Player Matchup

Eset
Eset
AGonzz_126
Eset
Level 127
God Stats
4W - 2L
1,694 SR
Queue Stats
248W - 210L
1,569 Elo+
Party 3
Bellona
Bellona
Evilclaw16
Bellona
Level 29
God Stats
1W - 0L
1,173 SR
Queue Stats
49W - 41L
1,520 Elo+
Party 3
Fenrir
Fenrir
JewstinRL
Fenrir
Level 13
God Stats
10W - 11L
1,521 SR
Queue Stats
16W - 18L
1,441 Elo+
Party 3
Medusa
Medusa
KJ_Wayne
Medusa
Level 44
God Stats
48W - 35L
1,557 SR
Queue Stats
256W - 244L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
Kyoga1991
Cthulhu
Level 128
God Stats
11W - 5L
1,618 SR
Queue Stats
274W - 288L
1,394 Elo+
Party 3
Team Averages
Level 68
1,513 SR
1,484 Elo+

VS

Team Averages
Level 50
1,397 SR
1,319 Elo+
Erlang Shen
Erlang Shen
IndefiniteAsp
Erlang Shen
Level 46
God Stats
7W - 12L
1,516 SR
Queue Stats
458W - 699L
1,254 Elo+
Party 2
Chronos
Chronos
Rogue HiveMind
Chronos
Level 69
God Stats
5W - 2L
1,458 SR
Queue Stats
385W - 387L
1,368 Elo+
Party 1
Chaac
Chaac
Royce Duh
Chaac
Level 25
God Stats
7W - 9L
1,270 SR
Queue Stats
64W - 78L
1,376 Elo+
Party 1
Tiamat
Tiamat
lx Solace
Tiamat
Level 88
God Stats
174W - 155L
1,439 SR
Queue Stats
495W - 537L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
xBlackxSoul_
Cthulhu
Level 21
God Stats
17W - 32L
1,302 SR
Queue Stats
359W - 612L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,894
649
2,092
2,482
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Evilclaw16
Bellona
8
2 / 1 / 0
4,557
760
1,414
2,898
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
JewstinRL
Fenrir
6
1 / 0 / 2
3,936
656
1,492
2,684
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
KJ_Wayne
Medusa
7
4 / 1 / 0
4,617
770
3,173
4,246
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kyoga1991
Cthulhu
6
1 / 1 / 0
3,963
661
714
2,852
1,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IndefiniteAsp
Erlang Shen
7
2 / 3 / 0
4,010
668
1,840
5,061
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 2 / 0
3,703
617
1,084
3,554
641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Royce Duh
Chaac
3
0 / 0 / 0
2,970
495
0
937
195
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
lx Solace
Tiamat
6
1 / 2 / 0
3,508
585
1,731
4,086
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xBlackxSoul_
Cthulhu
3
0 / 2 / 0
3,188
531
82
2,052
531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
4
4
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Bellona
Evilclaw16
Bellona
2
1
0
2
L
Erlang Shen
IndefiniteAsp
Erlang Shen
2
3
0
0.67
W
Fenrir
JewstinRL
Fenrir
1
0
2
2
W
Medusa
KJ_Wayne
Medusa
4
1
0
4
W
Cthulhu
Kyoga1991
Cthulhu
1
1
0
1
L
1
2
0
0.5
L
Chaac
Royce Duh
Chaac
0
0
0
0
L
Tiamat
lx Solace
Tiamat
1
2
0
0.5
L
Cthulhu
xBlackxSoul_
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,885
Damage
4,737
15,162
Taken
15,690
5,133
Mitigated
5,153
5,660
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,092
479
0
685
2,482
573
136
768
1,564
15,948
0
W
Bellona
Evilclaw16
Bellona
1,414
789
0
1,371
2,898
1,565
1,366
0
2,898
0
16,865
L
Erlang Shen
IndefiniteAsp
Erlang Shen
1,840
932
99
1,299
5,061
1,514
0
131
4,890
0
11,695
W
Fenrir
JewstinRL
Fenrir
1,492
470
0
1,291
2,684
756
0
552
2,107
0
10,764
W
Medusa
KJ_Wayne
Medusa
3,173
1,398
0
1,704
4,246
1,112
130
934
3,312
0
20,260
W
Cthulhu
Kyoga1991
Cthulhu
714
65
0
609
2,852
1,127
0
443
2,384
8,744
0
L
1,084
504
0
592
3,554
641
0
163
3,391
11,523
0
L
Chaac
Royce Duh
Chaac
0
0
0
132
937
195
0
0
937
0
2,858
L
Tiamat
lx Solace
Tiamat
1,731
109
0
1,128
4,086
2,272
0
2,259
1,614
13,339
0
L
Cthulhu
xBlackxSoul_
Cthulhu
82
0
111
111
2,052
531
72
0
2,052
3,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,967
Gold Earned
17,379
158
Minions Killed
81
0
Camps Cleared
0
613,417
Distance Traveled
464,595
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
3,894
649
32
5
0
117,052
4
W
Bellona
4,557
760
41
7
0
117,637
0
L
Erlang Shen
4,010
668
29
5
0
133,732
0
W
Fenrir
3,936
656
28
5
0
125,404
1
W
Medusa
4,617
770
39
7
0
114,564
4
W
Cthulhu
3,963
661
18
3
0
138,760
0
L
Chronos
3,703
617
22
4
0
106,649
0
L
Chaac
2,970
495
8
1
0
64,422
0
L
Tiamat
3,508
585
18
3
0
105,377
0
L
Cthulhu
3,188
531
4
1
0
54,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role