Player Matchup

Khepri
Khepri
CastMagic554344
Khepri
Level 114
God Stats
17W - 20L
1,508 SR
Queue Stats
127W - 116L
1,491 Elo+
Party 3
King Arthur
King Arthur
II Valzeras II
King Arthur
Level 63
God Stats
5W - 5L
1,547 SR
Queue Stats
23W - 26L
1,470 Elo+
Party 3
Izanami
Izanami
KoRRuPT BEA5T
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,075 Elo+
Party 3
Set
Set
Zoic IceKing
Set
Level 49
God Stats
8W - 18L
1,346 SR
Queue Stats
127W - 130L
1,432 Elo+
Party 1
Tiamat
Tiamat
Zoic Recon
Tiamat
Level 42
God Stats
31W - 44L
1,439 SR
Queue Stats
112W - 113L
1,430 Elo+
Party 1
Team Averages
Level 57
1,468 SR
1,379 Elo+

VS

Team Averages
Level 68
1,562 SR
1,471 Elo+
Agni
Agni
AGonzz_126
Agni
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 210L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
Evilclaw16
Sun Wukong
Level 29
God Stats
1W - 0L
1,795 SR
Queue Stats
49W - 41L
1,509 Elo+
Party 2
Fenrir
Fenrir
JewstinRL
Fenrir
Level 13
God Stats
10W - 11L
1,460 SR
Queue Stats
16W - 18L
1,413 Elo+
Party 2
Medusa
Medusa
KJ_Wayne
Medusa
Level 44
God Stats
48W - 35L
1,545 SR
Queue Stats
256W - 244L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Kyoga1991
Cthulhu
Level 128
God Stats
11W - 5L
1,511 SR
Queue Stats
274W - 288L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 4
5,007
417
2,290
8,333
4,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
II Valzeras II
King Arthur
10
1 / 6 / 4
6,175
515
4,290
9,849
5,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
8
2 / 4 / 2
5,393
449
2,099
6,791
2,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 2
6,403
534
6,153
9,195
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Zoic Recon
Tiamat
10
1 / 2 / 2
5,629
469
2,663
7,245
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,289
524
6,449
6,158
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Evilclaw16
Sun Wukong
11
6 / 1 / 2
7,192
599
7,334
8,973
4,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
JewstinRL
Fenrir
10
0 / 2 / 4
5,939
495
3,033
7,047
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
KJ_Wayne
Medusa
13
11 / 0 / 1
7,873
656
8,360
7,010
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kyoga1991
Cthulhu
10
4 / 2 / 10
6,886
574
5,049
8,450
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
7
Kills
23
23
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
0
7
4
0.29
W
Sun Wukong
Evilclaw16
Sun Wukong
6
1
2
7
L
King Arthur
II Valzeras II
King Arthur
1
6
4
0.5
W
Fenrir
JewstinRL
Fenrir
0
2
4
1
W
Medusa
KJ_Wayne
Medusa
11
0
1
11.5
L
Izanami
2
4
2
0.75
W
Cthulhu
Kyoga1991
Cthulhu
4
2
10
4.5
L
3
4
2
1
L
Tiamat
Zoic Recon
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
30,225
41,413
Taken
37,638
18,743
Mitigated
16,218
7,752
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,449
834
0
1,700
6,158
1,842
234
1,408
4,516
33,503
0
L
2,290
139
0
616
8,333
4,705
123
2,716
5,517
11,915
0
W
Sun Wukong
Evilclaw16
Sun Wukong
7,334
886
0
1,891
8,973
4,055
796
460
8,465
0
31,404
L
King Arthur
II Valzeras II
King Arthur
4,290
488
0
190
9,849
5,234
0
1,600
8,246
0
26,212
W
Fenrir
JewstinRL
Fenrir
3,033
563
0
2,959
7,047
2,736
0
1,169
5,834
0
32,155
W
Medusa
KJ_Wayne
Medusa
8,360
3,950
0
2,602
7,010
2,442
2,068
778
6,232
0
44,579
L
Izanami
2,099
1,532
0
1,446
6,791
2,100
0
1,859
4,854
0
10,283
W
Cthulhu
Kyoga1991
Cthulhu
5,049
223
243
1,267
8,450
5,143
319
800
7,638
18,992
0
L
6,153
2,418
0
2,278
9,195
3,232
0
1,489
7,616
0
32,869
L
Tiamat
Zoic Recon
Tiamat
2,663
518
0
3,222
7,245
3,472
232
3,246
3,682
24,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
34,179
208
Minions Killed
333
0
Camps Cleared
0
1,075,119
Distance Traveled
1,125,967
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,289
524
74
6
0
196,821
2
L
Khepri
5,007
417
20
2
0
216,236
3
W
Sun Wukong
7,192
599
66
6
0
241,633
1
L
King Arthur
6,175
515
52
4
0
215,275
4
W
Fenrir
5,939
495
67
6
0
238,510
0
W
Medusa
7,873
656
95
8
0
218,947
6
L
Izanami
5,393
449
15
1
0
184,451
1
W
Cthulhu
6,886
574
31
3
0
230,056
5
L
Set
6,403
534
65
5
0
252,968
0
L
Tiamat
5,629
469
56
5
0
206,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role