Player Matchup

Raijin
Raijin
PrimeElm4447
Raijin
Level 153
God Stats
9W - 13L
1,396 SR
Queue Stats
610W - 450L
1,657 Elo+
Party 2
Odin
Odin
RoundMoss738811
Odin
Level 103
God Stats
60W - 31L
1,682 SR
Queue Stats
502W - 371L
1,677 Elo+
Party 2
Chiron
Chiron
xxPRESTOWIGxx
Chiron
Level 147
God Stats
168W - 196L
1,587 SR
Queue Stats
803W - 938L
1,642 Elo+
Solo
Team Averages
Level 134
1,555 SR
1,658 Elo+

VS

Team Averages
Level 140
1,487 SR
1,591 Elo+
Tiamat
Tiamat
EMCjuice81
Tiamat
Level 148
God Stats
3W - 3L
1,613 SR
Queue Stats
30W - 32L
1,684 Elo+
Party 1
Hercules
Hercules
zGhost3049
Hercules
Level 147
God Stats
1W - 3L
1,348 SR
Queue Stats
170W - 155L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
zeusxjc
Cthulhu
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 0 / 4
7,399
673
10,474
5,761
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 3
8,505
773
7,218
9,624
6,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 3
7,572
688
8,338
5,776
1,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EMCjuice81
Tiamat
10
0 / 2 / 0
6,752
614
7,829
10,095
8,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
zGhost3049
Hercules
10
0 / 3 / 0
6,620
602
3,218
12,134
5,373
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
zeusxjc
Cthulhu
9
0 / 1 / 0
6,555
596
4,110
8,848
6,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EMCjuice81
Tiamat
0
2
0
0
W
Raijin
1
0
4
3
W
3
0
3
4.5
W
2
0
3
3.5
L
Hercules
zGhost3049
Hercules
0
3
0
0
L
Cthulhu
zeusxjc
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
15,157
21,161
Taken
31,077
10,863
Mitigated
20,762
10,891
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EMCjuice81
Tiamat
7,829
1,123
0
3,287
10,095
8,550
0
2,345
7,750
33,248
0
W
Raijin
10,474
1,116
0
3,216
5,761
1,880
196
3,848
1,701
40,980
0
W
7,218
1,097
0
3,454
9,624
6,994
72
4,133
5,349
0
18,869
W
8,338
4,663
800
3,421
5,776
1,989
384
3,391
2,099
0
33,181
L
Hercules
zGhost3049
Hercules
3,218
1,201
0
1,642
12,134
5,373
0
4,615
7,519
0
16,741
L
Cthulhu
zeusxjc
Cthulhu
4,110
466
202
1,280
8,848
6,839
0
3,624
5,224
17,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
19,927
171
Minions Killed
128
0
Camps Cleared
0
614,553
Distance Traveled
631,676
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,752
614
67
6
0
210,518
2
W
Raijin
7,399
673
87
8
0
186,815
1
W
Odin
8,505
773
29
3
0
227,648
3
W
Chiron
7,572
688
55
5
0
200,090
1
L
Hercules
6,620
602
38
3
0
213,703
2
L
Cthulhu
6,555
596
23
2
0
207,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role