Player Matchup

Merlin
Merlin
Ajaxson
Merlin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 46L
1,965 Elo+
Solo
Pele
Pele
KjGotDa_Juixe
Pele
Level 26
God Stats
9W - 11L
1,282 SR
Queue Stats
177W - 187L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Scarabzeta
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TJFR0ST
Tyr
Level 25
God Stats
1W - 2L
1,348 SR
Queue Stats
68W - 45L
1,461 Elo+
Solo
Ymir
Ymir
shaggy_rufus
Ymir
Level 26
God Stats
43W - 37L
1,578 SR
Queue Stats
172W - 167L
1,533 Elo+
Solo
Team Averages
Level 25
1,442 SR
1,605 Elo+

VS

Team Averages
Level 18
1,535 SR
1,611 Elo+
Cerberus
Cerberus
DioDevoid
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 53L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItsNemocake
Cu Chulainn
Level 24
God Stats
27W - 13L
1,614 SR
Queue Stats
38W - 26L
1,714 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 87L
1,724 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TMO6
Tsukuyomi
Level 24
God Stats
186W - 152L
1,666 SR
Queue Stats
381W - 330L
1,632 Elo+
Party 1
Hades
Hades
tupapiriko222
Hades
Level 8
God Stats
3W - 1L
1,393 SR
Queue Stats
7W - 3L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ajaxson
Merlin
11
1 / 0 / 4
6,440
644
4,244
3,298
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 1
5,441
544
3,322
6,340
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Scarabzeta
Danzaburou
8
3 / 2 / 2
5,282
528
5,515
8,744
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
9
0 / 2 / 0
5,010
501
3,166
8,181
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 4
5,165
517
2,770
7,401
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DioDevoid
Cerberus
7
1 / 4 / 4
4,807
481
2,254
7,841
3,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
ItsNemocake
Cu Chulainn
11
2 / 1 / 0
6,320
632
6,644
8,774
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
11
2 / 0 / 4
6,241
624
8,936
5,449
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
TMO6
Tsukuyomi
10
4 / 0 / 2
6,247
625
3,941
6,602
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 4
5,347
535
1,750
6,476
2,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
9
9
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ajaxson
Merlin
1
0
4
3
W
Cerberus
DioDevoid
Cerberus
1
4
4
0.75
W
Cu Chulainn
ItsNemocake
Cu Chulainn
2
1
0
2
L
3
2
1
1.75
W
Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
2
0
4
4
L
Danzaburou
Scarabzeta
Danzaburou
3
2
2
2
L
Tyr
0
2
0
0
W
Tsukuyomi
TMO6
Tsukuyomi
4
0
2
5
L
1
3
4
1
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
23,525
33,964
Taken
35,142
11,394
Mitigated
13,337
12,812
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ajaxson
Merlin
4,244
664
0
1,281
3,298
960
0
465
2,833
36,975
0
W
Cerberus
DioDevoid
Cerberus
2,254
122
0
836
7,841
3,299
0
2,036
5,795
9,929
0
W
Cu Chulainn
ItsNemocake
Cu Chulainn
6,644
1,373
0
2,076
8,774
3,987
217
472
8,037
1,856
33,543
L
3,322
899
0
2,038
6,340
1,588
0
1,070
5,270
0
20,842
W
Ah Muzen Cab
N33d F1ber
Ah Muzen Cab
8,936
3,754
0
2,066
5,449
1,497
898
759
4,638
0
40,550
L
Danzaburou
Scarabzeta
Danzaburou
5,515
2,430
0
3,700
8,744
1,970
0
1,487
7,257
0
25,017
L
Tyr
3,166
666
0
4,279
8,181
4,095
458
567
7,614
0
22,728
W
Tsukuyomi
TMO6
Tsukuyomi
3,941
809
0
2,778
6,602
2,128
0
1,212
5,328
0
27,825
L
2,770
687
0
1,514
7,401
2,781
0
852
6,419
10,337
0
W
1,750
397
41
892
6,476
2,426
111
2,237
4,080
21,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
28,962
244
Minions Killed
272
0
Camps Cleared
0
966,641
Distance Traveled
1,013,936
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,440
644
78
8
0
189,096
6
W
Cerberus
4,807
481
27
3
0
181,020
1
W
Cu Chulainn
6,320
632
72
7
0
216,827
0
L
Pele
5,441
544
43
4
0
204,178
1
W
Ah Muzen Cab
6,241
624
75
8
0
190,958
2
L
Danzaburou
5,282
528
50
5
0
178,961
2
L
Tyr
5,010
501
49
5
0
196,449
0
W
Tsukuyomi
6,247
625
52
5
0
240,525
1
L
Ymir
5,165
517
24
2
0
197,957
6
W
Hades
5,347
535
46
5
0
184,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role