Player Matchup

Cernunnos
Cernunnos
BKellY330
Cernunnos
Level 14
God Stats
3W - 2L
1,412 SR
Queue Stats
20W - 26L
1,173 Elo+
Party 1
Sobek
Sobek
Daddy4429
Sobek
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FiendNaeNae
Tsukuyomi
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
40W - 53L
1,420 Elo+
Party 1
Ymir
Ymir
Lemniscate5516
Ymir
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 9L
1,145 Elo+
Party 1
Scylla
Scylla
ll tit4ns ll
Scylla
Level 10
God Stats
5W - 4L
1,686 SR
Queue Stats
10W - 16L
1,274 Elo+
Party 1
Team Averages
Level 15
1,520 SR
1,267 Elo+

VS

Team Averages
Level 12
1,438 SR
1,244 Elo+
Heimdallr
Heimdallr
KingScat25
Heimdallr
Level 6
God Stats
5W - 8L
1,082 SR
Queue Stats
9W - 15L
1,285 Elo+
Solo
Nu Wa
Nu Wa
cox951
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Solo
Vamana
Vamana
davidcervantesja
Vamana
Level 7
God Stats
1W - 2L
1,655 SR
Queue Stats
32W - 50L
1,275 Elo+
Party 2
Tsukuyomi
Tsukuyomi
moisesch2018mois
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,275 Elo+
Party 2
Anhur
Anhur
stevester1997
Anhur
Level 17
God Stats
7W - 16L
1,452 SR
Queue Stats
9W - 23L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BKellY330
Cernunnos
16
5 / 3 / 1
10,191
566
5,606
6,940
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Daddy4429
Sobek
14
2 / 2 / 2
9,564
531
5,791
17,719
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
FiendNaeNae
Tsukuyomi
18
12 / 2 / 3
10,793
600
10,704
12,560
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 3
8,142
452
6,117
8,830
8,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
13 / 0 / 7
10,620
590
14,272
6,589
2,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingScat25
Heimdallr
13
3 / 7 / 3
8,179
454
4,343
12,458
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
cox951
Nu Wa
5
0 / 7 / 1
5,380
299
629
5,032
1,080
10
0 / 8 / 4
6,441
358
5,758
13,815
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
10
0 / 10 / 1
6,135
341
3,462
13,675
6,829
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 2 / 0
7,278
404
6,668
12,368
3,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
33
Kills
5
7
Deaths
34
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BKellY330
Cernunnos
5
3
1
1.83
W
Sobek
Daddy4429
Sobek
2
2
2
1.5
W
Tsukuyomi
FiendNaeNae
Tsukuyomi
12
2
3
6.75
L
Heimdallr
KingScat25
Heimdallr
3
7
3
0.64
W
1
0
3
2.5
L
Nu Wa
cox951
Nu Wa
0
7
1
0.07
L
0
8
4
0.25
W
Scylla
13
0
7
16.5
L
Tsukuyomi
0
10
1
0.05
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
20,860
52,638
Taken
57,348
34,336
Mitigated
22,141
18,444
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BKellY330
Cernunnos
5,606
2,260
0
1,598
6,940
3,266
4,691
0
6,940
0
48,127
W
Sobek
Daddy4429
Sobek
5,791
700
0
6,507
17,719
15,252
855
102
16,061
40,917
0
W
Tsukuyomi
FiendNaeNae
Tsukuyomi
10,704
2,869
0
6,610
12,560
5,167
1,410
15
12,545
0
77,779
L
Heimdallr
KingScat25
Heimdallr
4,343
1,583
0
1,275
12,458
4,368
46
887
11,571
0
40,090
W
6,117
1,486
270
1,427
8,830
8,464
705
0
8,830
33,011
0
L
Nu Wa
cox951
Nu Wa
629
258
0
0
5,032
1,080
0
2,802
2,230
4,664
0
L
5,758
3,780
0
2,025
13,815
5,872
730
7,087
6,728
0
26,965
W
Scylla
14,272
1,829
0
2,032
6,589
2,187
944
512
6,077
46,181
0
L
Tsukuyomi
3,462
419
0
60
13,675
6,829
240
7,180
6,495
0
12,719
L
6,668
5,235
0
3,794
12,368
3,992
0
8,224
4,144
0
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
33,413
443
Minions Killed
204
0
Camps Cleared
0
1,598,832
Distance Traveled
1,242,706
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,191
566
99
6
0
313,913
0
W
Sobek
9,564
531
75
4
0
331,965
0
W
Tsukuyomi
10,793
600
132
7
0
411,421
1
L
Heimdallr
8,179
454
89
5
0
241,397
0
W
Ymir
8,142
452
58
3
0
275,932
0
L
Nu Wa
5,380
299
5
0
0
142,938
4
L
Vamana
6,441
358
40
2
0
331,493
0
W
Scylla
10,620
590
79
4
0
265,601
1
L
Tsukuyomi
6,135
341
18
1
0
242,053
0
L
Anhur
7,278
404
52
3
0
284,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role