Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FirmerGun
Eset
Level 158
God Stats
9W - 1L
1,853 SR
Queue Stats
436W - 403L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Juan975Ospina
Heimdallr
Level 29
God Stats
7W - 2L
1,511 SR
Queue Stats
45W - 33L
1,549 Elo+
Party 2
Hun Batz
Hun Batz
lRewgent--
Hun Batz
Level 102
God Stats
5W - 2L
1,890 SR
Queue Stats
153W - 159L
1,539 Elo+
Party 2
Bellona
Bellona
vBlasz
Bellona
Level 107
God Stats
1W - 0L
1,284 SR
Queue Stats
366W - 327L
1,561 Elo+
Party 2
Team Averages
Level 100
1,608 SR
1,524 Elo+

VS

Team Averages
Level 51
1,603 SR
1,610 Elo+
Loki
Loki
Avaratiaa
Loki
Level 48
God Stats
9W - 7L
1,712 SR
Queue Stats
275W - 223L
1,591 Elo+
Party 1
Hachiman
Hachiman
B-razzy
Hachiman
Level 33
God Stats
0W - 2L
1,358 SR
Queue Stats
123W - 111L
1,595 Elo+
Solo
Tyr
Tyr
Bljssn
Tyr
Level 58
God Stats
1W - 1L
1,722 SR
Queue Stats
154W - 127L
1,583 Elo+
Party 1
Bellona
Bellona
Matua_Bullet
Bellona
Level 25
God Stats
1W - 2L
1,722 SR
Queue Stats
10W - 5L
1,699 Elo+
Party 1
Thoth
Thoth
zurqN
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 356L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 6
7,955
497
5,349
9,680
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
17
8 / 3 / 0
10,070
629
10,058
9,529
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Juan975Ospina
Heimdallr
15
5 / 2 / 2
8,766
548
7,663
8,309
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
lRewgent--
Hun Batz
14
1 / 1 / 4
7,960
498
3,735
8,163
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
vBlasz
Bellona
16
2 / 0 / 0
9,183
574
7,945
13,928
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 4 / 0
7,461
466
5,371
8,886
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
B-razzy
Hachiman
12
3 / 4 / 4
7,828
489
7,649
10,777
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Bljssn
Tyr
15
0 / 2 / 0
8,765
548
6,438
11,293
6,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Matua_Bullet
Bellona
13
4 / 3 / 3
8,332
521
4,350
12,121
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
zurqN
Thoth
15
0 / 4 / 2
8,421
526
3,871
9,464
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
17
Kills
9
10
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
6
1
L
Loki
2
4
0
0.5
L
Hachiman
B-razzy
Hachiman
3
4
4
1.25
L
Tyr
Bljssn
Tyr
0
2
0
0
W
Eset
8
3
0
2.67
W
Heimdallr
Juan975Ospina
Heimdallr
5
2
2
3
L
Bellona
Matua_Bullet
Bellona
4
3
3
1.83
W
Hun Batz
lRewgent--
Hun Batz
1
1
4
3
W
Bellona
vBlasz
Bellona
2
0
0
2
L
Thoth
zurqN
Thoth
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
27,679
49,609
Taken
52,541
29,321
Mitigated
23,336
20,680
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,349
329
306
2,084
9,680
9,530
308
433
9,216
22,182
0
L
Loki
5,371
2,199
0
2,426
8,886
2,767
0
1,968
6,832
0
37,254
L
Hachiman
B-razzy
Hachiman
7,649
5,188
0
1,652
10,777
2,976
260
4,908
5,795
0
35,647
L
Tyr
Bljssn
Tyr
6,438
755
0
4,183
11,293
6,430
0
0
11,293
0
61,232
W
Eset
10,058
731
237
3,243
9,529
3,394
474
2,337
6,942
80,108
0
W
Heimdallr
Juan975Ospina
Heimdallr
7,663
4,108
0
4,072
8,309
3,214
944
0
8,309
0
57,326
L
Bellona
Matua_Bullet
Bellona
4,350
962
0
3,660
12,121
8,267
72
3,390
8,697
0
22,825
W
Hun Batz
lRewgent--
Hun Batz
3,735
520
0
3,027
8,163
3,230
112
93
8,030
0
46,772
W
Bellona
vBlasz
Bellona
7,945
3,457
0
7,711
13,928
9,953
0
653
13,241
0
66,368
L
Thoth
zurqN
Thoth
3,871
36
0
2,640
9,464
2,896
0
4,660
4,517
59,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
40,807
533
Minions Killed
418
0
Camps Cleared
0
1,609,727
Distance Traveled
1,598,430
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,955
497
27
2
0
318,622
0
L
Loki
7,461
466
71
4
0
345,542
8
L
Hachiman
7,828
489
71
4
0
324,134
0
L
Tyr
8,765
548
126
8
0
327,768
3
W
Eset
10,070
629
159
10
0
308,611
4
W
Heimdallr
8,766
548
99
6
0
257,480
1
L
Bellona
8,332
521
32
2
0
293,440
3
W
Hun Batz
7,960
498
100
6
0
363,746
0
W
Bellona
9,183
574
148
9
0
361,268
4
L
Thoth
8,421
526
118
7
0
307,546
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role