Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Aimlessly Alex
Sylvanus
Level 76
God Stats
3W - 3L
1,369 SR
Queue Stats
3W - 3L
1,387 Elo+
Party 1
Hera
Hera
Moose350
Hera
Level 48
God Stats
32W - 19L
1,402 SR
Queue Stats
411W - 410L
1,390 Elo+
Party 1
Chernobog
Chernobog
skeevermcbeaver
Chernobog
Level 124
God Stats
53W - 34L
1,602 SR
Queue Stats
171W - 147L
1,472 Elo+
Party 1
Tyr
Tyr
yungdonky
Tyr
Level 128
God Stats
2W - 1L
1,778 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Team Averages
Level 100
1,530 SR
1,491 Elo+

VS

Team Averages
Level 68
1,555 SR
1,409 Elo+
Cthulhu
Cthulhu
GTR Brave
Cthulhu
Level 18
God Stats
5W - 8L
1,435 SR
Queue Stats
9W - 22L
1,304 Elo+
Party 2
Ratatoskr
Ratatoskr
JBone_67
Ratatoskr
Level 35
God Stats
1W - 2L
1,768 SR
Queue Stats
277W - 271L
1,418 Elo+
Solo
Jing Wei
Jing Wei
LilChungus
Jing Wei
Level 125
God Stats
14W - 11L
1,490 SR
Queue Stats
183W - 203L
1,458 Elo+
Party 2
Achilles
Achilles
Yourthefaygo
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 124L
1,448 Elo+
Party 2
Discordia
Discordia
turtilyy
Discordia
Level 42
God Stats
13W - 12L
1,583 SR
Queue Stats
321W - 358L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 2 / 2
6,556
504
2,929
9,292
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
10
1 / 2 / 2
5,857
451
2,720
7,958
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
13
2 / 1 / 4
7,444
573
4,971
3,740
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
skeevermcbeaver
Chernobog
12
3 / 1 / 2
6,797
523
8,933
5,235
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
6,596
507
2,269
5,750
3,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GTR Brave
Cthulhu
8
1 / 1 / 1
5,208
401
3,022
7,517
3,468
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
JBone_67
Ratatoskr
10
0 / 0 / 0
5,824
448
2,711
6,154
3,219
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
LilChungus
Jing Wei
10
1 / 1 / 2
6,006
462
2,764
7,577
1,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Yourthefaygo
Achilles
11
3 / 3 / 2
6,982
537
5,984
9,200
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
turtilyy
Discordia
11
0 / 3 / 0
6,025
463
947
6,493
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
5
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
2
1.5
W
Sylvanus
1
2
2
1
L
Cthulhu
GTR Brave
Cthulhu
1
1
1
1.5
L
Ratatoskr
JBone_67
Ratatoskr
0
0
0
0
L
Jing Wei
LilChungus
Jing Wei
1
1
2
2
W
Hera
2
1
4
4
L
Achilles
Yourthefaygo
Achilles
3
3
2
1.33
W
Chernobog
skeevermcbeaver
Chernobog
3
1
2
4
L
Discordia
turtilyy
Discordia
0
3
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
15,428
31,975
Taken
36,941
13,890
Mitigated
13,574
11,156
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,929
1,803
0
4,210
9,292
3,775
0
496
8,771
0
45,254
W
Sylvanus
2,720
410
771
1,836
7,958
4,285
202
1,027
6,931
12,998
3,468
L
Cthulhu
GTR Brave
Cthulhu
3,022
0
277
400
7,517
3,468
0
943
6,539
17,168
0
L
Ratatoskr
JBone_67
Ratatoskr
2,711
348
0
1,605
6,154
3,219
0
0
6,154
0
22,255
L
Jing Wei
LilChungus
Jing Wei
2,764
2,073
0
2,580
7,577
1,726
264
2,050
5,509
0
29,199
W
Hera
4,971
765
0
931
3,740
1,038
312
825
2,789
43,000
0
L
Achilles
Yourthefaygo
Achilles
5,984
1,433
0
3,285
9,200
3,295
0
2,281
6,811
0
39,689
W
Chernobog
skeevermcbeaver
Chernobog
8,933
3,957
0
1,798
5,235
1,757
502
1,493
3,740
0
46,089
L
Discordia
turtilyy
Discordia
947
223
0
1,500
6,493
1,866
0
1,822
4,349
31,298
0
W
2,269
368
0
1,610
5,750
3,035
436
0
5,425
0
30,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
30,045
322
Minions Killed
291
0
Camps Cleared
0
1,244,919
Distance Traveled
1,180,851
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,556
504
69
5
0
258,853
5
W
Sylvanus
5,857
451
26
2
0
231,423
5
L
Cthulhu
5,208
401
25
2
0
240,650
0
L
Ratatoskr
5,824
448
47
4
0
222,030
2
L
Jing Wei
6,006
462
66
5
0
251,213
0
W
Hera
7,444
573
82
6
0
267,783
2
L
Achilles
6,982
537
86
7
0
245,327
3
W
Chernobog
6,797
523
81
6
0
232,407
1
L
Discordia
6,025
463
67
5
0
221,631
0
W
Tyr
6,596
507
64
5
0
254,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role