Player Matchup

Loki
Loki
Leosaucyong
Loki
Level 7
God Stats
3W - 7L
1,138 SR
Queue Stats
14W - 18L
1,004 Elo+
Party 1
Achilles
Achilles
MascaliJulian21
Achilles
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
12W - 17L
1,280 Elo+
Solo
Izanami
Izanami
SoulEaterOGEX
Izanami
Level 5
God Stats
3W - 5L
1,125 SR
Queue Stats
14W - 16L
925 Elo+
Party 1
Team Averages
Level 26
1,182 SR
1,070 Elo+

VS

Team Averages
Level 47
1,398 SR
1,364 Elo+
Sobek
Sobek
BestFrmTexas
Sobek
Level 21
God Stats
138W - 124L
1,472 SR
Queue Stats
620W - 634L
1,363 Elo+
Party 2
Ra
Ra
Colonel Karma
Ra
Level 25
God Stats
8W - 8L
1,300 SR
Queue Stats
273W - 272L
1,322 Elo+
Party 2
Artemis
Artemis
carnage_crisp
Artemis
Level 95
God Stats
9W - 7L
1,421 SR
Queue Stats
66W - 70L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,607
585
4,808
8,782
3,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
11
1 / 5 / 2
7,937
611
7,008
13,101
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
10
0 / 3 / 2
7,649
588
3,109
10,173
3,245
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
8,953
689
2,825
11,802
11,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 6
9,684
745
10,507
9,348
3,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
13
7 / 0 / 3
9,844
757
9,584
4,378
1,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
5
2
6
4
L
2
5
0
0.4
L
Achilles
1
5
2
0.4
L
Izanami
0
3
2
0.33
W
Artemis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
22,916
32,056
Taken
25,528
18,809
Mitigated
16,411
1,559
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,825
154
0
3,156
11,802
11,087
258
0
11,577
13,284
0
W
10,507
1,811
1,250
3,658
9,348
3,431
321
28
9,070
50,889
0
L
4,808
1,063
0
0
8,782
3,140
0
4,261
4,521
0
15,753
L
Achilles
7,008
1,849
0
1,559
13,101
12,424
0
5,397
7,704
0
29,710
L
Izanami
3,109
1,845
0
0
10,173
3,245
14
3,728
6,445
0
24,331
W
Artemis
9,584
3,547
435
392
4,378
1,893
1,433
0
4,353
0
33,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
28,481
93
Minions Killed
133
0
Camps Cleared
0
597,841
Distance Traveled
738,122
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,953
689
19
1
0
260,813
0
W
Ra
9,684
745
70
5
0
236,000
0
L
Loki
7,607
585
13
1
0
206,921
0
L
Achilles
7,937
611
38
3
0
207,653
0
L
Izanami
7,649
588
42
3
0
183,267
2
W
Artemis
9,844
757
44
3
0
241,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role