Player Matchup

Odin
Odin
HarrySpidyStyles
Odin
Level 25
God Stats
20W - 10L
1,543 SR
Queue Stats
42W - 25L
1,431 Elo+
Party 1
Neith
Neith
Razer_X_Brisk
Neith
Level 62
God Stats
12W - 22L
1,439 SR
Queue Stats
71W - 64L
1,384 Elo+
Party 1
Izanami
Izanami
piggs214
Izanami
Level 28
God Stats
35W - 21L
1,446 SR
Queue Stats
64W - 52L
1,404 Elo+
Party 1
Team Averages
Level 38
1,476 SR
1,406 Elo+

VS

Team Averages
Level 26
1,620 SR
1,253 Elo+
Cerberus
Cerberus
Lobo__OG
Cerberus
Level 18
God Stats
3W - 8L
1,364 SR
Queue Stats
140W - 169L
1,179 Elo+
Party 2
Cthulhu
Cthulhu
Scooby_746
Cthulhu
Level 9
God Stats
6W - 7L
1,814 SR
Queue Stats
146W - 145L
1,337 Elo+
Party 2
Sobek
Sobek
Scooby_Junior
Sobek
Level 51
God Stats
1W - 2L
1,683 SR
Queue Stats
86W - 115L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 10
7,283
809
6,927
5,126
3,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 0 / 8
7,619
847
10,417
4,295
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
piggs214
Izanami
10
8 / 3 / 4
7,811
868
8,462
5,269
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lobo__OG
Cerberus
8
1 / 5 / 1
6,398
711
1,736
9,698
3,536
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Scooby_746
Cthulhu
8
0 / 3 / 1
5,657
629
2,202
10,535
4,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 7 / 1
6,471
719
2,405
12,817
5,734
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Cerberus
Lobo__OG
Cerberus
1
5
1
0.3
W
4
0
8
8
L
Cthulhu
Scooby_746
Cthulhu
0
3
1
0.17
L
2
7
1
0.36
W
Izanami
piggs214
Izanami
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
6,343
14,690
Taken
33,050
6,437
Mitigated
13,495
2,715
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,927
1,337
0
205
5,126
3,384
93
2,118
3,008
0
16,121
L
Cerberus
Lobo__OG
Cerberus
1,736
105
0
467
9,698
3,536
0
8
9,565
7,235
0
W
10,417
6,306
146
1,649
4,295
1,436
1,761
2,360
1,935
0
23,236
L
Cthulhu
Scooby_746
Cthulhu
2,202
146
624
453
10,535
4,225
0
0
10,435
10,175
0
L
2,405
161
123
996
12,817
5,734
0
0
12,717
9,220
0
W
Izanami
piggs214
Izanami
8,462
6,303
0
715
5,269
1,617
948
1,877
3,392
0
30,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
18,526
103
Minions Killed
42
0
Camps Cleared
0
490,754
Distance Traveled
378,557
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,283
809
14
2
0
192,229
0
L
Cerberus
6,398
711
14
2
0
107,858
0
W
Neith
7,619
847
38
4
0
165,572
2
L
Cthulhu
5,657
629
23
3
0
143,221
0
L
Sobek
6,471
719
5
1
0
127,478
0
W
Izanami
7,811
868
51
6
0
132,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role