Player Matchup

Mulan
Mulan
B0N3 Diggity
Mulan
Level 54
God Stats
15W - 8L
1,684 SR
Queue Stats
261W - 326L
1,441 Elo+
Party 2
Apollo
Apollo
Classic Salad
Apollo
Level 28
God Stats
7W - 7L
1,751 SR
Queue Stats
149W - 193L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
DIMITHE24K
Amaterasu
Level 46
God Stats
30W - 39L
1,451 SR
Queue Stats
176W - 214L
1,399 Elo+
Party 2
Scylla
Scylla
Flexa Fluoride
Scylla
Level 106
God Stats
10W - 9L
1,452 SR
Queue Stats
371W - 415L
1,411 Elo+
Party 2
Ymir
Ymir
OverripeShoe760
Ymir
Level 27
God Stats
98W - 136L
1,534 SR
Queue Stats
117W - 154L
1,419 Elo+
Party 2
Team Averages
Level 52
1,574 SR
1,421 Elo+

VS

Team Averages
Level 69
1,467 SR
1,426 Elo+
Fafnir
Fafnir
ErevGD
Fafnir
Level 80
God Stats
6W - 8L
1,507 SR
Queue Stats
212W - 219L
1,442 Elo+
Party 1
Baba Yaga
Baba Yaga
HungryHungryEmu
Baba Yaga
Level 105
God Stats
0W - 3L
1,265 SR
Queue Stats
173W - 180L
1,538 Elo+
Party 1
Pele
Pele
ItsAshMojo
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
PrinceRebel
Cthulhu
Level 84
God Stats
26W - 22L
1,608 SR
Queue Stats
117W - 125L
1,417 Elo+
Party 1
Medusa
Medusa
byakuyakuya
Medusa
Level 37
God Stats
26W - 23L
1,455 SR
Queue Stats
36W - 44L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,783
549
5,725
9,926
4,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 2 / 3
8,554
535
8,050
8,908
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
DIMITHE24K
Amaterasu
15
0 / 1 / 3
8,210
513
4,824
13,660
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 0 / 3
9,349
584
11,676
4,579
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 5
7,289
456
6,456
9,574
7,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ErevGD
Fafnir
12
2 / 2 / 1
7,564
473
5,883
12,157
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
HungryHungryEmu
Baba Yaga
15
0 / 2 / 0
8,316
520
6,232
9,336
5,696
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,109
444
2,558
10,574
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
PrinceRebel
Cthulhu
12
1 / 3 / 0
7,018
439
2,803
9,923
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
2 / 10 / 0
6,987
437
4,190
11,062
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
6
6
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
7
2
3
4.25
W
Amaterasu
DIMITHE24K
Amaterasu
0
1
3
1.5
L
Fafnir
ErevGD
Fafnir
2
2
1
1.25
W
4
0
3
5.5
L
Baba Yaga
HungryHungryEmu
Baba Yaga
0
2
0
0
L
1
3
0
0.33
W
3
2
5
2.75
L
Cthulhu
PrinceRebel
Cthulhu
1
3
0
0.33
L
Medusa
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,731
Damage
21,666
46,647
Taken
53,052
23,253
Mitigated
26,720
18,783
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,725
1,058
0
4,348
9,926
4,404
65
2,206
7,720
0
46,446
W
8,050
4,278
522
787
8,908
3,144
2,218
1,458
7,450
0
50,540
W
Amaterasu
DIMITHE24K
Amaterasu
4,824
3,012
0
9,826
13,660
6,964
120
5,585
8,075
0
46,875
L
Fafnir
ErevGD
Fafnir
5,883
1,742
0
4,254
12,157
9,955
0
3,613
8,480
30,827
0
W
11,676
1,187
0
2,721
4,579
1,609
634
2,040
2,539
61,619
0
L
Baba Yaga
HungryHungryEmu
Baba Yaga
6,232
676
0
4,655
9,336
5,696
0
862
8,436
56,600
0
L
2,558
839
0
3,499
10,574
3,512
0
4,144
6,278
0
39,434
W
6,456
806
0
579
9,574
7,132
469
3,629
5,945
28,568
0
L
Cthulhu
PrinceRebel
Cthulhu
2,803
62
140
2,169
9,923
4,122
0
4,613
4,877
35,439
0
L
Medusa
4,190
1,708
0
470
11,062
3,435
0
4,213
6,849
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
36,994
439
Minions Killed
350
0
Camps Cleared
0
1,514,846
Distance Traveled
1,395,668
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,783
549
80
5
0
328,897
0
W
Apollo
8,554
535
95
6
0
289,102
0
W
Amaterasu
8,210
513
103
6
0
311,327
0
L
Fafnir
7,564
473
38
2
0
295,408
0
W
Scylla
9,349
584
125
8
0
320,152
0
L
Baba Yaga
8,316
520
112
7
0
228,476
1
L
Pele
7,109
444
86
5
0
330,051
3
W
Ymir
7,289
456
36
2
0
265,368
0
L
Cthulhu
7,018
439
73
5
0
297,383
4
L
Medusa
6,987
437
41
3
0
244,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role