Player Matchup

Pele
Pele
EdEddEddy16
Pele
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 52L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
HairySovietBear
Guan Yu
Level 84
God Stats
20W - 20L
1,500 SR
Queue Stats
686W - 611L
1,498 Elo+
Solo
Ymir
Ymir
TheCr117yptid
Ymir
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 31L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
goop0000
Nu Wa
Level 137
God Stats
30W - 29L
1,896 SR
Queue Stats
243W - 228L
1,489 Elo+
Solo
Apollo
Apollo
thatkaijukid
Apollo
Level 160
God Stats
3W - 1L
1,886 SR
Queue Stats
532W - 492L
1,525 Elo+
Party 1
Team Averages
Level 123
1,613 SR
1,516 Elo+

VS

Team Averages
Level 89
1,633 SR
1,542 Elo+
Artemis
Artemis
Cyclonespinn
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,476 Elo+
Solo
Kukulkan
Kukulkan
DNBE
Kukulkan
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
200W - 183L
1,478 Elo+
Solo
Vamana
Vamana
HugeRagingBaby
Vamana
Level 44
God Stats
37W - 36L
1,693 SR
Queue Stats
249W - 247L
1,684 Elo+
Solo
Sylvanus
Sylvanus
MindSculpter359
Sylvanus
Level 106
God Stats
0W - 1L
1,778 SR
Queue Stats
75W - 88L
1,491 Elo+
Solo
Fenrir
Fenrir
xVoRt3x TyPh00n
Fenrir
Level 144
God Stats
0W - 4L
1,694 SR
Queue Stats
151W - 139L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,597
661
5,520
9,253
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 1 / 1
7,213
555
7,625
9,346
8,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 2 / 6
7,230
556
4,932
7,611
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
goop0000
Nu Wa
13
4 / 1 / 7
8,207
631
7,272
4,242
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
12
5 / 2 / 3
7,472
575
8,843
9,644
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cyclonespinn
Artemis
7
0 / 4 / 2
5,145
396
5,101
8,183
2,229
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
DNBE
Kukulkan
13
6 / 4 / 0
8,243
634
7,987
7,024
2,150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
7,006
539
3,181
9,849
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
8
0 / 4 / 5
5,597
431
4,321
10,320
5,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 2
6,605
508
2,916
8,986
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
8
8
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cyclonespinn
Artemis
0
4
2
0.25
L
Kukulkan
DNBE
Kukulkan
6
4
0
1.5
W
6
2
3
3.75
W
0
1
1
0.5
L
0
2
1
0.25
L
Sylvanus
0
4
5
0.63
W
3
2
6
3
W
Nu Wa
goop0000
Nu Wa
4
1
7
7.5
W
Apollo
5
2
3
3.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
23,506
40,096
Taken
44,362
19,347
Mitigated
16,957
11,601
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cyclonespinn
Artemis
5,101
2,575
0
1,973
8,183
2,229
0
2,940
5,109
0
19,633
L
Kukulkan
DNBE
Kukulkan
7,987
900
0
910
7,024
2,150
0
2,167
4,653
53,214
0
W
5,520
1,662
0
1,058
9,253
3,264
355
4,199
5,054
0
57,536
W
7,625
1,319
155
3,794
9,346
8,159
82
727
8,619
0
47,393
L
3,181
1,210
270
4,222
9,849
3,928
442
516
9,217
0
43,785
L
Sylvanus
4,321
815
1,422
3,252
10,320
5,726
28
3,350
6,754
13,969
0
W
4,932
942
0
1,649
7,611
3,871
492
2,152
5,459
21,449
0
W
Nu Wa
goop0000
Nu Wa
7,272
1,448
0
1,003
4,242
1,252
1,632
1,673
2,569
40,679
0
W
Apollo
8,843
5,056
0
3,942
9,644
2,801
2,068
3,557
6,087
0
39,877
L
2,916
381
0
1,432
8,986
2,924
0
2,373
6,425
0
26,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
32,596
385
Minions Killed
296
0
Camps Cleared
0
1,286,594
Distance Traveled
1,140,591
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,145
396
33
3
0
157,661
2
L
Kukulkan
8,243
634
92
7
0
241,210
3
W
Pele
8,597
661
104
8
0
286,913
3
W
Guan Yu
7,213
555
89
7
0
271,471
3
L
Vamana
7,006
539
95
7
0
252,542
0
L
Sylvanus
5,597
431
17
1
0
213,537
1
W
Ymir
7,230
556
30
2
0
259,809
3
W
Nu Wa
8,207
631
93
7
0
240,768
1
W
Apollo
7,472
575
69
5
0
227,633
0
L
Fenrir
6,605
508
59
5
0
275,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role