Player Matchup

Sun Wukong
Sun Wukong
Beanbaddeh
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,381 Elo+
Solo
Hachiman
Hachiman
CrimsonJudgement
Hachiman
Level 20
God Stats
33W - 20L
1,590 SR
Queue Stats
185W - 160L
1,688 Elo+
Party 4
Anubis
Anubis
FrankZaing
Anubis
Level 20
God Stats
33W - 12L
1,615 SR
Queue Stats
240W - 181L
1,651 Elo+
Party 4
Janus
Janus
TVRechargedPulse
Janus
Level 39
God Stats
5W - 2L
1,658 SR
Queue Stats
146W - 124L
1,679 Elo+
Party 1
Bellona
Bellona
oddec
Bellona
Level 4
God Stats
16W - 13L
1,614 SR
Queue Stats
135W - 118L
1,630 Elo+
Party 1
Team Averages
Level 20
1,596 SR
1,606 Elo+

VS

Team Averages
Level 20
1,620 SR
1,583 Elo+
Da Ji
Da Ji
Boylink6
Da Ji
Level 24
God Stats
11W - 9L
1,500 SR
Queue Stats
200W - 180L
1,553 Elo+
Solo
Ares
Ares
LiquidTriple
Ares
Level 16
God Stats
7W - 4L
1,609 SR
Queue Stats
75W - 71L
1,480 Elo+
Party 3
Anubis
Anubis
MovingDecoy
Anubis
Level 17
God Stats
23W - 12L
1,859 SR
Queue Stats
140W - 142L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
Ojaffeth
Kukulkan
Level 22
God Stats
3W - 0L
1,485 SR
Queue Stats
15W - 4L
1,685 Elo+
Party 2
Olorun
Olorun
oDYLANIDO
Olorun
Level 23
God Stats
1W - 1L
1,647 SR
Queue Stats
61W - 34L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beanbaddeh
Sun Wukong
20
5 / 2 / 9
14,247
950
10,241
15,502
15,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 6 / 6
15,807
1,054
20,692
15,499
6,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
FrankZaing
Anubis
20
4 / 7 / 12
14,473
965
22,700
18,267
8,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 10 / 14
14,882
992
24,686
22,074
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
oddec
Bellona
20
1 / 12 / 10
14,460
964
4,351
32,915
26,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boylink6
Da Ji
20
15 / 7 / 11
15,912
1,061
30,059
20,429
9,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 6 / 29
14,040
936
7,435
23,669
24,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anubis
20
6 / 4 / 23
14,614
974
18,273
16,166
10,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Ojaffeth
Kukulkan
20
5 / 2 / 20
14,700
980
21,132
10,745
5,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
oDYLANIDO
Olorun
20
10 / 2 / 17
16,511
1,101
23,685
13,629
5,732
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
137
21
Kills
37
37
Deaths
21
51
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Beanbaddeh
Sun Wukong
5
2
9
4.75
W
Da Ji
Boylink6
Da Ji
15
7
11
2.93
L
8
6
6
1.83
L
Anubis
FrankZaing
Anubis
4
7
12
1.43
W
1
6
29
2.58
W
Anubis
6
4
23
4.38
W
Kukulkan
Ojaffeth
Kukulkan
5
2
20
7.5
L
3
10
14
1
W
Olorun
oDYLANIDO
Olorun
10
2
17
9.25
L
Bellona
oddec
Bellona
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,670
Damage
100,584
104,257
Taken
84,638
63,261
Mitigated
55,918
13,493
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Beanbaddeh
Sun Wukong
10,241
1,513
0
915
15,502
15,604
0
10,715
4,787
353
24,088
W
Da Ji
Boylink6
Da Ji
30,059
11,363
0
242
20,429
9,565
0
10,217
9,918
0
33,817
L
20,692
13,707
0
3,172
15,499
6,178
0
9,207
6,292
0
70,249
L
Anubis
FrankZaing
Anubis
22,700
118
0
3,029
18,267
8,230
0
16,014
2,253
49,597
0
W
7,435
429
1,372
1,083
23,669
24,312
0
14,427
8,903
12,090
0
W
Anubis
18,273
0
0
2,458
16,166
10,512
0
9,196
6,732
42,826
0
W
Kukulkan
Ojaffeth
Kukulkan
21,132
2,170
0
1,918
10,745
5,797
0
4,673
5,888
54,808
0
L
24,686
638
1,508
4,023
22,074
6,339
0
10,374
11,700
68,068
0
W
Olorun
oDYLANIDO
Olorun
23,685
10,919
4,086
5,724
13,629
5,732
0
7,800
5,609
92,730
0
L
Bellona
oddec
Bellona
4,351
1,159
71
775
32,915
26,910
0
24,215
8,700
89
14,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,869
Gold Earned
75,777
317
Minions Killed
310
15
Camps Cleared
8
1,363,386
Distance Traveled
1,267,399
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,247
950
33
2
2
270,829
1
W
Da Ji
15,912
1,061
4
0
0
256,244
1
L
Hachiman
15,807
1,054
101
7
11
261,090
2
L
Anubis
14,473
965
44
3
0
297,036
0
W
Ares
14,040
936
9
1
0
254,396
0
W
Anubis
14,614
974
60
4
0
209,223
1
W
Kukulkan
14,700
980
86
6
3
266,313
0
L
Janus
14,882
992
114
8
1
281,348
2
W
Olorun
16,511
1,101
151
10
5
281,223
3
L
Bellona
14,460
964
25
2
1
253,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role