Player Matchup

Fenrir
Fenrir
KumbjornMcKumgus
Fenrir
Level 3
God Stats
22W - 14L
1,477 SR
Queue Stats
24W - 15L
1,391 Elo+
Party 1
Bellona
Bellona
LebaneseBoi
Bellona
Level 3
God Stats
25W - 8L
1,500 SR
Queue Stats
37W - 25L
1,278 Elo+
Party 1
Xbalanque
Xbalanque
RED V72
Xbalanque
Level 17
God Stats
35W - 19L
1,500 SR
Queue Stats
86W - 85L
1,325 Elo+
Solo
Ra
Ra
farawayphan
Ra
Level 10
God Stats
11W - 15L
1,249 SR
Queue Stats
22W - 24L
1,150 Elo+
Solo
Fafnir
Fafnir
itbelikethat01
Fafnir
Level 26
God Stats
9W - 4L
1,675 SR
Queue Stats
46W - 30L
1,317 Elo+
Party 1
Team Averages
Level 12
1,480 SR
1,292 Elo+

VS

Team Averages
Level 17
1,542 SR
1,310 Elo+
Da Ji
Da Ji
Deathgodendy
Da Ji
Level 22
God Stats
6W - 4L
1,518 SR
Queue Stats
368W - 387L
1,329 Elo+
Solo
Bellona
Bellona
MasterSergent13
Bellona
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 29L
1,018 Elo+
Solo
Heimdallr
Heimdallr
UpMag
Heimdallr
Level 27
God Stats
18W - 23L
1,421 SR
Queue Stats
84W - 97L
1,403 Elo+
Solo
Ares
Ares
bloodshothands
Ares
Level 17
God Stats
38W - 32L
1,740 SR
Queue Stats
388W - 411L
1,362 Elo+
Solo
Sol
Sol
rhipcity
Sol
Level 12
God Stats
33W - 37L
1,530 SR
Queue Stats
34W - 42L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 10
12,736
1,158
16,527
12,474
8,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
LebaneseBoi
Bellona
19
7 / 5 / 23
12,199
1,109
23,384
20,839
18,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
RED V72
Xbalanque
17
4 / 4 / 19
11,252
1,023
14,083
10,133
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 2 / 25
12,495
1,136
20,472
10,666
4,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 18
10,942
995
8,235
8,989
14,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
12,078
1,098
13,408
17,482
9,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
0 / 9 / 8
9,920
902
5,787
22,102
17,393
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
UpMag
Heimdallr
17
5 / 6 / 8
11,981
1,089
15,779
18,614
8,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 7 / 12
10,623
966
11,993
19,244
25,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 5 / 6
10,956
996
10,068
12,684
4,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
35
Kills
15
15
Deaths
35
95
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
8
6
1.25
W
14
2
10
9.5
W
Bellona
LebaneseBoi
Bellona
7
5
23
3.7
L
0
9
8
0.44
W
Xbalanque
RED V72
Xbalanque
4
4
19
3.38
L
Heimdallr
UpMag
Heimdallr
5
6
8
1.5
L
1
7
12
1
W
6
2
25
9.25
W
4
2
18
6.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,701
Damage
57,035
63,101
Taken
90,126
50,385
Mitigated
65,917
9,002
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,408
3,603
0
293
17,482
9,369
0
2,989
14,493
0
27,540
W
16,527
4,908
0
1,588
12,474
8,166
0
4,381
8,093
0
30,611
W
Bellona
LebaneseBoi
Bellona
23,384
10,120
0
2,446
20,839
18,866
0
7,055
13,784
585
40,711
L
5,787
1,659
1,031
1,322
22,102
17,393
0
7,115
14,987
0
17,188
W
Xbalanque
RED V72
Xbalanque
14,083
8,203
172
0
10,133
4,448
0
2,337
7,796
0
29,187
L
Heimdallr
UpMag
Heimdallr
15,779
8,877
0
1,589
18,614
8,535
0
6,866
11,748
0
42,265
L
11,993
458
0
0
19,244
25,654
0
6,080
13,164
19,912
0
W
20,472
3,445
2,724
478
10,666
4,715
0
4,434
6,232
41,840
0
W
8,235
2,301
0
1,594
8,989
14,190
0
3,854
5,135
12,066
0
L
10,068
3,244
0
2,994
12,684
4,966
0
6,176
6,508
37,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,624
Gold Earned
55,558
170
Minions Killed
182
3
Camps Cleared
5
1,064,350
Distance Traveled
893,216
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,078
1,098
22
2
1
207,510
3
W
Fenrir
12,736
1,158
41
4
0
242,100
1
W
Bellona
12,199
1,109
36
3
1
249,201
2
L
Bellona
9,920
902
24
2
0
198,581
0
W
Xbalanque
11,252
1,023
32
3
0
188,496
0
L
Heimdallr
11,981
1,089
67
6
0
161,296
0
L
Ares
10,623
966
12
1
2
154,575
0
W
Ra
12,495
1,136
56
5
2
243,859
0
W
Fafnir
10,942
995
5
0
0
140,694
0
L
Sol
10,956
996
57
5
2
171,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role