Player Matchup

Anubis
Anubis
FerrousOWl225
Anubis
Level 29
God Stats
52W - 40L
1,300 SR
Queue Stats
170W - 190L
1,318 Elo+
Party 4
Ares
Ares
PierreLaroche
Ares
Level 3
God Stats
3W - 8L
1,262 SR
Queue Stats
135W - 122L
1,230 Elo+
Party 2
Cernunnos
Cernunnos
StormPegasus513
Cernunnos
Level 29
God Stats
5W - 6L
1,383 SR
Queue Stats
86W - 100L
1,308 Elo+
Party 4
Nemesis
Nemesis
VigieOne
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 120L
1,100 Elo+
Party 2
Bellona
Bellona
iacs57
Bellona
Level 9
God Stats
3W - 2L
1,596 SR
Queue Stats
13W - 15L
1,394 Elo+
Solo
Team Averages
Level 14
1,408 SR
1,270 Elo+

VS

Team Averages
Level 13
1,495 SR
1,370 Elo+
He Bo
He Bo
InvalideName
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,294 Elo+
Party 1
Artemis
Artemis
RDMG11
Artemis
Level 17
God Stats
14W - 14L
1,474 SR
Queue Stats
78W - 102L
1,355 Elo+
Solo
Bellona
Bellona
Toones78
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,627 Elo+
Party 3
Cthulhu
Cthulhu
mallais
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,349 Elo+
Party 1
Serqet
Serqet
okAussie
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 106L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,868
605
6,145
6,452
2,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 2
6,996
538
3,558
6,136
3,475
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
StormPegasus513
Cernunnos
11
3 / 1 / 1
6,862
528
4,354
5,874
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
VigieOne
Nemesis
10
0 / 0 / 2
5,947
457
754
6,173
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
iacs57
Bellona
15
8 / 0 / 1
8,660
666
4,432
6,146
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,029
464
4,389
7,941
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
RDMG11
Artemis
10
1 / 1 / 1
5,767
444
4,608
5,039
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Toones78
Bellona
7
0 / 7 / 0
4,958
381
1,448
7,787
3,695
Cthulhu
mallais
Cthulhu
10
1 / 1 / 2
5,906
454
3,262
6,187
4,951
Shoes

Shoes

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
okAussie
Serqet
9
0 / 3 / 1
5,551
427
1,736
8,368
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
16
Kills
5
5
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
3
4
0
0.75
W
2
1
2
3
L
Artemis
RDMG11
Artemis
1
1
1
1.5
W
Cernunnos
StormPegasus513
Cernunnos
3
1
1
3.5
L
Bellona
Toones78
Bellona
0
7
0
0
W
Nemesis
VigieOne
Nemesis
0
0
2
1
W
Bellona
iacs57
Bellona
8
0
1
8.5
L
Cthulhu
mallais
Cthulhu
1
1
2
2
L
Serqet
okAussie
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
15,443
30,781
Taken
35,322
14,433
Mitigated
14,407
10,624
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,145
452
0
2,668
6,452
2,614
2,687
3,165
2,888
46,716
0
L
4,389
389
0
1,554
7,941
1,882
0
4,575
3,366
20,756
0
W
3,558
513
0
2,431
6,136
3,475
0
1,374
4,258
11,109
0
L
Artemis
RDMG11
Artemis
4,608
1,591
0
2,453
5,039
1,451
0
1,793
3,246
0
25,555
W
Cernunnos
StormPegasus513
Cernunnos
4,354
1,879
0
1,864
5,874
1,922
1,033
1,745
3,605
0
40,680
L
Bellona
Toones78
Bellona
1,448
435
0
1,270
7,787
3,695
0
365
7,422
0
13,572
W
Nemesis
VigieOne
Nemesis
754
195
0
2,541
6,173
1,777
0
511
5,622
0
19,936
W
Bellona
iacs57
Bellona
4,432
1,876
0
1,120
6,146
4,645
1,880
141
5,823
0
54,768
L
Cthulhu
mallais
Cthulhu
3,262
415
80
272
6,187
4,951
0
1,730
4,457
19,059
0
L
Serqet
okAussie
Serqet
1,736
372
0
2,468
8,368
2,428
0
1,240
7,128
0
24,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
28,211
335
Minions Killed
201
0
Camps Cleared
0
1,140,504
Distance Traveled
1,090,633
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,868
605
89
7
0
195,964
0
L
He Bo
6,029
464
33
3
0
237,759
1
W
Ares
6,996
538
15
1
0
246,928
6
L
Artemis
5,767
444
48
4
0
202,295
1
W
Cernunnos
6,862
528
78
6
0
211,450
1
L
Bellona
4,958
381
19
1
0
213,883
0
W
Nemesis
5,947
457
41
3
0
251,948
1
W
Bellona
8,660
666
112
9
0
234,214
1
L
Cthulhu
5,906
454
50
4
0
207,350
2
L
Serqet
5,551
427
51
4
0
229,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role