Player Matchup

Yemoja
Yemoja
Birlly5146
Yemoja
Level 8
God Stats
3W - 5L
1,407 SR
Queue Stats
8W - 9L
1,526 Elo+
Solo
Loki
Loki
LinenKill
Loki
Level 18
God Stats
126W - 109L
1,443 SR
Queue Stats
277W - 269L
1,490 Elo+
Solo
Artemis
Artemis
MartinDia
Artemis
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Camazotz
Camazotz
StingleKY
Camazotz
Level 28
God Stats
3W - 5L
1,311 SR
Queue Stats
63W - 83L
1,644 Elo+
Solo
Aphrodite
Aphrodite
Thiccc Watermel
Aphrodite
Level 14
God Stats
6W - 2L
1,516 SR
Queue Stats
25W - 13L
1,585 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,522 Elo+

VS

Team Averages
Level 16
1,528 SR
1,626 Elo+
Artemis
Artemis
BigFreshGoose
Artemis
Level 26
God Stats
12W - 6L
1,666 SR
Queue Stats
120W - 112L
1,529 Elo+
Solo
Janus
Janus
ManNtheyellowhat
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,823 Elo+
Party 1
King Arthur
King Arthur
NumerousPrawn78
King Arthur
Level 25
God Stats
1W - 7L
1,503 SR
Queue Stats
64W - 64L
1,515 Elo+
Solo
Freya
Freya
Slaty Baty
Freya
Level 15
God Stats
4W - 11L
1,370 SR
Queue Stats
78W - 88L
1,490 Elo+
Solo
Chaac
Chaac
pumapunku
Chaac
Level 7
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Birlly5146
Yemoja
12
0 / 4 / 4
7,173
422
2,902
13,310
8,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
15
4 / 0 / 2
8,796
517
6,341
5,649
1,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MartinDia
Artemis
13
4 / 3 / 3
7,806
459
8,753
9,525
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
StingleKY
Camazotz
16
4 / 2 / 5
9,261
545
6,419
11,614
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Thiccc Watermel
Aphrodite
13
4 / 3 / 6
8,223
484
11,280
12,721
10,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 4 / 3
7,210
424
11,459
14,346
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 0
10,049
591
11,553
9,001
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NumerousPrawn78
King Arthur
12
1 / 3 / 1
7,690
452
4,179
15,922
7,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
10
2 / 5 / 4
6,970
410
4,942
9,034
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
pumapunku
Chaac
13
0 / 3 / 0
7,730
455
2,179
8,695
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
12
12
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
4
3
0.88
W
Yemoja
Birlly5146
Yemoja
0
4
4
0.5
W
Loki
4
0
2
5
L
7
1
0
7
W
Artemis
MartinDia
Artemis
4
3
3
1.83
L
King Arthur
NumerousPrawn78
King Arthur
1
3
1
0.5
L
Freya
2
5
4
0.8
W
Camazotz
StingleKY
Camazotz
4
2
5
3.25
W
Aphrodite
Thiccc Watermel
Aphrodite
4
3
6
2.33
L
Chaac
pumapunku
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
34,312
52,819
Taken
56,998
28,409
Mitigated
25,437
25,692
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
11,459
6,015
636
5,675
14,346
4,873
968
5,625
8,721
0
37,389
W
Yemoja
Birlly5146
Yemoja
2,902
365
847
3,329
13,310
8,048
435
4,715
8,595
31,949
0
W
Loki
6,341
1,707
0
1,046
5,649
1,928
713
482
4,921
0
44,936
L
11,553
298
0
3,070
9,001
3,153
0
3,005
5,996
71,896
0
W
Artemis
MartinDia
Artemis
8,753
3,417
589
651
9,525
3,656
0
4,424
5,101
0
28,775
L
King Arthur
NumerousPrawn78
King Arthur
4,179
289
0
3,630
15,922
7,920
0
1,522
14,400
0
47,401
L
Freya
4,942
1,656
0
2,543
9,034
2,770
366
3,064
5,970
20,994
0
W
Camazotz
StingleKY
Camazotz
6,419
1,202
0
7,404
11,614
4,378
0
1,358
10,256
0
60,049
W
Aphrodite
Thiccc Watermel
Aphrodite
11,280
1,615
5,152
6,674
12,721
10,399
0
5,516
7,205
46,300
0
L
Chaac
pumapunku
Chaac
2,179
158
0
1,796
8,695
6,721
864
966
7,729
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
39,649
363
Minions Killed
381
0
Camps Cleared
0
1,631,635
Distance Traveled
1,568,416
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,210
424
39
2
0
291,661
4
W
Yemoja
7,173
422
54
3
0
275,903
5
W
Loki
8,796
517
70
4
0
371,835
2
L
Janus
10,049
591
135
8
0
379,484
11
W
Artemis
7,806
459
55
3
0
322,284
3
L
King Arthur
7,690
452
93
5
0
319,838
0
L
Freya
6,970
410
33
2
0
263,891
4
W
Camazotz
9,261
545
116
7
0
364,681
1
W
Aphrodite
8,223
484
68
4
0
296,932
3
L
Chaac
7,730
455
81
5
0
313,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role