Player Matchup

Ymir
Ymir
AgentPontstripr
Ymir
Level 17
God Stats
5W - 10L
1,258 SR
Queue Stats
20W - 19L
1,254 Elo+
Party 1
Nemesis
Nemesis
AwsomeShocks1
Nemesis
Level 61
God Stats
6W - 5L
1,593 SR
Queue Stats
30W - 21L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
GaumboatSquishin
Cernunnos
Level 103
God Stats
1W - 0L
1,676 SR
Queue Stats
21W - 9L
1,659 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rudiths
Cu Chulainn
Level 79
God Stats
10W - 3L
1,698 SR
Queue Stats
23W - 18L
1,581 Elo+
Party 1
Zeus
Zeus
Xindiel
Zeus
Level 77
God Stats
13W - 5L
1,647 SR
Queue Stats
23W - 17L
1,612 Elo+
Party 1
Team Averages
Level 67
1,575 SR
1,530 Elo+

VS

Team Averages
Level 47
1,496 SR
1,378 Elo+
Kukulkan
Kukulkan
Hi-Tech1
Kukulkan
Level 58
God Stats
117W - 156L
1,472 SR
Queue Stats
199W - 280L
1,379 Elo+
Party 2
Neith
Neith
LoyaIize
Neith
Level 29
God Stats
12W - 16L
1,525 SR
Queue Stats
102W - 124L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THE_LF-_-
Tsukuyomi
Level 28
God Stats
33W - 30L
1,519 SR
Queue Stats
74W - 103L
1,415 Elo+
Party 2
Ganesha
Ganesha
darkyosh-LGB
Ganesha
Level 94
God Stats
99W - 100L
1,466 SR
Queue Stats
465W - 548L
1,411 Elo+
Party 2
Tiamat
Tiamat
loading-loading1
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 151L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
9,443
497
8,353
11,261
6,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
17
3 / 2 / 4
10,498
553
4,329
12,917
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
16
4 / 2 / 8
9,967
525
14,747
13,670
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Rudiths
Cu Chulainn
18
10 / 2 / 4
11,428
601
15,379
17,714
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Xindiel
Zeus
20
8 / 0 / 0
12,008
632
7,849
4,707
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hi-Tech1
Kukulkan
17
0 / 2 / 1
10,000
526
5,176
7,698
3,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
LoyaIize
Neith
12
2 / 6 / 2
7,511
395
9,133
11,663
4,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
THE_LF-_-
Tsukuyomi
15
5 / 5 / 2
9,323
491
11,218
13,337
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
darkyosh-LGB
Ganesha
12
0 / 7 / 5
8,378
441
5,050
16,860
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 11 / 0
8,373
441
2,961
13,042
5,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
31
Kills
9
9
Deaths
31
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
W
Nemesis
3
2
4
2.5
W
Cernunnos
4
2
8
4
L
Kukulkan
Hi-Tech1
Kukulkan
0
2
1
0.25
L
Neith
LoyaIize
Neith
2
6
2
0.5
W
Cu Chulainn
Rudiths
Cu Chulainn
10
2
4
6
L
Tsukuyomi
THE_LF-_-
Tsukuyomi
5
5
2
1.2
W
Zeus
Xindiel
Zeus
8
0
0
8
L
Ganesha
darkyosh-LGB
Ganesha
0
7
5
0.36
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,657
Damage
33,538
60,269
Taken
62,600
31,792
Mitigated
35,398
22,000
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,353
3,656
0
2,058
11,261
6,254
569
3,134
8,127
21,720
0
W
Nemesis
4,329
1,877
0
5,003
12,917
5,559
0
2,335
10,582
0
84,665
W
Cernunnos
14,747
7,372
0
7,500
13,670
4,909
2,092
2,138
11,532
0
69,686
L
Kukulkan
Hi-Tech1
Kukulkan
5,176
944
0
1,018
7,698
3,763
0
1,031
6,492
82,699
0
L
Neith
LoyaIize
Neith
9,133
5,352
0
1,547
11,663
4,741
204
2,836
8,827
0
37,813
W
Cu Chulainn
Rudiths
Cu Chulainn
15,379
2,405
0
7,439
17,714
13,310
125
4,478
13,236
301
72,930
L
Tsukuyomi
THE_LF-_-
Tsukuyomi
11,218
2,306
262
2,962
13,337
5,508
0
4,693
8,444
0
59,291
W
Zeus
Xindiel
Zeus
7,849
295
0
0
4,707
1,760
2,559
1,102
3,605
91,380
0
L
Ganesha
darkyosh-LGB
Ganesha
5,050
796
419
2,227
16,860
15,816
0
5,489
11,346
34,876
0
L
2,961
148
0
1,243
13,042
5,570
260
2,454
10,279
23,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
43,585
604
Minions Killed
431
0
Camps Cleared
0
1,862,900
Distance Traveled
1,563,231
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,443
497
34
2
0
356,345
0
W
Nemesis
10,498
553
133
7
0
408,886
1
W
Cernunnos
9,967
525
104
5
0
329,588
1
L
Kukulkan
10,000
526
174
9
0
355,435
0
L
Neith
7,511
395
105
6
0
281,318
1
W
Cu Chulainn
11,428
601
137
7
0
390,271
0
L
Tsukuyomi
9,323
491
92
5
0
323,230
3
W
Zeus
12,008
632
196
10
0
377,810
3
L
Ganesha
8,378
441
9
0
0
330,504
2
L
Tiamat
8,373
441
51
3
0
272,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role