Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AVALANCHE325
Arachne
Level 7
God Stats
6W - 8L
1,276 SR
Queue Stats
261W - 305L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
BB Possibly
Jormungandr
Level 14
God Stats
2W - 5L
1,380 SR
Queue Stats
273W - 348L
1,294 Elo+
Party 1
Chernobog
Chernobog
Big McDaddio
Chernobog
Level 14
God Stats
3W - 5L
1,132 SR
Queue Stats
196W - 203L
1,386 Elo+
Party 1
Ymir
Ymir
dArkXoNl
Ymir
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 42L
1,461 Elo+
Solo
Team Averages
Level 18
1,401 SR
1,418 Elo+

VS

Team Averages
Level 22
1,612 SR
1,461 Elo+
Camazotz
Camazotz
 
Camazotz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BerserkrWarlord
Vamana
Level 25
God Stats
11W - 9L
1,557 SR
Queue Stats
58W - 57L
1,433 Elo+
Party 2
Rama
Rama
SlitheryGoblin
Rama
Level 16
God Stats
24W - 20L
1,637 SR
Queue Stats
52W - 37L
1,575 Elo+
Party 2
Janus
Janus
crutonlicker586
Janus
Level 23
God Stats
35W - 41L
1,666 SR
Queue Stats
156W - 185L
1,392 Elo+
Solo
Horus
Horus
xZayheadx
Horus
Level 16
God Stats
8W - 4L
1,697 SR
Queue Stats
103W - 91L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 0
6,733
481
3,461
7,842
4,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
AVALANCHE325
Arachne
10
0 / 5 / 0
6,312
451
2,930
10,568
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
BB Possibly
Jormungandr
10
0 / 6 / 0
5,728
409
4,683
9,968
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Big McDaddio
Chernobog
11
3 / 2 / 2
6,513
465
5,402
4,913
2,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
2 / 2 / 2
6,352
454
3,205
8,183
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
10 / 0 / 4
8,526
609
9,335
10,022
3,203
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 0 / 4
7,873
562
7,381
6,927
3,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 2
6,931
495
2,886
6,377
1,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 0 / 5
7,905
565
4,404
4,275
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xZayheadx
Horus
10
2 / 1 / 5
6,064
433
1,957
6,958
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
19
19
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Camazotz
 
Camazotz
10
0
4
12
L
Arachne
AVALANCHE325
Arachne
0
5
0
0
L
Jormungandr
BB Possibly
Jormungandr
0
6
0
0
W
6
0
4
8
L
Chernobog
Big McDaddio
Chernobog
3
2
2
2
W
0
4
2
0.25
W
1
0
5
3.5
L
Ymir
2
2
2
1.5
W
Horus
xZayheadx
Horus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
25,963
41,474
Taken
34,559
21,332
Mitigated
13,829
7,731
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,461
200
0
1,657
7,842
4,634
554
3,563
3,993
42,259
0
W
Camazotz
 
Camazotz
9,335
4,399
978
7,833
10,022
3,203
993
2,801
7,096
0
39,639
L
Arachne
AVALANCHE325
Arachne
2,930
1,655
0
3,837
10,568
4,397
0
95
10,449
0
40,349
L
Jormungandr
BB Possibly
Jormungandr
4,683
942
0
425
9,968
6,006
86
0
9,968
24,644
0
W
7,381
4,254
0
1,966
6,927
3,309
940
2,314
4,338
0
34,330
L
Chernobog
Big McDaddio
Chernobog
5,402
2,225
0
822
4,913
2,384
390
0
4,913
0
25,355
W
2,886
2,459
0
0
6,377
1,957
1,596
901
5,376
0
41,024
W
4,404
267
0
0
4,275
1,439
1,190
1,879
2,396
48,519
0
L
Ymir
3,205
412
0
990
8,183
3,911
470
408
7,747
21,899
0
W
Horus
xZayheadx
Horus
1,957
866
400
1,142
6,958
3,921
224
3,054
3,604
0
7,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
37,299
296
Minions Killed
341
0
Camps Cleared
0
1,143,168
Distance Traveled
1,354,006
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,733
481
88
6
0
226,081
7
W
Camazotz
8,526
609
66
5
0
293,899
7
L
Arachne
6,312
451
76
5
0
256,554
2
L
Jormungandr
5,728
409
41
3
0
227,411
0
W
Vamana
7,873
562
73
5
0
305,437
3
L
Chernobog
6,513
465
52
4
0
207,138
1
W
Rama
6,931
495
84
6
0
240,185
0
W
Janus
7,905
565
107
8
0
261,719
0
L
Ymir
6,352
454
39
3
0
225,984
1
W
Horus
6,064
433
11
1
0
252,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role