Player Matchup

Horus
Horus
Domvee
Horus
Level 20
God Stats
2W - 1L
1,527 SR
Queue Stats
36W - 28L
1,395 Elo+
Party 1
Mercury
Mercury
GraniteGunner
Mercury
Level 26
God Stats
5W - 10L
1,236 SR
Queue Stats
85W - 72L
1,345 Elo+
Solo
Chernobog
Chernobog
IKERX81
Chernobog
Level 17
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 0L
1,632 Elo+
Solo
Ymir
Ymir
Mazuma
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,684 Elo+
Party 1
Skadi
Skadi
Tarnished123
Skadi
Level 26
God Stats
17W - 12L
1,578 SR
Queue Stats
65W - 69L
1,293 Elo+
Party 1
Team Averages
Level 27
1,508 SR
1,470 Elo+

VS

Team Averages
Level 13
1,557 SR
1,398 Elo+
Jormungandr
Jormungandr
AEEAE
Jormungandr
Level 13
God Stats
1W - 1L
1,408 SR
Queue Stats
10W - 18L
1,411 Elo+
Party 2
Ra
Ra
Natgaming
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
NickOnPoint
Hercules
Level 16
God Stats
2W - 1L
1,792 SR
Queue Stats
16W - 16L
1,394 Elo+
Party 2
Hun Batz
Hun Batz
TheSaintD
Hun Batz
Level 14
God Stats
6W - 3L
1,485 SR
Queue Stats
19W - 12L
1,349 Elo+
Solo
Izanami
Izanami
TheSaltyLady
Izanami
Level 19
God Stats
12W - 8L
1,601 SR
Queue Stats
37W - 45L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Domvee
Horus
8
3 / 1 / 0
4,694
782
1,509
1,683
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
8
1 / 0 / 1
4,482
747
1,570
2,966
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
IKERX81
Chernobog
6
0 / 1 / 1
3,943
657
1,355
3,548
900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Mazuma
Ymir
6
1 / 2 / 3
3,947
658
1,358
3,008
1,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
4 / 2 / 0
4,229
705
2,276
2,415
506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AEEAE
Jormungandr
3
0 / 2 / 0
2,840
473
90
1,897
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 0
4,066
678
1,572
3,192
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
NickOnPoint
Hercules
4
1 / 1 / 0
3,303
551
701
3,142
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hun Batz
TheSaintD
Hun Batz
6
2 / 3 / 1
3,926
654
829
4,448
915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
TheSaltyLady
Izanami
5
1 / 3 / 1
3,693
616
834
2,576
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
5
6
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AEEAE
Jormungandr
0
2
0
0
W
Horus
Domvee
Horus
3
1
0
3
W
Mercury
1
0
1
1.5
W
Chernobog
IKERX81
Chernobog
0
1
1
0.5
W
Ymir
Mazuma
Ymir
1
2
3
1.25
L
1
1
0
1
L
Hercules
NickOnPoint
Hercules
1
1
0
1
W
4
2
0
2
L
Hun Batz
TheSaintD
Hun Batz
2
3
1
0.83
L
Izanami
TheSaltyLady
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,068
Damage
4,026
13,620
Taken
15,255
4,433
Mitigated
4,344
2,165
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AEEAE
Jormungandr
90
90
0
200
1,897
452
0
944
953
804
0
W
Horus
Domvee
Horus
1,509
535
0
225
1,683
664
416
0
1,633
0
14,762
W
Mercury
1,570
863
0
1,050
2,966
730
0
269
2,672
0
17,044
W
Chernobog
IKERX81
Chernobog
1,355
658
0
0
3,548
900
0
1,303
2,245
0
12,985
W
Ymir
Mazuma
Ymir
1,358
623
193
430
3,008
1,633
448
30
2,978
8,221
0
L
1,572
556
30
1,886
3,192
820
0
0
3,192
16,657
0
L
Hercules
NickOnPoint
Hercules
701
266
0
1,653
3,142
1,414
0
0
3,142
0
4,800
W
2,276
1,000
0
267
2,415
506
777
60
2,355
0
11,333
L
Hun Batz
TheSaintD
Hun Batz
829
89
0
852
4,448
915
0
0
4,448
0
10,179
L
Izanami
TheSaltyLady
Izanami
834
534
0
150
2,576
743
0
414
2,162
0
11,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,295
Gold Earned
17,828
141
Minions Killed
95
0
Camps Cleared
0
570,773
Distance Traveled
497,104
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,840
473
3
1
0
54,940
0
W
Horus
4,694
782
38
6
0
110,924
0
W
Mercury
4,482
747
45
8
0
115,680
1
W
Chernobog
3,943
657
23
4
0
102,384
2
W
Ymir
3,947
658
20
3
0
125,640
0
L
Ra
4,066
678
35
6
0
113,964
2
L
Hercules
3,303
551
18
3
0
95,575
0
W
Skadi
4,229
705
15
3
0
116,145
0
L
Hun Batz
3,926
654
14
2
0
118,222
0
L
Izanami
3,693
616
25
4
0
114,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role