Player Matchup

Danzaburou
Danzaburou
Chillexin22
Danzaburou
Level 27
God Stats
0W - 5L
1,045 SR
Queue Stats
33W - 38L
1,367 Elo+
Party 1
Merlin
Merlin
gutsonline
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,119 Elo+
Solo
Athena
Athena
jaz1010
Athena
Level 15
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Da Ji
Da Ji
maydaayy
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,361 Elo+
Party 1
Apollo
Apollo
timthestacheman
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,381 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,346 Elo+

VS

Team Averages
Level 25
1,549 SR
1,451 Elo+
Tyr
Tyr
Lodaxx9030
Tyr
Level 28
God Stats
9W - 16L
1,483 SR
Queue Stats
68W - 88L
1,483 Elo+
Solo
Aphrodite
Aphrodite
MasonMcky
Aphrodite
Level 79
God Stats
5W - 6L
1,613 SR
Queue Stats
46W - 53L
1,313 Elo+
Party 2
Neith
Neith
asapcharmzy
Neith
Level 4
God Stats
29W - 32L
1,432 SR
Queue Stats
39W - 56L
1,436 Elo+
Party 2
Arachne
Arachne
boxc
Arachne
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
thiccboytommy
Vulcan
Level 8
God Stats
8W - 0L
1,718 SR
Queue Stats
29W - 10L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chillexin22
Danzaburou
12
0 / 3 / 1
6,600
413
3,415
7,725
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
gutsonline
Merlin
8
0 / 11 / 2
5,652
353
2,380
9,326
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
jaz1010
Athena
10
2 / 9 / 2
7,651
478
3,276
15,678
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
maydaayy
Da Ji
10
1 / 13 / 2
6,767
423
4,505
15,668
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 1
6,908
432
7,734
13,352
3,898
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 3
10,920
683
10,674
15,787
8,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
MasonMcky
Aphrodite
14
10 / 1 / 10
9,396
587
7,498
9,097
3,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 0 / 10
8,921
558
9,945
7,205
2,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
boxc
Arachne
15
7 / 2 / 7
9,873
617
7,071
15,641
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 7
10,210
638
12,262
4,598
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
4
Kills
42
43
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chillexin22
Danzaburou
0
3
1
0.17
W
12
1
3
13.5
W
Aphrodite
MasonMcky
Aphrodite
10
1
10
15
W
7
0
10
12
W
Arachne
boxc
Arachne
7
2
7
5.25
L
Merlin
gutsonline
Merlin
0
11
2
0.09
L
Athena
jaz1010
Athena
2
9
2
0.33
L
Da Ji
maydaayy
Da Ji
1
13
2
0.15
W
6
0
7
9.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
47,450
61,749
Taken
52,328
27,565
Mitigated
22,309
4,573
Healing
30,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chillexin22
Danzaburou
3,415
1,079
0
1,420
7,725
3,226
0
923
6,778
0
32,233
W
10,674
1,086
0
7,169
15,787
8,260
1,740
691
15,084
0
64,199
W
Aphrodite
MasonMcky
Aphrodite
7,498
1,113
5,660
6,755
9,097
3,673
1,688
2,163
6,834
34,016
0
W
9,945
5,348
0
1,612
7,205
2,335
2,986
1,043
6,120
0
36,094
W
Arachne
boxc
Arachne
7,071
4,496
0
7,684
15,641
6,072
1,918
1,224
14,413
0
49,474
L
Merlin
gutsonline
Merlin
2,380
381
0
0
9,326
2,294
0
3,311
5,747
15,269
0
L
Athena
jaz1010
Athena
3,276
1,003
0
587
15,678
12,618
0
5,038
10,506
15,660
0
L
Da Ji
maydaayy
Da Ji
4,505
1,022
0
1,566
15,668
5,529
0
4,273
11,349
0
21,398
W
12,262
3,437
0
1,886
4,598
1,969
2,495
315
4,221
64,838
0
L
7,734
3,940
0
1,000
13,352
3,898
0
5,613
7,609
0
31,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
49,320
202
Minions Killed
445
0
Camps Cleared
0
1,241,343
Distance Traveled
1,560,797
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,600
413
63
4
0
242,306
0
W
Tyr
10,920
683
122
8
0
327,175
3
W
Aphrodite
9,396
587
70
4
0
315,891
0
W
Neith
8,921
558
51
3
0
310,270
0
W
Arachne
9,873
617
90
6
0
296,652
2
L
Merlin
5,652
353
27
2
0
245,180
3
L
Athena
7,651
478
17
1
0
249,178
1
L
Da Ji
6,767
423
41
3
0
235,737
1
W
Vulcan
10,210
638
112
7
0
310,809
0
L
Apollo
6,908
432
54
3
0
268,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role