Player Matchup

Fenrir
Fenrir
Platinum IV
AceIan
Fenrir
Platinum IV
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 30L
2,052 MMR
Party 4
Anhur
Anhur
Masters
Hydrogen
Anhur
Masters
Level 159
God Stats
30W - 24L
1,853 SR
Queue Stats
255W - 205L
2,773 MMR
Solo
Chang'e
Chang'e
Diamond IV
MasterIan
Chang'e
Diamond IV
Level 158
God Stats
1W - 0L
1,443 SR
Queue Stats
58W - 44L
2,277 MMR
Party 4
Artio
Artio
Diamond IV
fatnek
Artio
Diamond IV
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 32L
2,202 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum III
ооps
Tsukuyomi
Platinum III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 42L
2,113 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,559 SR
2,284 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,623 SR
2,107 MMR
Ganesha
Ganesha
Platinum III
Ancientchinese16
Ganesha
Platinum III
Level 147
God Stats
9W - 13L
1,800 SR
Queue Stats
204W - 178L
2,096 MMR
Party 2
King Arthur
King Arthur
Masters
JohnnyQuasar
King Arthur
Masters
Level 160
God Stats
26W - 28L
1,681 SR
Queue Stats
332W - 318L
2,322 MMR
Party 1
Thanatos
Thanatos
Masters
KingBopBop
Thanatos
Masters
Level 155
God Stats
26W - 23L
1,600 SR
Queue Stats
323W - 291L
2,520 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
NotDeadrevenge
The Morrigan
Platinum II
Level 153
God Stats
3W - 5L
1,533 SR
Queue Stats
200W - 175L
2,096 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
Simply
Xbalanque
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceIan
Fenrir
20
15 / 2 / 8
15,732
656
16,893
21,161
18,872
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Hydrogen
Anhur
20
9 / 1 / 12
15,723
655
22,550
21,700
8,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
MasterIan
Chang'e
20
7 / 3 / 13
14,426
601
19,042
22,299
10,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artio
fatnek
Artio
18
5 / 4 / 18
12,876
537
14,096
25,524
31,056
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ооps
Tsukuyomi
18
3 / 10 / 19
12,500
521
21,664
26,812
20,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetApolloTiamatPersephone

VS

Bans
Guan YuScyllaSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 8
10,405
434
7,398
27,777
25,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
JohnnyQuasar
King Arthur
18
7 / 9 / 6
12,612
526
22,662
28,692
33,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
KingBopBop
Thanatos
20
11 / 9 / 4
13,366
557
20,190
23,491
14,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
NotDeadrevenge
The Morrigan
18
1 / 6 / 6
11,608
484
12,919
14,062
5,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Simply
Xbalanque
19
1 / 7 / 1
12,024
501
13,464
21,696
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
39
Kills
20
20
Deaths
39
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AceIan
Fenrir
15
2
8
9.5
L
0
8
8
0.5
W
Anhur
Hydrogen
Anhur
9
1
12
15
L
King Arthur
JohnnyQuasar
King Arthur
7
9
6
1.11
L
Thanatos
KingBopBop
Thanatos
11
9
4
1.44
W
Chang'e
MasterIan
Chang'e
7
3
13
4.5
L
The Morrigan
NotDeadrevenge
The Morrigan
1
6
6
0.67
L
Xbalanque
Simply
Xbalanque
1
7
1
0.21
W
Artio
fatnek
Artio
5
4
18
3.5
W
Tsukuyomi
ооps
Tsukuyomi
3
10
19
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,245
Damage
76,633
117,496
Taken
115,718
89,839
Mitigated
87,153
57,381
Healing
32,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AceIan
Fenrir
16,893
5,331
0
10,353
21,161
18,872
553
2,525
18,622
0
113,419
L
7,398
1,494
0
3,022
27,777
25,867
0
9,051
18,133
28,537
0
W
Anhur
Hydrogen
Anhur
22,550
10,967
0
13,891
21,700
8,983
8,723
2,427
19,273
0
146,449
L
King Arthur
JohnnyQuasar
King Arthur
22,662
2,719
650
5,178
28,692
33,569
960
7,115
21,173
700
71,882
L
Thanatos
KingBopBop
Thanatos
20,190
6,751
0
18,062
23,491
14,400
0
7,522
15,532
0
89,029
W
Chang'e
MasterIan
Chang'e
19,042
696
5,335
11,124
22,299
10,188
1,398
2,576
19,469
119,916
0
L
The Morrigan
NotDeadrevenge
The Morrigan
12,919
1,682
1,151
243
14,062
5,527
0
4,621
9,122
92,458
1,047
L
Xbalanque
Simply
Xbalanque
13,464
6,523
0
4,191
21,696
7,790
4,158
3,223
18,465
0
102,197
W
Artio
fatnek
Artio
14,096
1,668
2,608
8,232
25,524
31,056
38
7,907
17,588
42,259
0
W
Tsukuyomi
ооps
Tsukuyomi
21,664
6,706
0
5,838
26,812
20,740
660
6,154
20,650
0
62,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,257
Gold Earned
60,015
658
Minions Killed
630
0
Camps Cleared
0
2,357,423
Distance Traveled
2,188,753
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,732
656
157
7
0
512,005
7
L
Ganesha
10,405
434
11
0
0
449,907
5
W
Anhur
15,723
655
187
8
0
441,753
5
L
King Arthur
12,612
526
124
5
0
432,861
5
L
Thanatos
13,366
557
121
5
0
474,277
4
W
Chang'e
14,426
601
190
8
0
449,811
6
L
The Morrigan
11,608
484
198
8
0
446,545
10
L
Xbalanque
12,024
501
176
7
0
385,163
7
W
Artio
12,876
537
41
2
0
477,680
4
W
Tsukuyomi
12,500
521
83
3
0
476,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role