Player Matchup

Heimdallr
Heimdallr
CourageousCroc7
Heimdallr
Level 43
God Stats
5W - 3L
1,297 SR
Queue Stats
163W - 156L
1,434 Elo+
Party 1
Merlin
Merlin
Ma45678
Merlin
Level 82
God Stats
9W - 9L
1,292 SR
Queue Stats
258W - 257L
1,457 Elo+
Party 1
Bacchus
Bacchus
Sumoz
Bacchus
Level 125
God Stats
2W - 2L
1,454 SR
Queue Stats
550W - 523L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
VaguelyTwisted
Danzaburou
Level 67
God Stats
2W - 4L
1,549 SR
Queue Stats
62W - 61L
1,387 Elo+
Party 1
Pele
Pele
sl1ngbang
Pele
Level 14
God Stats
8W - 16L
1,317 SR
Queue Stats
35W - 46L
1,381 Elo+
Party 1
Team Averages
Level 66
1,382 SR
1,425 Elo+

VS

Team Averages
Level 62
1,405 SR
1,451 Elo+
Poseidon
Poseidon
AlphaDeliriousO
Poseidon
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
271W - 281L
1,469 Elo+
Party 3
Rama
Rama
BDCraknChins
Rama
Level 19
God Stats
11W - 9L
1,469 SR
Queue Stats
35W - 38L
1,450 Elo+
Party 2
Yemoja
Yemoja
Madi552
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,420 Elo+
Party 3
Aphrodite
Aphrodite
a_j_g00
Aphrodite
Level 61
God Stats
23W - 22L
1,262 SR
Queue Stats
315W - 342L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
iCodyyx
Ao Kuang
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CourageousCroc7
Heimdallr
20
11 / 0 / 19
16,028
1,069
23,832
11,127
6,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Ma45678
Merlin
20
8 / 3 / 23
14,967
998
27,889
11,736
6,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Sumoz
Bacchus
20
7 / 1 / 30
16,079
1,072
17,991
17,613
39,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
VaguelyTwisted
Danzaburou
20
7 / 4 / 23
14,828
989
26,125
16,259
9,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
20
6 / 6 / 18
13,561
904
17,122
17,473
10,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
3 / 10 / 8
14,475
965
23,477
24,396
15,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 3
13,398
893
12,510
15,883
7,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Madi552
Yemoja
19
0 / 6 / 9
13,042
869
3,661
19,256
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
a_j_g00
Aphrodite
20
0 / 8 / 10
12,846
856
10,947
27,775
28,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
iCodyyx
Ao Kuang
19
6 / 10 / 5
13,942
929
19,085
29,655
13,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
49
39
Kills
14
14
Deaths
39
113
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
10
8
0.7
L
5
5
3
1.3
W
Heimdallr
CourageousCroc7
Heimdallr
11
0
19
20.5
W
Merlin
Ma45678
Merlin
8
3
23
6.5
L
Yemoja
Madi552
Yemoja
0
6
9
0.75
W
Bacchus
Sumoz
Bacchus
7
1
30
22
W
Danzaburou
VaguelyTwisted
Danzaburou
7
4
23
4.63
L
Aphrodite
a_j_g00
Aphrodite
0
8
10
0.63
L
Ao Kuang
iCodyyx
Ao Kuang
6
10
5
0.85
W
Pele
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,959
Damage
69,680
74,208
Taken
116,965
71,667
Mitigated
88,780
8,001
Healing
26,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
23,477
1,318
1,836
1,524
24,396
15,131
0
9,136
15,260
86,361
0
L
12,510
7,039
0
0
15,883
7,327
0
6,782
9,101
0
42,929
W
Heimdallr
CourageousCroc7
Heimdallr
23,832
9,322
0
3,520
11,127
6,378
0
7,134
3,993
0
66,736
W
Merlin
Ma45678
Merlin
27,889
478
0
112
11,736
6,718
0
8,355
3,381
50,712
0
L
Yemoja
Madi552
Yemoja
3,661
585
2,450
1,132
19,256
24,240
0
6,579
12,677
13,610
0
W
Bacchus
Sumoz
Bacchus
17,991
2,708
0
1,729
17,613
39,278
0
12,394
5,219
31,756
0
W
Danzaburou
VaguelyTwisted
Danzaburou
26,125
13,153
0
1,574
16,259
9,113
0
14,225
2,034
0
44,680
L
Aphrodite
a_j_g00
Aphrodite
10,947
1,804
5,938
9,857
27,775
28,458
0
10,827
16,948
25,541
0
L
Ao Kuang
iCodyyx
Ao Kuang
19,085
3,665
0
3,956
29,655
13,624
0
12,556
17,095
27,489
0
W
Pele
17,122
5,208
0
1,066
17,473
10,180
0
15,062
2,411
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,463
Gold Earned
67,703
246
Minions Killed
287
5
Camps Cleared
4
1,355,355
Distance Traveled
1,373,172
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,475
965
111
7
1
275,504
2
L
Rama
13,398
893
85
6
0
269,483
0
W
Heimdallr
16,028
1,069
100
7
1
268,202
0
W
Merlin
14,967
998
65
4
1
259,074
0
L
Yemoja
13,042
869
33
2
0
181,995
0
W
Bacchus
16,079
1,072
20
1
0
333,445
0
W
Danzaburou
14,828
989
38
3
2
224,962
0
L
Aphrodite
12,846
856
37
2
0
319,863
1
L
Ao Kuang
13,942
929
21
1
3
326,327
0
W
Pele
13,561
904
23
2
1
269,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role