Player Matchup

Ravana
Ravana
CherryVamp41
Ravana
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 11L
1,675 Elo+
Solo
Thanatos
Thanatos
Lordpavo1862
Thanatos
Level 26
God Stats
57W - 76L
1,531 SR
Queue Stats
237W - 283L
1,617 Elo+
Solo
Chaac
Chaac
ToxicCs1
Chaac
Level 26
God Stats
2W - 2L
1,733 SR
Queue Stats
3W - 5L
1,801 Elo+
Solo
Poseidon
Poseidon
ToxicTato6038
Poseidon
Level 8
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
fierce-hades329
Cthulhu
Level 23
God Stats
8W - 3L
1,616 SR
Queue Stats
60W - 49L
1,574 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,633 Elo+

VS

Team Averages
Level 12
1,495 SR
1,575 Elo+
Chang'e
Chang'e
KickUrFace420
Chang'e
Level 25
God Stats
7W - 2L
1,456 SR
Queue Stats
367W - 352L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaDogYourMom
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,519 Elo+
Solo
Cerberus
Cerberus
TN_Scythe
Cerberus
Level 23
God Stats
1W - 5L
1,347 SR
Queue Stats
43W - 49L
1,465 Elo+
Solo
Thor
Thor
attack_aircraft_
Thor
Level 3
God Stats
2W - 0L
1,674 SR
Queue Stats
3W - 1L
1,663 Elo+
Solo
Zeus
Zeus
billyggg05
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
0 / 6 / 1
8,940
319
962
8,397
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Lordpavo1862
Thanatos
16
4 / 16 / 3
11,078
396
9,156
25,569
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ToxicCs1
Chaac
17
2 / 10 / 6
11,464
409
15,113
31,211
21,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
ToxicTato6038
Poseidon
16
2 / 15 / 1
11,242
402
6,911
21,071
8,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 15 / 6
12,712
454
25,986
42,410
15,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
16 / 3 / 12
17,047
609
32,848
33,848
16,933
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
RaDogYourMom
Tsukuyomi
20
19 / 2 / 13
15,726
562
34,515
23,904
12,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
TN_Scythe
Cerberus
20
20 / 2 / 17
15,215
543
28,104
32,130
49,362
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 5 / 8
10,123
362
4,682
13,158
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 4 / 8
12,627
451
7,794
15,615
7,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
13
Kills
62
62
Deaths
16
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
6
1
0.08
W
Chang'e
16
3
12
7.33
L
Thanatos
Lordpavo1862
Thanatos
4
16
3
0.34
W
Tsukuyomi
RaDogYourMom
Tsukuyomi
19
2
13
12.75
W
Cerberus
TN_Scythe
Cerberus
20
2
17
14.25
L
Chaac
ToxicCs1
Chaac
2
10
6
0.5
L
Poseidon
ToxicTato6038
Poseidon
2
15
1
0.17
W
0
5
8
0.8
W
7
4
8
2.75
L
5
15
6
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,128
Damage
107,943
128,658
Taken
118,655
57,090
Mitigated
92,944
25,600
Healing
43,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
962
54
0
220
8,397
2,804
1,280
1,618
6,779
0
18,036
W
Chang'e
32,848
4,374
4,071
20,620
33,848
16,933
5,929
11,993
21,855
127,642
0
L
Thanatos
Lordpavo1862
Thanatos
9,156
1,241
0
6,896
25,569
8,824
215
15,513
9,544
0
35,847
W
Tsukuyomi
RaDogYourMom
Tsukuyomi
34,515
9,687
0
6,815
23,904
12,969
4,415
6,536
15,910
0
129,954
W
Cerberus
TN_Scythe
Cerberus
28,104
4,086
0
6,272
32,130
49,362
1,420
11,251
20,879
77,838
0
L
Chaac
ToxicCs1
Chaac
15,113
1,885
0
3,691
31,211
21,291
605
20,013
10,618
13,345
48,524
L
Poseidon
ToxicTato6038
Poseidon
6,911
2,300
0
1,890
21,071
8,192
205
9,035
11,886
34,583
0
W
4,682
413
0
870
13,158
5,900
1,939
4,691
8,164
0
34,696
W
7,794
3,957
333
4,381
15,615
7,780
1,468
1,914
13,701
69,701
0
L
25,986
3,282
267
12,636
42,410
15,979
408
21,461
20,223
73,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,436
Gold Earned
70,738
356
Minions Killed
585
0
Camps Cleared
0
1,804,741
Distance Traveled
2,440,541
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,940
319
45
2
0
249,169
0
W
Chang'e
17,047
609
195
7
0
475,727
1
L
Thanatos
11,078
396
63
2
0
372,175
3
W
Tsukuyomi
15,726
562
160
6
0
557,494
0
W
Cerberus
15,215
543
87
3
0
567,413
6
L
Chaac
11,464
409
98
4
0
491,186
3
L
Poseidon
11,242
402
46
2
0
321,571
7
W
Thor
10,123
362
52
2
0
413,514
1
W
Zeus
12,627
451
91
3
0
426,393
2
L
Cthulhu
12,712
454
104
4
0
370,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role