Player Matchup

Cupid
Cupid
Silver I
One Bad Smell
Cupid
Silver I
Level 84
God Stats
2W - 4L
1,376 SR
Queue Stats
7W - 9L
1,470 MMR
Party 1
Cerberus
Cerberus
Gold IV
bigDOGmoe23
Cerberus
Gold IV
Level 159
God Stats
107W - 115L
1,577 SR
Queue Stats
305W - 354L
1,410 MMR
Solo
Raijin
Raijin
Silver I
johhnybootlegger
Raijin
Silver I
Level 122
God Stats
4W - 3L
1,657 SR
Queue Stats
9W - 12L
1,470 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,536 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,551 SR
1,426 MMR
Ares
Ares
Gold III
BackToNature
Ares
Gold III
Level 47
God Stats
4W - 6L
1,450 SR
Queue Stats
135W - 127L
1,307 MMR
Party 2
Izanami
Izanami
Silver III
REK_SANDBOX
Izanami
Silver III
Level 133
God Stats
23W - 19L
1,670 SR
Queue Stats
73W - 89L
1,474 MMR
Solo
Scylla
Scylla
Silver II
XLuNeRxx
Scylla
Silver II
Level 96
God Stats
3W - 4L
1,534 SR
Queue Stats
27W - 30L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
11,342
630
10,054
11,272
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
bigDOGmoe23
Cerberus
15
3 / 4 / 11
11,574
643
10,657
15,878
15,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 6 / 6
12,123
674
14,187
13,122
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeCthulhuHerculesCu ChulainnPersephone

VS

Bans
DanzaburouKumbhakarnaSerqetChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
12,549
697
10,178
19,382
19,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
REK_SANDBOX
Izanami
17
6 / 2 / 5
13,060
726
11,439
12,123
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
XLuNeRxx
Scylla
16
5 / 7 / 6
12,004
667
12,563
13,896
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
14
Kills
13
13
Deaths
14
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
5
3
7
2.83
W
Izanami
REK_SANDBOX
Izanami
6
2
5
4.25
W
Scylla
XLuNeRxx
Scylla
5
7
6
1.14
L
Cerberus
bigDOGmoe23
Cerberus
3
4
11
2.13
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
34,180
40,272
Taken
45,401
23,424
Mitigated
28,910
8,865
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,178
266
0
3,604
19,382
19,254
45
9,613
9,374
18,318
0
L
10,054
7,325
251
3,023
11,272
3,900
1,212
7,102
4,170
0
33,961
W
Izanami
REK_SANDBOX
Izanami
11,439
7,567
0
4,864
12,123
5,066
2,796
6,016
5,839
0
85,935
W
Scylla
XLuNeRxx
Scylla
12,563
441
0
3,554
13,896
4,590
81
8,579
4,997
44,168
0
L
Cerberus
bigDOGmoe23
Cerberus
10,657
282
0
2,869
15,878
15,109
409
6,825
9,053
35,404
0
L
14,187
1,033
0
2,722
13,122
4,415
104
8,889
4,233
71,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
37,613
228
Minions Killed
185
0
Camps Cleared
0
972,256
Distance Traveled
885,772
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,549
697
6
0
0
321,985
6
L
Cupid
11,342
630
54
3
0
329,925
2
W
Izanami
13,060
726
122
7
0
276,288
4
W
Scylla
12,004
667
57
3
0
287,499
1
L
Cerberus
11,574
643
77
4
0
351,612
6
L
Raijin
12,123
674
97
5
0
290,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role