Player Matchup

Sobek
Sobek
CoreyTM
Sobek
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 102L
1,767 Elo+
Party 1
Ymir
Ymir
IEatFishTank173
Ymir
Level 24
God Stats
44W - 14L
1,788 SR
Queue Stats
186W - 77L
1,753 Elo+
Party 1
Hercules
Hercules
zStev
Hercules
Level 142
God Stats
5W - 4L
1,470 SR
Queue Stats
258W - 154L
1,646 Elo+
Party 1
Team Averages
Level 76
1,586 SR
1,722 Elo+

VS

Team Averages
Level 42
1,198 SR
1,369 Elo+
Neith
Neith
Comfy176
Neith
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 7L
1,093 Elo+
Party 2
Da Ji
Da Ji
GodHasArrived
Da Ji
Level 39
God Stats
2W - 12L
1,097 SR
Queue Stats
37W - 44L
1,532 Elo+
Party 2
Yemoja
Yemoja
QueenY2101
Yemoja
Level 60
God Stats
4W - 11L
1,207 SR
Queue Stats
34W - 57L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CoreyTM
Sobek
15
3 / 2 / 22
12,740
796
9,380
15,701
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
11 / 5 / 12
12,404
775
11,940
14,635
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
zStev
Hercules
17
14 / 2 / 12
13,524
845
16,633
11,993
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Comfy176
Neith
12
1 / 9 / 3
9,459
591
6,432
12,101
5,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 9 / 1
11,254
703
10,504
14,509
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
QueenY2101
Yemoja
11
0 / 10 / 2
8,753
547
6,559
16,492
8,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
28
Kills
9
9
Deaths
28
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Comfy176
Neith
1
9
3
0.28
W
Sobek
CoreyTM
Sobek
3
2
22
7
L
8
9
1
0.94
W
11
5
12
3.4
L
Yemoja
QueenY2101
Yemoja
0
10
2
0.1
W
Hercules
zStev
Hercules
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
23,495
42,329
Taken
43,102
33,019
Mitigated
20,952
8,880
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Comfy176
Neith
6,432
2,671
0
667
12,101
5,310
132
6,182
5,694
0
20,830
W
Sobek
CoreyTM
Sobek
9,380
852
0
4,438
15,701
18,489
451
2,465
12,311
31,784
0
L
10,504
2,999
0
0
14,509
6,994
0
5,125
9,109
0
23,152
W
11,940
1,454
0
549
14,635
7,426
0
2,585
12,050
36,032
0
L
Yemoja
QueenY2101
Yemoja
6,559
1,052
277
1,094
16,492
8,648
0
10,093
6,174
30,934
0
W
Hercules
zStev
Hercules
16,633
7,748
0
3,893
11,993
7,104
1,120
1,633
10,360
0
41,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,668
Gold Earned
29,466
138
Minions Killed
85
0
Camps Cleared
0
823,238
Distance Traveled
609,790
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,459
591
30
2
0
204,502
1
W
Sobek
12,740
796
32
2
0
283,511
3
L
Da Ji
11,254
703
19
1
0
192,827
1
W
Ymir
12,404
775
56
4
0
257,689
0
L
Yemoja
8,753
547
36
2
0
212,461
0
W
Hercules
13,524
845
50
3
0
282,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role