Player Matchup

Danzaburou
Danzaburou
Silver V
CodesterG619
Danzaburou
Silver V
Level 112
God Stats
7W - 12L
1,395 SR
Queue Stats
232W - 262L
620 MMR
Solo
Agni
Agni
Bronze III
HeathenDad85
Agni
Bronze III
Level 38
God Stats
1W - 4L
1,529 SR
Queue Stats
154W - 210L
655 MMR
Solo
Bacchus
Bacchus
Silver IV
Kevcha_710
Bacchus
Silver IV
Level 84
God Stats
18W - 16L
1,493 SR
Queue Stats
281W - 290L
633 MMR
Party 2
Ratatoskr
Ratatoskr
Silver V
Mermelada35
Ratatoskr
Silver V
Level 62
God Stats
22W - 43L
1,388 SR
Queue Stats
110W - 134L
578 MMR
Solo
Bellona
Bellona
Bronze I
TS-Sanchez
Bellona
Bronze I
Level 80
God Stats
19W - 35L
1,328 SR
Queue Stats
438W - 443L
389 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,427 SR
575 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,512 SR
575 MMR
Chang'e
Chang'e
Bronze I
Alurdn
Chang'e
Bronze I
Level 86
God Stats
7W - 9L
1,375 SR
Queue Stats
15W - 39L
455 MMR
Solo
Apollo
Apollo
Silver V
Jarre22
Apollo
Silver V
Level 128
God Stats
19W - 18L
1,482 SR
Queue Stats
507W - 518L
489 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
MaNiaCs BLG
Cthulhu
Silver IV
Level 129
God Stats
15W - 6L
1,540 SR
Queue Stats
243W - 268L
524 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
MissF0rtune1
Zhong Kui
Silver V
Level 52
God Stats
5W - 5L
1,413 SR
Queue Stats
313W - 333L
534 MMR
Solo
Bakasura
Bakasura
Silver III
aleo2326
Bakasura
Silver III
Level 104
God Stats
11W - 11L
1,751 SR
Queue Stats
350W - 382L
873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CodesterG619
Danzaburou
17
4 / 4 / 6
11,109
483
19,637
20,905
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 3
9,651
420
8,173
16,696
5,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kevcha_710
Bacchus
14
4 / 3 / 3
10,667
464
10,699
22,082
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Mermelada35
Ratatoskr
15
0 / 4 / 9
10,075
438
7,418
18,225
6,910
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
TS-Sanchez
Bellona
18
4 / 2 / 2
11,153
485
10,721
21,623
19,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ArachneScyllaSkadiNu WaAres

VS

Bans
SetNemesisChaacKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alurdn
Chang'e
17
3 / 3 / 2
11,269
490
12,773
16,137
14,090
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Jarre22
Apollo
16
1 / 4 / 5
10,391
452
10,634
15,640
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MaNiaCs BLG
Cthulhu
15
2 / 3 / 5
10,706
465
14,922
21,755
21,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
MissF0rtune1
Zhong Kui
19
6 / 1 / 6
12,565
546
23,435
15,566
13,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
aleo2326
Bakasura
20
5 / 2 / 3
12,421
540
9,473
16,995
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
17
17
Deaths
13
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alurdn
Chang'e
3
3
2
1.33
L
Danzaburou
CodesterG619
Danzaburou
4
4
6
1.75
L
1
4
3
0.63
W
Apollo
Jarre22
Apollo
1
4
5
0.88
L
Bacchus
Kevcha_710
Bacchus
4
3
3
1.83
W
Cthulhu
MaNiaCs BLG
Cthulhu
2
3
5
1.5
L
Ratatoskr
Mermelada35
Ratatoskr
0
4
9
1.13
W
Zhong Kui
MissF0rtune1
Zhong Kui
6
1
6
9
L
Bellona
TS-Sanchez
Bellona
4
2
2
2.5
W
Bakasura
aleo2326
Bakasura
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,648
Damage
71,237
99,531
Taken
86,093
55,896
Mitigated
65,307
38,012
Healing
35,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alurdn
Chang'e
12,773
674
3,646
8,494
16,137
14,090
888
2,095
13,542
52,662
0
L
Danzaburou
CodesterG619
Danzaburou
19,637
8,454
0
10,308
20,905
7,602
0
10,134
10,633
0
84,018
L
8,173
102
0
2,913
16,696
5,629
816
9,837
6,685
59,812
0
W
Apollo
Jarre22
Apollo
10,634
4,871
0
4,840
15,640
6,233
2,399
3,924
11,716
0
84,902
L
Bacchus
Kevcha_710
Bacchus
10,699
569
1,563
8,119
22,082
15,920
0
11,038
10,981
25,857
0
W
Cthulhu
MaNiaCs BLG
Cthulhu
14,922
648
1,149
5,485
21,755
21,427
306
5,855
15,780
45,150
0
L
Ratatoskr
Mermelada35
Ratatoskr
7,418
2,533
1,478
7,727
18,225
6,910
0
7,758
10,417
0
76,244
W
Zhong Kui
MissF0rtune1
Zhong Kui
23,435
1,244
393
8,100
15,566
13,732
2,155
3,450
12,041
87,208
0
L
Bellona
TS-Sanchez
Bellona
10,721
3,601
0
5,904
21,623
19,835
0
12,363
9,094
0
65,665
W
Bakasura
aleo2326
Bakasura
9,473
7,294
0
3,262
16,995
9,825
5,564
3,548
13,422
0
83,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
57,352
479
Minions Killed
614
0
Camps Cleared
0
2,110,997
Distance Traveled
2,162,388
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,269
490
110
5
0
391,477
0
L
Danzaburou
11,109
483
98
4
0
351,462
2
L
Agni
9,651
420
111
5
0
413,349
1
W
Apollo
10,391
452
119
5
0
410,099
5
L
Bacchus
10,667
464
29
1
0
427,925
6
W
Cthulhu
10,706
465
78
3
0
445,950
5
L
Ratatoskr
10,075
438
113
5
0
466,471
0
W
Zhong Kui
12,565
546
150
7
0
409,682
3
L
Bellona
11,153
485
128
6
0
451,790
2
W
Bakasura
12,421
540
157
7
0
505,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role