Player Matchup

Zhong Kui
Zhong Kui
FireScaleDragon
Zhong Kui
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,476 Elo+
Party 2
Chaac
Chaac
OrBt FuSioN
Chaac
Level 83
God Stats
5W - 3L
1,597 SR
Queue Stats
57W - 45L
1,489 Elo+
Party 2
Anhur
Anhur
TheYoungBlood23
Anhur
Level 28
God Stats
27W - 17L
1,610 SR
Queue Stats
88W - 74L
1,534 Elo+
Party 2
Team Averages
Level 71
1,569 SR
1,499 Elo+

VS

Team Averages
Level 64
1,422 SR
1,383 Elo+
Mercury
Mercury
BlooBanshee
Mercury
Level 85
God Stats
0W - 3L
1,253 SR
Queue Stats
7W - 19L
1,244 Elo+
Party 1
Chaac
Chaac
Dragongator300
Chaac
Level 101
God Stats
10W - 15L
1,471 SR
Queue Stats
170W - 220L
1,405 Elo+
Solo
Cabrakan
Cabrakan
KingofDay4494
Cabrakan
Level 5
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FireScaleDragon
Zhong Kui
11
3 / 1 / 9
8,063
733
9,071
7,024
5,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 9
8,950
814
9,458
6,907
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
6 / 1 / 5
8,910
810
7,548
4,767
1,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlooBanshee
Mercury
10
1 / 5 / 1
7,034
639
2,625
8,673
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 2
6,802
618
5,729
15,068
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
KingofDay4494
Cabrakan
9
1 / 4 / 0
6,819
620
1,947
11,240
8,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlooBanshee
Mercury
1
5
1
0.3
L
0
3
2
0.33
W
Zhong Kui
FireScaleDragon
Zhong Kui
3
1
9
7.5
L
Cabrakan
KingofDay4494
Cabrakan
1
4
0
0.25
W
3
1
9
7.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
10,301
18,698
Taken
34,981
13,047
Mitigated
20,634
6,350
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlooBanshee
Mercury
2,625
1,066
0
490
8,673
3,326
0
2,873
5,800
0
16,963
L
5,729
664
516
7,100
15,068
9,006
0
3,474
11,594
0
30,266
W
Zhong Kui
FireScaleDragon
Zhong Kui
9,071
1,459
0
3,139
7,024
5,201
909
964
5,910
23,884
0
L
Cabrakan
KingofDay4494
Cabrakan
1,947
402
0
420
11,240
8,302
0
2,821
8,419
7,170
0
W
9,458
1,404
0
3,211
6,907
6,312
0
719
6,013
0
34,207
W
7,548
4,268
0
0
4,767
1,534
1,315
306
4,311
0
32,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
20,655
123
Minions Killed
88
0
Camps Cleared
0
578,534
Distance Traveled
636,623
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,034
639
35
3
0
214,668
1
L
Chaac
6,802
618
41
4
0
225,921
1
W
Zhong Kui
8,063
733
38
3
0
165,910
2
L
Cabrakan
6,819
620
12
1
0
196,034
2
W
Chaac
8,950
814
37
3
0
237,916
2
W
Anhur
8,910
810
48
4
0
174,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role