Player Matchup

Cerberus
Cerberus
A_M_V_I
Cerberus
Level 146
God Stats
1W - 1L
1,566 SR
Queue Stats
270W - 287L
1,570 Elo+
Solo
Susano
Susano
AgentHaunt
Susano
Level 129
God Stats
1W - 1L
1,044 SR
Queue Stats
67W - 67L
1,553 Elo+
Party 1
Pele
Pele
Hades2819
Pele
Level 109
God Stats
3W - 1L
1,782 SR
Queue Stats
78W - 84L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HashtaggDman
Ah Muzen Cab
Level 118
God Stats
2W - 0L
1,550 SR
Queue Stats
40W - 29L
1,613 Elo+
Solo
Hera
Hera
OnlyAjar
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,488 SR
1,558 Elo+

VS

Team Averages
Level 145
1,675 SR
1,544 Elo+
Bastet
Bastet
Droughns
Bastet
Level 160
God Stats
8W - 9L
1,473 SR
Queue Stats
775W - 791L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Eithical
Kuzenbo
Level 156
God Stats
2W - 2L
1,613 SR
Queue Stats
177W - 177L
1,509 Elo+
Solo
Fafnir
Fafnir
Noor9000
Fafnir
Level 156
God Stats
3W - 3L
1,880 SR
Queue Stats
111W - 126L
1,500 Elo+
Solo
Zeus
Zeus
OROZCO GAMER
Zeus
Level 159
God Stats
4W - 7L
1,698 SR
Queue Stats
624W - 651L
1,603 Elo+
Solo
Erlang Shen
Erlang Shen
Sleight29
Erlang Shen
Level 94
God Stats
5W - 2L
1,709 SR
Queue Stats
200W - 201L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A_M_V_I
Cerberus
20
5 / 1 / 15
14,646
771
20,375
40,466
37,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
AgentHaunt
Susano
16
1 / 6 / 13
11,169
588
12,557
16,563
8,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
18
7 / 9 / 6
12,779
673
15,039
19,188
8,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
HashtaggDman
Ah Muzen Cab
20
1 / 3 / 16
13,048
687
25,969
18,705
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
8 / 2 / 11
13,345
702
24,576
11,037
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Droughns
Bastet
19
7 / 3 / 6
12,367
651
24,189
20,623
14,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Eithical
Kuzenbo
19
3 / 5 / 14
12,488
657
12,884
26,506
40,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Noor9000
Fafnir
17
1 / 4 / 14
11,010
579
11,576
21,607
28,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 7 / 6
12,078
636
27,520
15,138
5,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
Sleight29
Erlang Shen
20
5 / 3 / 14
12,611
664
17,498
36,251
28,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
75
22
Kills
21
21
Deaths
22
61
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A_M_V_I
Cerberus
5
1
15
12.5
W
Susano
AgentHaunt
Susano
1
6
13
1.25
L
Bastet
Droughns
Bastet
7
3
6
3.33
L
Kuzenbo
Eithical
Kuzenbo
3
5
14
2
W
Pele
7
9
6
1.11
W
Ah Muzen Cab
HashtaggDman
Ah Muzen Cab
1
3
16
3
L
Fafnir
Noor9000
Fafnir
1
4
14
2
L
5
7
6
1.14
W
Hera
8
2
11
6.75
L
Erlang Shen
Sleight29
Erlang Shen
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,516
Damage
93,667
105,959
Taken
120,125
69,720
Mitigated
117,372
56,155
Healing
42,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A_M_V_I
Cerberus
20,375
1,013
1,230
25,204
40,466
37,957
598
17,043
23,423
46,709
0
W
Susano
AgentHaunt
Susano
12,557
1,333
3,459
2,131
16,563
8,049
280
9,926
6,637
0
18,053
L
Bastet
Droughns
Bastet
24,189
4,377
605
1,585
20,623
14,050
456
6,719
13,904
0
45,258
L
Kuzenbo
Eithical
Kuzenbo
12,884
3,883
4,569
5,221
26,506
40,875
59
10,167
16,339
29,335
0
W
Pele
15,039
3,301
2,353
4,451
19,188
8,922
1,324
10,675
8,513
0
33,097
W
Ah Muzen Cab
HashtaggDman
Ah Muzen Cab
25,969
10,107
1,518
9,094
18,705
9,035
2,155
10,449
8,231
0
66,260
L
Fafnir
Noor9000
Fafnir
11,576
3,000
5,737
4,416
21,607
28,293
123
9,496
12,111
17,635
0
L
27,520
1,272
1,069
1,258
15,138
5,498
228
6,437
8,701
51,388
0
W
Hera
24,576
8,323
3,474
3,241
11,037
5,757
1,090
3,862
7,175
47,233
0
L
Erlang Shen
Sleight29
Erlang Shen
17,498
7,143
2,273
16,212
36,251
28,656
599
12,132
24,119
0
42,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,987
Gold Earned
60,554
271
Minions Killed
201
0
Camps Cleared
0
1,613,344
Distance Traveled
1,601,688
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,646
771
69
4
0
290,003
1
W
Susano
11,169
588
8
0
0
340,432
0
L
Bastet
12,367
651
46
2
0
362,340
1
L
Kuzenbo
12,488
657
18
1
0
305,473
1
W
Pele
12,779
673
42
2
0
303,126
0
W
Ah Muzen Cab
13,048
687
102
5
0
349,073
1
L
Fafnir
11,010
579
9
0
0
343,947
3
L
Zeus
12,078
636
69
4
0
238,565
1
W
Hera
13,345
702
50
3
0
330,710
3
L
Erlang Shen
12,611
664
59
3
0
351,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role