Player Matchup

Cerberus
Cerberus
Gogmazi
Cerberus
Level 17
God Stats
4W - 1L
1,695 SR
Queue Stats
33W - 21L
1,607 Elo+
Party 1
Xbalanque
Xbalanque
Grimmjaw728
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 234L
1,425 Elo+
Party 1
Ra
Ra
SSJ4Bard0ck
Ra
Level 21
God Stats
13W - 13L
1,260 SR
Queue Stats
71W - 90L
1,471 Elo+
Solo
Cthulhu
Cthulhu
arks greatest1
Cthulhu
Level 27
God Stats
64W - 61L
1,490 SR
Queue Stats
284W - 300L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bruhmomentt
Tsukuyomi
Level 24
God Stats
22W - 17L
1,319 SR
Queue Stats
307W - 351L
1,368 Elo+
Party 1
Team Averages
Level 35
1,453 SR
1,456 Elo+

VS

Team Averages
Level 16
1,502 SR
1,380 Elo+
Kukulkan
Kukulkan
DVS_Shrimp_
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Solo
Anubis
Anubis
DarthLiberator
Anubis
Level 5
God Stats
26W - 33L
1,500 SR
Queue Stats
48W - 48L
1,367 Elo+
Party 2
Merlin
Merlin
Macypro32
Merlin
Level 13
God Stats
25W - 43L
1,500 SR
Queue Stats
369W - 412L
1,441 Elo+
Party 2
Thanatos
Thanatos
Mage-EPS
Thanatos
Level 29
God Stats
4W - 6L
1,533 SR
Queue Stats
81W - 75L
1,515 Elo+
Solo
Cthulhu
Cthulhu
RageFire124
Cthulhu
Level 28
God Stats
21W - 24L
1,477 SR
Queue Stats
75W - 87L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gogmazi
Cerberus
16
7 / 4 / 19
11,438
545
12,972
20,512
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Grimmjaw728
Xbalanque
17
13 / 5 / 14
11,526
549
13,392
15,013
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 2 / 16
10,791
514
10,939
10,042
3,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 0 / 7
11,684
556
10,245
14,680
12,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
bruhmomentt
Tsukuyomi
17
6 / 2 / 11
10,870
518
6,697
10,933
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DVS_Shrimp_
Kukulkan
9
1 / 7 / 0
7,220
344
3,703
6,601
2,154
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 16 / 4
7,430
354
7,148
17,108
6,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Macypro32
Merlin
12
0 / 9 / 0
7,927
377
2,907
12,117
3,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
Mage-EPS
Thanatos
17
5 / 8 / 1
10,443
497
8,425
17,978
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RageFire124
Cthulhu
16
7 / 5 / 2
11,522
549
17,257
17,862
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
44
Kills
13
13
Deaths
45
67
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DVS_Shrimp_
Kukulkan
1
7
0
0.14
L
0
16
4
0.13
W
Cerberus
Gogmazi
Cerberus
7
4
19
4.13
W
Xbalanque
Grimmjaw728
Xbalanque
13
5
14
4
L
Merlin
Macypro32
Merlin
0
9
0
0
L
Thanatos
Mage-EPS
Thanatos
5
8
1
0.69
L
Cthulhu
RageFire124
Cthulhu
7
5
2
1.6
W
6
2
16
7
W
12
0
7
15.5
W
Tsukuyomi
bruhmomentt
Tsukuyomi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,245
Damage
39,440
71,180
Taken
71,666
40,722
Mitigated
35,294
23,857
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DVS_Shrimp_
Kukulkan
3,703
649
0
352
6,601
2,154
0
3,381
3,220
13,946
0
L
7,148
1,217
0
1,552
17,108
6,439
327
10,222
6,886
19,028
0
W
Cerberus
Gogmazi
Cerberus
12,972
1,241
0
5,860
20,512
13,651
311
9,686
10,826
46,397
0
W
Xbalanque
Grimmjaw728
Xbalanque
13,392
8,246
0
3,112
15,013
6,448
1,125
7,383
7,614
0
70,419
L
Merlin
Macypro32
Merlin
2,907
696
0
1,215
12,117
3,948
547
3,539
8,578
34,055
0
L
Thanatos
Mage-EPS
Thanatos
8,425
3,073
0
8,618
17,978
9,659
814
6,894
11,084
0
56,937
L
Cthulhu
RageFire124
Cthulhu
17,257
2,118
115
2,859
17,862
13,094
1,409
10,120
7,742
66,452
0
W
10,939
2,075
1,527
3,944
10,042
3,883
2,204
6,270
3,772
51,544
0
W
10,245
798
509
5,097
14,680
12,863
237
5,503
9,136
59,760
0
W
Tsukuyomi
bruhmomentt
Tsukuyomi
6,697
2,563
0
3,808
10,933
3,877
0
2,116
8,817
0
59,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,309
Gold Earned
44,542
467
Minions Killed
307
0
Camps Cleared
0
1,974,886
Distance Traveled
1,555,819
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,220
344
22
1
0
164,555
1
L
Anubis
7,430
354
24
1
0
303,853
0
W
Cerberus
11,438
545
53
3
0
414,755
5
W
Xbalanque
11,526
549
80
4
0
355,033
1
L
Merlin
7,927
377
60
3
0
306,684
0
L
Thanatos
10,443
497
91
4
0
386,972
0
L
Cthulhu
11,522
549
110
5
0
393,755
0
W
Ra
10,791
514
90
4
0
361,886
0
W
Cthulhu
11,684
556
134
6
0
402,522
2
W
Tsukuyomi
10,870
518
110
5
0
440,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role