Player Matchup

Mulan
Mulan
B3N3D1T0
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
MTLZ99
Cthulhu
Level 27
God Stats
4W - 7L
1,384 SR
Queue Stats
39W - 53L
1,375 Elo+
Party 1
Izanami
Izanami
Mend1nha
Izanami
Level 20
God Stats
8W - 6L
1,554 SR
Queue Stats
24W - 31L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mokako
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,325 Elo+
Party 1
Janus
Janus
ursaochapadao
Janus
Level 21
God Stats
3W - 1L
1,821 SR
Queue Stats
12W - 25L
1,358 Elo+
Party 1
Team Averages
Level 19
1,552 SR
1,380 Elo+

VS

Team Averages
Level 13
1,532 SR
1,670 Elo+
Bellona
Bellona
Argpolo
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,618 Elo+
Party 2
Neith
Neith
Daro03
Neith
Level 5
God Stats
2W - 0L
1,302 SR
Queue Stats
3W - 4L
1,734 Elo+
Party 2
Thanatos
Thanatos
EasternThug
Thanatos
Level 30
God Stats
4W - 0L
1,856 SR
Queue Stats
15W - 4L
1,718 Elo+
Party 3
Ymir
Ymir
Merlinds
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 2
Ra
Ra
Tadeinn
Ra
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
36W - 10L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B3N3D1T0
Mulan
15
5 / 10 / 2
10,256
427
9,935
19,971
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MTLZ99
Cthulhu
16
1 / 3 / 5
10,099
421
5,171
15,604
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Mend1nha
Izanami
15
6 / 12 / 3
10,399
433
6,524
16,352
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
mokako
Tsukuyomi
17
1 / 12 / 4
10,655
444
7,149
23,020
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 9 / 1
11,762
490
11,435
14,367
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Argpolo
Bellona
18
0 / 5 / 10
11,428
476
4,249
15,453
11,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Daro03
Neith
18
5 / 5 / 10
11,737
489
6,731
10,269
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
EasternThug
Thanatos
20
23 / 0 / 6
15,946
664
31,686
18,693
9,134
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
2 / 4 / 7
9,202
383
3,837
9,646
6,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 6 / 8
14,465
603
23,590
20,568
9,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
20
Kills
46
46
Deaths
20
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
Argpolo
Bellona
0
5
10
1
L
Mulan
B3N3D1T0
Mulan
5
10
2
0.6
W
Neith
Daro03
Neith
5
5
10
2
W
Thanatos
EasternThug
Thanatos
23
0
6
26
L
Cthulhu
MTLZ99
Cthulhu
1
3
5
1.17
L
Izanami
Mend1nha
Izanami
6
12
3
0.63
W
Ymir
2
4
7
1.38
W
16
6
8
3.33
L
Tsukuyomi
mokako
Tsukuyomi
1
12
4
0.25
L
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,214
Damage
70,093
89,314
Taken
74,629
50,433
Mitigated
39,777
9,331
Healing
42,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Argpolo
Bellona
4,249
1,658
0
709
15,453
11,402
255
1,897
13,168
47
56,935
L
Mulan
B3N3D1T0
Mulan
9,935
1,681
0
1,377
19,971
16,391
0
8,347
11,624
0
49,913
W
Neith
Daro03
Neith
6,731
4,204
0
2,405
10,269
3,379
2,433
1,973
8,165
0
56,492
W
Thanatos
EasternThug
Thanatos
31,686
16,670
0
26,408
18,693
9,134
1,206
3,274
15,118
0
153,739
L
Cthulhu
MTLZ99
Cthulhu
5,171
47
0
2,349
15,604
14,449
1,335
2,881
12,723
47,130
0
L
Izanami
Mend1nha
Izanami
6,524
4,500
0
552
16,352
7,085
2,100
3,712
12,640
0
53,001
W
Ymir
3,837
894
0
491
9,646
6,426
38
2,567
6,851
25,972
0
W
23,590
3,186
3,485
8,600
20,568
9,436
2,434
5,820
14,250
111,063
0
L
Tsukuyomi
mokako
Tsukuyomi
7,149
2,439
0
4,718
23,020
8,329
188
6,391
16,629
0
56,083
L
11,435
1,154
0
335
14,367
4,179
189
6,143
8,224
48,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,171
Gold Earned
62,778
470
Minions Killed
600
0
Camps Cleared
0
1,973,752
Distance Traveled
2,171,745
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,428
476
112
5
0
446,630
0
L
Mulan
10,256
427
91
4
0
366,245
0
W
Neith
11,737
489
91
4
0
424,904
1
W
Thanatos
15,946
664
204
9
0
544,173
4
L
Cthulhu
10,099
421
81
3
0
446,244
4
L
Izanami
10,399
433
104
4
0
378,000
4
W
Ymir
9,202
383
34
1
0
338,941
1
W
Ra
14,465
603
159
7
0
417,097
6
L
Tsukuyomi
10,655
444
96
4
0
362,472
4
L
Janus
11,762
490
98
4
0
420,791
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role