Player Matchup

Cerberus
Cerberus
FredricoGlizzy
Cerberus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 113L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NikkaLikka
Danzaburou
Level 20
God Stats
16W - 6L
1,924 SR
Queue Stats
208W - 122L
1,609 Elo+
Party 2
Scylla
Scylla
PreppyChimp
Scylla
Level 125
God Stats
11W - 8L
1,887 SR
Queue Stats
568W - 474L
1,651 Elo+
Party 2
Artemis
Artemis
Pwndooken
Artemis
Level 33
God Stats
2W - 0L
1,501 SR
Queue Stats
14W - 22L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
Sven ll
Baron Samedi
Level 87
God Stats
79W - 45L
1,709 SR
Queue Stats
490W - 348L
1,630 Elo+
Party 2
Team Averages
Level 59
1,704 SR
1,538 Elo+

VS

Team Averages
Level 87
1,503 SR
1,497 Elo+
Cernunnos
Cernunnos
BloodNBone8719
Cernunnos
Level 26
God Stats
11W - 12L
1,552 SR
Queue Stats
17W - 19L
1,416 Elo+
Party 1
Apollo
Apollo
DilldorBaggins
Apollo
Level 136
God Stats
11W - 17L
1,602 SR
Queue Stats
463W - 482L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
LandoxCalrissian
Nu Wa
Level 42
God Stats
22W - 15L
1,500 SR
Queue Stats
718W - 744L
1,432 Elo+
Solo
Terra
Terra
STWFatboy
Terra
Level 109
God Stats
20W - 20L
1,540 SR
Queue Stats
125W - 120L
1,484 Elo+
Party 1
Cerberus
Cerberus
boxtaz
Cerberus
Level 122
God Stats
16W - 16L
1,322 SR
Queue Stats
370W - 388L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 2 / 3
5,027
503
2,478
6,242
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
NikkaLikka
Danzaburou
9
1 / 1 / 1
5,449
545
2,113
4,569
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
9 / 0 / 2
7,034
703
7,769
5,397
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Pwndooken
Artemis
7
1 / 1 / 1
4,670
467
1,667
3,081
752
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Sven ll
Baron Samedi
9
4 / 1 / 2
5,642
564
4,821
6,478
3,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BloodNBone8719
Cernunnos
8
0 / 3 / 1
4,776
478
1,016
5,234
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
2 / 1 / 2
5,612
561
6,272
4,172
1,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 6 / 0
4,218
422
2,059
5,115
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
STWFatboy
Terra
7
0 / 3 / 4
4,964
496
1,534
7,015
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cerberus
boxtaz
Cerberus
9
3 / 2 / 0
5,557
556
4,343
7,435
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
5
5
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BloodNBone8719
Cernunnos
0
3
1
0.17
L
2
1
2
3
W
Cerberus
0
2
3
0.75
L
0
6
0
0
W
Danzaburou
NikkaLikka
Danzaburou
1
1
1
1.5
W
Scylla
9
0
2
10
W
Artemis
Pwndooken
Artemis
1
1
1
1.5
L
Terra
STWFatboy
Terra
0
3
4
0.67
W
Baron Samedi
Sven ll
Baron Samedi
4
1
2
5
L
Cerberus
boxtaz
Cerberus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
15,224
25,767
Taken
28,971
8,805
Mitigated
11,447
10,723
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BloodNBone8719
Cernunnos
1,016
491
0
1,550
5,234
1,343
13
1,106
4,128
0
18,044
L
6,272
3,681
0
1,267
4,172
1,137
0
1,767
2,385
0
37,954
W
Cerberus
2,478
268
0
2,103
6,242
2,189
33
921
5,257
16,579
0
L
2,059
221
0
510
5,115
1,594
0
4,240
608
13,345
0
W
Danzaburou
NikkaLikka
Danzaburou
2,113
699
0
1,077
4,569
1,073
423
1,540
2,889
0
28,156
W
Scylla
7,769
992
0
2,122
5,397
1,536
39
1,852
3,258
38,738
0
W
Artemis
Pwndooken
Artemis
1,667
1,056
0
1,081
3,081
752
600
712
2,304
0
12,415
L
Terra
STWFatboy
Terra
1,534
124
160
1,433
7,015
3,350
0
4,003
2,942
5,386
0
W
Baron Samedi
Sven ll
Baron Samedi
4,821
700
643
3,697
6,478
3,255
0
2,078
4,123
25,916
0
L
Cerberus
boxtaz
Cerberus
4,343
166
0
3,004
7,435
4,023
0
3,529
3,840
21,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
25,127
245
Minions Killed
220
0
Camps Cleared
0
826,198
Distance Traveled
842,877
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,776
478
47
5
0
178,768
0
L
Apollo
5,612
561
73
7
0
173,229
4
W
Cerberus
5,027
503
31
3
0
200,021
2
L
Nu Wa
4,218
422
32
3
0
156,741
1
W
Danzaburou
5,449
545
63
6
0
174,072
0
W
Scylla
7,034
703
76
8
0
163,398
1
W
Artemis
4,670
467
32
3
0
112,022
0
L
Terra
4,964
496
10
1
0
162,143
1
W
Baron Samedi
5,642
564
43
4
0
176,685
1
L
Cerberus
5,557
556
58
6
0
171,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role