Player Matchup

Ymir
Ymir
Gold II
Pigeonstrikes
Ymir
Gold II
Level 138
God Stats
1W - 2L
1,654 SR
Queue Stats
150W - 167L
1,775 MMR
Party 1
Scylla
Scylla
Gold V
Soltheeggbiscut1
Scylla
Gold V
Level 66
God Stats
2W - 5L
1,612 SR
Queue Stats
18W - 24L
1,464 MMR
Party 1
Hou Yi
Hou Yi
Gold III
egocrusher
Hou Yi
Gold III
Level 157
God Stats
6W - 15L
1,374 SR
Queue Stats
73W - 87L
1,520 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,547 SR
1,586 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,504 SR
1,514 MMR
Apollo
Apollo
Bronze III
Areonos
Apollo
Bronze III
Level 157
God Stats
0W - 1L
1,420 SR
Queue Stats
16W - 10L
1,506 MMR
Solo
Tiamat
Tiamat
Bronze III
Balavan
Tiamat
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,517 MMR
Party 2
Chaac
Chaac
Bronze III
Studderz
Chaac
Bronze III
Level 69
God Stats
6W - 13L
1,593 SR
Queue Stats
19W - 49L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 6
11,351
873
7,142
12,826
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 11
9,608
739
10,003
8,363
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
egocrusher
Hou Yi
13
4 / 2 / 10
9,895
761
8,458
8,529
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Guan YuCabrakanAphroditeThothDanzaburou

VS

Bans
KumbhakarnaCupidAchillesAnhurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Areonos
Apollo
13
2 / 5 / 5
9,138
703
5,628
9,801
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Balavan
Tiamat
8
0 / 7 / 4
7,483
576
3,726
7,965
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Studderz
Chaac
11
5 / 5 / 2
9,032
695
8,926
11,794
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
7
7
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Areonos
Apollo
2
5
5
0.9
L
Tiamat
Balavan
Tiamat
0
7
4
0.29
W
10
2
6
6.5
W
3
3
11
2.83
L
Chaac
Studderz
Chaac
5
5
2
1.2
W
Hou Yi
egocrusher
Hou Yi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
18,280
29,718
Taken
29,560
20,501
Mitigated
20,174
7,223
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Areonos
Apollo
5,628
3,019
0
445
9,801
3,415
0
2,991
6,652
0
39,383
L
Tiamat
Balavan
Tiamat
3,726
525
0
555
7,965
4,376
0
5,602
2,161
13,868
0
W
7,142
1,955
0
2,783
12,826
14,091
291
1,855
10,733
25,675
0
W
10,003
1,659
0
1,268
8,363
3,082
258
832
7,389
40,951
0
L
Chaac
Studderz
Chaac
8,926
1,776
0
1,903
11,794
12,383
0
7,945
3,468
0
29,606
W
Hou Yi
egocrusher
Hou Yi
8,458
4,708
0
3,172
8,529
3,328
2,421
1,077
7,377
0
41,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
25,653
136
Minions Killed
135
0
Camps Cleared
0
743,051
Distance Traveled
674,256
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,138
703
82
6
0
218,664
4
L
Tiamat
7,483
576
19
1
0
201,722
3
W
Ymir
11,351
873
36
3
0
259,355
4
W
Scylla
9,608
739
52
4
0
242,370
4
L
Chaac
9,032
695
34
3
0
253,870
2
W
Hou Yi
9,895
761
48
4
0
241,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role