Player Matchup

Janus
Janus
Diamond II
BigGroov
Janus
Diamond II
Level 160
God Stats
23W - 8L
1,769 SR
Queue Stats
138W - 122L
2,354 MMR
Solo
Athena
Athena
Diamond III
Ehsoteric
Athena
Diamond III
Level 160
God Stats
3W - 3L
1,731 SR
Queue Stats
131W - 112L
2,341 MMR
Solo
Anhur
Anhur
Masters
Hydrogen
Anhur
Masters
Level 159
God Stats
30W - 24L
1,866 SR
Queue Stats
255W - 205L
2,821 MMR
Solo
King Arthur
King Arthur
Masters
JohnnyQuasar
King Arthur
Masters
Level 160
God Stats
26W - 28L
1,649 SR
Queue Stats
332W - 318L
2,273 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
KingBopBop
Cu Chulainn
Masters
Level 155
God Stats
10W - 6L
1,783 SR
Queue Stats
323W - 291L
2,471 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,760 SR
2,452 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,573 SR
2,197 MMR
Rama
Rama
Diamond II
Chocolat3Puma
Rama
Diamond II
Level 160
God Stats
2W - 1L
1,890 SR
Queue Stats
64W - 58L
2,336 MMR
Party 2
Terra
Terra
Masters
NNNNNNNNNNNNICE
Terra
Masters
Level 109
God Stats
0W - 2L
1,276 SR
Queue Stats
98W - 61L
2,638 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
Shortfuse
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Poseidon
Poseidon
Diamond III
TheAlamasK
Poseidon
Diamond III
Level 160
God Stats
1W - 2L
1,558 SR
Queue Stats
91W - 76L
2,259 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
Unjust
Sun Wukong
Diamond III
Level 145
God Stats
22W - 17L
1,641 SR
Queue Stats
195W - 179L
2,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigGroov
Janus
20
8 / 1 / 19
15,187
633
20,431
12,519
5,322
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Ehsoteric
Athena
18
8 / 2 / 25
14,220
593
15,063
26,058
39,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Hydrogen
Anhur
20
8 / 2 / 9
14,534
606
24,343
23,087
10,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
JohnnyQuasar
King Arthur
20
10 / 2 / 11
15,052
627
24,332
33,065
36,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
KingBopBop
Cu Chulainn
20
7 / 5 / 17
14,287
595
21,819
20,220
17,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
SetTiamatApolloGuan YuDanzaburou

VS

Bans
ScyllaThe MorriganPersephoneAphroditeRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 2
12,914
538
15,216
26,677
9,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 6
11,467
478
8,907
31,639
35,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Shortfuse
Tsukuyomi
18
3 / 7 / 3
11,511
480
14,690
20,499
16,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TheAlamasK
Poseidon
19
3 / 10 / 1
12,497
521
13,605
20,213
8,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Unjust
Sun Wukong
16
2 / 8 / 2
10,878
453
12,646
28,293
25,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
26
41
Kills
12
12
Deaths
41
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
BigGroov
Janus
8
1
19
17.5
L
3
8
2
0.5
W
Athena
Ehsoteric
Athena
8
2
25
10.25
W
Anhur
Hydrogen
Anhur
8
2
9
6.25
W
King Arthur
JohnnyQuasar
King Arthur
10
2
11
7.75
W
Cu Chulainn
KingBopBop
Cu Chulainn
7
5
17
3.1
L
1
8
6
0.5
L
Tsukuyomi
Shortfuse
Tsukuyomi
3
7
3
0.64
L
Poseidon
TheAlamasK
Poseidon
3
10
1
0.35
L
Sun Wukong
Unjust
Sun Wukong
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,988
Damage
65,064
114,949
Taken
127,321
108,391
Mitigated
96,440
49,786
Healing
34,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BigGroov
Janus
20,431
987
506
6,265
12,519
5,322
1,028
4,654
7,865
124,353
0
L
15,216
9,714
0
7,994
26,677
9,718
445
5,157
21,398
0
109,999
W
Athena
Ehsoteric
Athena
15,063
5,030
0
8,708
26,058
39,586
359
5,304
20,754
40,232
0
W
Anhur
Hydrogen
Anhur
24,343
11,157
0
14,241
23,087
10,038
7,289
5,782
17,305
0
139,986
W
King Arthur
JohnnyQuasar
King Arthur
24,332
2,557
0
17,382
33,065
36,360
0
5,989
27,076
117
95,630
W
Cu Chulainn
KingBopBop
Cu Chulainn
21,819
4,386
0
2,684
20,220
17,085
2,517
4,355
15,865
0
118,719
L
8,907
1,935
2,434
6,772
31,639
35,910
0
12,022
19,396
27,446
0
L
Tsukuyomi
Shortfuse
Tsukuyomi
14,690
4,386
0
4,825
20,499
16,796
0
5,899
14,406
0
89,963
L
Poseidon
TheAlamasK
Poseidon
13,605
2,428
358
4,029
20,213
8,254
0
6,386
13,602
95,278
0
L
Sun Wukong
Unjust
Sun Wukong
12,646
2,254
0
7,686
28,293
25,762
268
5,609
21,856
0
69,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,280
Gold Earned
59,267
744
Minions Killed
663
0
Camps Cleared
0
2,503,666
Distance Traveled
2,125,256
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,187
633
223
9
0
563,113
9
L
Rama
12,914
538
177
7
0
381,044
7
W
Athena
14,220
593
37
2
0
552,206
5
W
Anhur
14,534
606
180
8
0
401,600
6
W
King Arthur
15,052
627
144
6
0
483,163
9
W
Cu Chulainn
14,287
595
160
7
0
503,584
6
L
Terra
11,467
478
42
2
0
462,129
7
L
Tsukuyomi
11,511
480
125
5
0
478,450
2
L
Poseidon
12,497
521
185
8
0
391,029
3
L
Sun Wukong
10,878
453
134
6
0
412,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role