Player Matchup

Arachne
Arachne
BLaCKGaMMeR1
Arachne
Level 29
God Stats
18W - 21L
1,264 SR
Queue Stats
368W - 375L
1,497 Elo+
Party 3
Nike
Nike
Frost756
Nike
Level 29
God Stats
15W - 11L
1,688 SR
Queue Stats
49W - 55L
1,364 Elo+
Solo
Athena
Athena
Karyme420
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Venom935
Chronos
Level 28
God Stats
5W - 2L
1,184 SR
Queue Stats
170W - 170L
1,505 Elo+
Party 3
Artemis
Artemis
medrish24
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 115L
1,419 Elo+
Party 3
Team Averages
Level 28
1,427 SR
1,457 Elo+

VS

Team Averages
Level 31
1,441 SR
1,322 Elo+
Bacchus
Bacchus
Ben Domo Dude
Bacchus
Level 29
God Stats
1W - 2L
1,548 SR
Queue Stats
9W - 21L
1,276 Elo+
Party 2
Merlin
Merlin
BronzyLime06
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,356 Elo+
Party 1
Bellona
Bellona
Conmcdon420
Bellona
Level 28
God Stats
2W - 6L
1,307 SR
Queue Stats
12W - 23L
1,324 Elo+
Party 2
Neith
Neith
Onaylilla
Neith
Level 15
God Stats
7W - 22L
1,352 SR
Queue Stats
7W - 22L
1,302 Elo+
Party 1
Mercury
Mercury
Roxeechief
Mercury
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 127L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLaCKGaMMeR1
Arachne
13
4 / 0 / 0
8,085
539
6,276
6,338
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
14
1 / 1 / 0
8,219
548
2,548
7,251
5,074
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Athena
Karyme420
Athena
12
0 / 2 / 7
7,464
498
3,529
11,774
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Venom935
Chronos
14
8 / 5 / 2
9,049
603
10,252
8,818
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
medrish24
Artemis
14
6 / 0 / 1
8,119
541
6,592
7,055
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 0
6,073
405
3,451
6,462
2,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
10
1 / 8 / 4
6,572
438
3,690
12,105
3,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Conmcdon420
Bellona
12
2 / 2 / 1
6,799
453
5,104
6,793
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Onaylilla
Neith
9
1 / 5 / 0
5,837
389
2,818
7,226
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Roxeechief
Mercury
13
4 / 3 / 2
8,072
538
6,028
11,376
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
19
Kills
8
8
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
BLaCKGaMMeR1
Arachne
4
0
0
4
L
Bacchus
0
1
0
0
L
Merlin
1
8
4
0.38
L
Bellona
Conmcdon420
Bellona
2
2
1
1.25
W
Nike
1
1
0
1
W
Athena
Karyme420
Athena
0
2
7
1.75
L
Neith
Onaylilla
Neith
1
5
0
0.2
L
Mercury
Roxeechief
Mercury
4
3
2
1.67
W
Chronos
Venom935
Chronos
8
5
2
1.8
W
Artemis
medrish24
Artemis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
21,091
41,236
Taken
43,962
20,788
Mitigated
17,400
13,996
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BLaCKGaMMeR1
Arachne
6,276
4,878
0
1,629
6,338
2,782
916
529
5,809
0
45,963
L
Bacchus
3,451
631
135
873
6,462
2,798
100
1,375
5,085
17,022
0
L
Merlin
3,690
1,145
0
2,403
12,105
3,988
119
7,605
4,040
21,472
0
L
Bellona
Conmcdon420
Bellona
5,104
1,073
0
1,584
6,793
4,338
0
1,019
5,774
0
25,675
W
Nike
2,548
415
0
1,750
7,251
5,074
1,327
0
7,251
0
40,680
W
Athena
Karyme420
Athena
3,529
836
489
3,761
11,774
7,170
819
3,162
8,612
21,525
0
L
Neith
Onaylilla
Neith
2,818
1,245
0
1,515
7,226
2,057
568
1,510
5,716
0
21,226
L
Mercury
Roxeechief
Mercury
6,028
2,324
0
4,440
11,376
4,219
0
1,732
9,566
0
35,767
W
Chronos
Venom935
Chronos
10,252
3,424
0
1,740
8,818
3,081
1,611
2,492
6,326
45,602
0
W
Artemis
medrish24
Artemis
6,592
3,311
0
4,627
7,055
2,681
2,133
958
6,097
0
45,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
33,353
358
Minions Killed
226
0
Camps Cleared
0
1,277,170
Distance Traveled
1,363,699
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,085
539
98
7
0
314,565
0
L
Bacchus
6,073
405
22
1
0
271,882
0
L
Merlin
6,572
438
33
2
0
247,653
0
L
Bellona
6,799
453
44
3
0
325,426
5
W
Nike
8,219
548
75
5
0
239,574
5
W
Athena
7,464
498
26
2
0
269,655
1
L
Neith
5,837
389
43
3
0
188,532
0
L
Mercury
8,072
538
84
6
0
330,206
2
W
Chronos
9,049
603
81
5
0
231,555
0
W
Artemis
8,119
541
78
5
0
221,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role