Player Matchup

Artio
Artio
InvalideName
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 1
Scylla
Scylla
NewLimit
Scylla
Level 21
God Stats
26W - 30L
1,502 SR
Queue Stats
127W - 132L
1,451 Elo+
Solo
Thor
Thor
TREAD87
Thor
Level 11
God Stats
9W - 8L
1,377 SR
Queue Stats
40W - 36L
1,339 Elo+
Solo
Merlin
Merlin
mallais
Merlin
Level 17
God Stats
0W - 1L
1,406 SR
Queue Stats
11W - 14L
1,369 Elo+
Party 1
Anhur
Anhur
pigeonface2
Anhur
Level 17
God Stats
1W - 2L
1,478 SR
Queue Stats
29W - 27L
1,417 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,381 Elo+

VS

Team Averages
Level 25
1,478 SR
1,379 Elo+
Scylla
Scylla
Mamalukos
Scylla
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 95L
1,373 Elo+
Solo
Cerberus
Cerberus
Nordicwisdom
Cerberus
Level 17
God Stats
11W - 10L
1,551 SR
Queue Stats
11W - 13L
1,356 Elo+
Party 2
Sol
Sol
TGWolF12
Sol
Level 34
God Stats
58W - 53L
1,530 SR
Queue Stats
79W - 74L
1,391 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheWildBlueOne
Cu Chulainn
Level 30
God Stats
17W - 13L
1,531 SR
Queue Stats
272W - 303L
1,402 Elo+
Solo
Thanatos
Thanatos
currumba23
Thanatos
Level 24
God Stats
3W - 6L
1,280 SR
Queue Stats
10W - 14L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 9
9,001
375
4,170
20,674
13,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
NewLimit
Scylla
16
6 / 8 / 2
10,772
449
17,512
15,999
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
TREAD87
Thor
14
5 / 4 / 2
9,893
412
8,807
19,941
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
mallais
Merlin
17
5 / 6 / 1
10,477
437
10,594
13,531
3,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 9 / 7
9,003
375
10,128
12,908
3,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mamalukos
Scylla
16
2 / 5 / 7
10,889
454
8,184
15,637
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Nordicwisdom
Cerberus
17
6 / 3 / 19
11,830
493
14,091
17,973
13,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 4 / 10
11,937
497
21,278
10,821
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
TheWildBlueOne
Cu Chulainn
16
3 / 2 / 10
11,018
459
9,274
16,171
10,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
currumba23
Thanatos
20
18 / 4 / 0
13,997
583
14,052
17,997
7,526
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
18
Kills
38
38
Deaths
18
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
11
9
0.5
W
Scylla
Mamalukos
Scylla
2
5
7
1.1
L
Scylla
NewLimit
Scylla
6
8
2
0.88
W
Cerberus
Nordicwisdom
Cerberus
6
3
19
5.17
W
9
4
10
3.5
L
Thor
TREAD87
Thor
5
4
2
1.5
W
Cu Chulainn
TheWildBlueOne
Cu Chulainn
3
2
10
4
W
Thanatos
currumba23
Thanatos
18
4
0
4.5
L
Merlin
mallais
Merlin
5
6
1
0.92
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,211
Damage
66,879
83,053
Taken
78,599
30,743
Mitigated
40,310
9,079
Healing
34,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,170
412
531
1,950
20,674
13,399
225
14,281
6,183
18,336
0
W
Scylla
Mamalukos
Scylla
8,184
393
0
3,161
15,637
4,778
580
9,090
6,137
48,320
0
L
Scylla
NewLimit
Scylla
17,512
1,978
5
1,994
15,999
4,283
612
7,770
8,081
66,657
0
W
Cerberus
Nordicwisdom
Cerberus
14,091
1,067
0
5,288
17,973
13,607
1,181
7,083
10,784
51,739
0
W
21,278
3,956
0
3,816
10,821
4,320
7,173
4,571
6,184
69,188
2,991
L
Thor
TREAD87
Thor
8,807
1,954
0
3,826
19,941
6,137
158
9,157
10,710
0
50,321
W
Cu Chulainn
TheWildBlueOne
Cu Chulainn
9,274
936
0
4,911
16,171
10,079
686
6,676
9,359
0
65,711
W
Thanatos
currumba23
Thanatos
14,052
4,612
0
17,643
17,997
7,526
0
4,020
13,859
0
84,231
L
Merlin
mallais
Merlin
10,594
661
0
773
13,531
3,626
210
4,899
8,632
59,199
0
L
10,128
3,883
0
0
12,908
3,298
715
6,650
6,182
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
59,671
367
Minions Killed
498
0
Camps Cleared
0
2,044,204
Distance Traveled
2,215,671
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,001
375
32
1
0
446,272
2
W
Scylla
10,889
454
106
4
0
407,053
0
L
Scylla
10,772
449
106
4
0
390,201
0
W
Cerberus
11,830
493
84
4
0
449,939
3
W
Sol
11,937
497
101
4
0
403,905
5
L
Thor
9,893
412
76
3
0
472,328
2
W
Cu Chulainn
11,018
459
80
3
0
463,364
3
W
Thanatos
13,997
583
127
5
0
491,410
4
L
Merlin
10,477
437
99
4
0
389,022
5
L
Anhur
9,003
375
54
2
0
346,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role