
Distance Traveled
2,303,865
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,484
459
87
3
0
413,129
2
W
Anubis
14,357
574
139
6
0
401,993
2
W
Jing Wei
11,391
456
77
3
0
462,944
1
L
Bacchus
11,903
476
59
2
0
455,145
2
L
Thanatos
10,908
436
87
3
0
426,867
0
W
Medusa
12,317
493
74
3
0
480,752
1
W
Jormungandr
13,203
528
122
5
0
480,086
10
W
Baba Yaga
13,356
534
123
5
0
478,090
1
L
Ra
9,789
392
112
4
0
417,454
5
L
Achilles
9,081
363
50
2
0
414,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role