Player Matchup

Cu Chulainn
Cu Chulainn
BigDilfJosh
Cu Chulainn
Level 29
God Stats
3W - 5L
1,363 SR
Queue Stats
89W - 65L
1,547 Elo+
Party 1
Ymir
Ymir
Efamm
Ymir
Level 27
God Stats
20W - 13L
1,601 SR
Queue Stats
82W - 67L
1,605 Elo+
Party 1
Sol
Sol
Masta_CH3_dOiNks
Sol
Level 15
God Stats
5W - 3L
1,444 SR
Queue Stats
31W - 34L
1,459 Elo+
Solo
Nemesis
Nemesis
Ohmen33
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,602 Elo+
Solo
Skadi
Skadi
SpecialLitleGuy
Skadi
Level 13
God Stats
6W - 9L
1,503 SR
Queue Stats
18W - 34L
1,393 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,521 Elo+

VS

Team Averages
Level 21
1,482 SR
1,527 Elo+
Bellona
Bellona
JDNV27
Bellona
Level 28
God Stats
2W - 2L
1,329 SR
Queue Stats
116W - 132L
1,513 Elo+
Solo
Olorun
Olorun
Jwhittdoe
Olorun
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,543 Elo+
Solo
Xing Tian
Xing Tian
SSJ4Bard0ck
Xing Tian
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 90L
1,483 Elo+
Solo
Ares
Ares
Souldirge
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Mercury
Mercury
girlgamer953555
Mercury
Level 29
God Stats
18W - 16L
1,581 SR
Queue Stats
129W - 130L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigDilfJosh
Cu Chulainn
15
7 / 1 / 10
8,913
637
13,280
9,519
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Efamm
Ymir
7
1 / 0 / 1
5,899
421
662
3,850
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
16 / 3 / 4
9,407
672
14,166
9,644
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Ohmen33
Nemesis
13
5 / 4 / 8
8,028
573
6,434
8,990
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 0
7,327
523
1,742
6,198
2,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JDNV27
Bellona
11
0 / 8 / 5
6,884
492
4,706
12,884
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Jwhittdoe
Olorun
9
2 / 8 / 1
5,912
422
4,202
9,522
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SSJ4Bard0ck
Xing Tian
9
2 / 4 / 1
5,610
401
2,193
11,300
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
6
0 / 7 / 1
4,965
355
637
6,455
2,085
16
7 / 2 / 1
9,446
675
6,866
11,248
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
29
Kills
11
11
Deaths
29
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigDilfJosh
Cu Chulainn
7
1
10
12
W
Ymir
Efamm
Ymir
1
0
1
1.5
L
Bellona
JDNV27
Bellona
0
8
5
0.31
L
Olorun
Jwhittdoe
Olorun
2
8
1
0.31
W
16
3
4
6
W
Nemesis
Ohmen33
Nemesis
5
4
8
2.25
L
Xing Tian
SSJ4Bard0ck
Xing Tian
2
4
1
0.63
L
Ares
0
7
1
0.07
W
0
3
0
0
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
18,604
38,201
Taken
51,409
18,908
Mitigated
27,442
12,205
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigDilfJosh
Cu Chulainn
13,280
1,525
0
2,962
9,519
7,452
323
1,847
7,560
5,685
40,373
W
Ymir
Efamm
Ymir
662
6
0
817
3,850
2,671
56
238
3,598
9,398
0
L
Bellona
JDNV27
Bellona
4,706
2,086
0
2,560
12,884
9,862
0
3,553
8,881
0
26,773
L
Olorun
Jwhittdoe
Olorun
4,202
2,392
235
1,113
9,522
3,531
0
3,179
6,243
23,426
0
W
14,166
5,994
0
4,963
9,644
3,219
2,889
2,540
6,996
43,540
0
W
Nemesis
Ohmen33
Nemesis
6,434
3,331
0
2,792
8,990
3,543
934
779
8,147
67
37,386
L
Xing Tian
SSJ4Bard0ck
Xing Tian
2,193
254
0
411
11,300
7,722
0
4,000
7,175
8,068
0
L
Ares
637
273
0
0
6,455
2,085
259
2,787
3,668
6,624
0
W
1,742
933
0
671
6,198
2,023
2,438
1,330
4,868
0
37,346
L
6,866
3,773
0
375
11,248
4,242
0
3,379
7,794
0
59,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
32,817
311
Minions Killed
229
0
Camps Cleared
0
1,135,764
Distance Traveled
1,100,189
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,913
637
84
6
0
285,275
2
W
Ymir
5,899
421
14
1
0
152,489
4
L
Bellona
6,884
492
52
4
0
249,170
0
L
Olorun
5,912
422
41
3
0
214,946
1
W
Sol
9,407
672
64
5
0
237,355
0
W
Nemesis
8,028
573
72
5
0
246,210
4
L
Xing Tian
5,610
401
11
1
0
175,003
1
L
Ares
4,965
355
6
0
0
153,195
0
W
Skadi
7,327
523
77
6
0
214,435
0
L
Mercury
9,446
675
119
9
0
307,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role