Player Matchup

Neith
Neith
AlexxDDF
Neith
Level 121
God Stats
1W - 3L
1,697 SR
Queue Stats
158W - 121L
1,567 Elo+
Party 1
Poseidon
Poseidon
DarkHitman
Poseidon
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 36L
1,401 Elo+
Solo
Loki
Loki
Garouk-SG14
Loki
Level 87
God Stats
17W - 19L
1,501 SR
Queue Stats
631W - 651L
1,447 Elo+
Solo
Da Ji
Da Ji
ZIFleur
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
aleejohdez13
Nike
Level 127
God Stats
5W - 2L
1,365 SR
Queue Stats
203W - 183L
1,520 Elo+
Party 1
Team Averages
Level 109
1,512 SR
1,487 Elo+

VS

Team Averages
Level 113
1,500 SR
1,524 Elo+
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Boogaga3
Vamana
Level 136
God Stats
1W - 7L
1,111 SR
Queue Stats
367W - 371L
1,549 Elo+
Solo
Odin
Odin
MONSTERxMJDx
Odin
Level 160
God Stats
11W - 7L
1,649 SR
Queue Stats
722W - 730L
1,509 Elo+
Solo
He Bo
He Bo
MrDuckAlmighty
He Bo
Level 100
God Stats
2W - 1L
1,518 SR
Queue Stats
192W - 182L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Oezkalation
Cthulhu
Level 108
God Stats
3W - 0L
1,719 SR
Queue Stats
58W - 58L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexxDDF
Neith
17
3 / 3 / 16
9,825
756
16,976
12,095
5,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
DarkHitman
Poseidon
17
3 / 7 / 9
9,712
747
9,675
11,627
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 14
9,374
721
6,631
9,944
3,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
ZIFleur
Da Ji
19
13 / 7 / 7
11,645
896
15,748
12,741
6,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 11
9,157
704
10,578
21,671
14,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 7 / 9
9,582
737
8,181
18,056
15,995
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
Boogaga3
Vamana
18
10 / 3 / 6
11,066
851
15,173
15,784
10,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 6 / 10
10,100
777
10,114
15,355
10,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 6
10,480
806
10,535
9,977
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Oezkalation
Cthulhu
19
8 / 3 / 12
11,461
882
16,235
19,965
26,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
24
Kills
27
27
Deaths
25
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
7
9
1.07
L
Neith
AlexxDDF
Neith
3
3
16
3.67
W
Vamana
Boogaga3
Vamana
10
3
6
4.33
L
Poseidon
DarkHitman
Poseidon
3
7
9
1.07
L
2
5
14
1.8
W
3
6
10
1.33
W
3
6
6
1
W
Cthulhu
Oezkalation
Cthulhu
8
3
12
4.67
L
Da Ji
ZIFleur
Da Ji
13
7
7
2.36
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,608
Damage
60,238
68,078
Taken
79,137
34,276
Mitigated
67,464
22,505
Healing
22,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,181
2,409
2,084
3,689
18,056
15,995
393
3,484
14,572
367
11,355
L
Neith
AlexxDDF
Neith
16,976
9,443
924
4,036
12,095
5,079
985
6,388
5,707
0
30,456
W
Vamana
Boogaga3
Vamana
15,173
4,068
943
4,288
15,784
10,551
2,392
2,583
13,201
2,715
27,465
L
Poseidon
DarkHitman
Poseidon
9,675
1,157
1,242
1,794
11,627
4,131
0
4,126
7,501
25,832
0
L
6,631
1,277
3,233
1,696
9,944
3,938
525
2,645
7,299
0
18,354
W
10,114
1,979
0
2,455
15,355
10,385
0
1,010
14,345
0
19,626
W
10,535
944
1,002
1,127
9,977
3,659
1,452
739
9,238
21,125
0
W
Cthulhu
Oezkalation
Cthulhu
16,235
734
2,136
4,548
19,965
26,874
0
3,335
16,630
40,952
0
L
Da Ji
ZIFleur
Da Ji
15,748
4,183
940
346
12,741
6,162
385
4,305
8,436
0
19,641
L
10,578
1,171
1,463
6,831
21,671
14,966
35
10,416
11,255
1,476
16,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
52,689
112
Minions Killed
125
0
Camps Cleared
0
1,047,637
Distance Traveled
1,103,402
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,582
737
11
1
0
213,212
2
L
Neith
9,825
756
36
3
0
212,703
0
W
Vamana
11,066
851
28
2
0
225,999
0
L
Poseidon
9,712
747
42
3
0
202,539
0
L
Loki
9,374
721
16
1
0
235,624
0
W
Odin
10,100
777
16
1
0
223,691
1
W
He Bo
10,480
806
28
2
0
210,371
0
W
Cthulhu
11,461
882
42
3
0
230,129
2
L
Da Ji
11,645
896
5
0
0
198,057
0
L
Nike
9,157
704
13
1
0
198,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role