Player Matchup

Fafnir
Fafnir
JMasse11
Fafnir
Level 36
God Stats
6W - 2L
1,690 SR
Queue Stats
51W - 30L
1,611 Elo+
Party 3
Ullr
Ullr
Mavinal
Ullr
Level 46
God Stats
2W - 2L
1,443 SR
Queue Stats
52W - 34L
1,612 Elo+
Party 3
Mulan
Mulan
MeltedIceCreamGG
Mulan
Level 78
God Stats
1W - 1L
1,513 SR
Queue Stats
26W - 23L
1,630 Elo+
Party 2
Agni
Agni
Welcome2Church
Agni
Level 67
God Stats
5W - 5L
1,489 SR
Queue Stats
54W - 45L
1,539 Elo+
Party 3
Thanatos
Thanatos
WildNomad17
Thanatos
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 19L
1,681 Elo+
Party 2
Team Averages
Level 51
1,527 SR
1,615 Elo+

VS

Team Averages
Level 37
1,484 SR
1,461 Elo+
Tyr
Tyr
MultiJack11
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 152L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Nimajneb67
Cthulhu
Level 29
God Stats
50W - 55L
1,542 SR
Queue Stats
121W - 155L
1,451 Elo+
Party 1
Ra
Ra
ProustV
Ra
Level 38
God Stats
4W - 6L
1,508 SR
Queue Stats
204W - 263L
1,383 Elo+
Solo
Artemis
Artemis
Valliqc
Artemis
Level 17
God Stats
3W - 1L
1,793 SR
Queue Stats
42W - 65L
1,519 Elo+
Party 1
Arachne
Arachne
anthoQC1331
Arachne
Level 72
God Stats
1W - 8L
1,078 SR
Queue Stats
152W - 142L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JMasse11
Fafnir
13
2 / 1 / 9
8,772
439
3,864
15,125
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Mavinal
Ullr
15
3 / 1 / 9
9,130
457
8,809
12,055
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 6
10,152
508
11,221
11,972
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 5 / 6
10,864
543
19,826
9,945
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
WildNomad17
Thanatos
17
9 / 3 / 4
10,834
542
9,234
17,129
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,621
431
2,397
16,104
9,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Nimajneb67
Cthulhu
13
0 / 3 / 3
7,682
384
7,923
13,623
7,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 10 / 3
9,321
466
5,743
13,055
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Valliqc
Artemis
13
1 / 4 / 4
8,533
427
12,295
11,512
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
anthoQC1331
Arachne
16
10 / 3 / 2
11,127
556
14,253
16,998
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
25
Kills
12
12
Deaths
25
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
JMasse11
Fafnir
2
1
9
6.5
W
Ullr
Mavinal
Ullr
3
1
9
7.5
W
4
2
6
3.5
L
0
5
4
0.4
L
Cthulhu
Nimajneb67
Cthulhu
0
3
3
0.5
L
1
10
3
0.25
L
Artemis
Valliqc
Artemis
1
4
4
0.75
W
7
5
6
2
W
Thanatos
WildNomad17
Thanatos
9
3
4
3.67
L
Arachne
anthoQC1331
Arachne
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,954
Damage
42,611
66,226
Taken
71,292
37,302
Mitigated
33,037
33,710
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
JMasse11
Fafnir
3,864
664
0
6,200
15,125
12,016
8
4,361
10,612
24,121
0
W
Ullr
Mavinal
Ullr
8,809
3,499
0
6,078
12,055
4,099
672
3,486
8,505
0
48,405
W
11,221
1,387
0
3,684
11,972
10,232
540
1,206
10,766
0
61,150
L
2,397
907
619
3,785
16,104
9,859
906
3,263
12,336
0
39,348
L
Cthulhu
Nimajneb67
Cthulhu
7,923
688
575
3,596
13,623
7,897
96
4,360
9,085
36,225
0
L
5,743
367
740
1,151
13,055
4,454
835
7,720
4,837
48,382
0
L
Artemis
Valliqc
Artemis
12,295
6,466
0
5,028
11,512
3,581
2,024
1,278
10,140
0
42,247
W
19,826
1,384
0
2,155
9,945
3,501
701
2,612
6,927
87,670
0
W
Thanatos
WildNomad17
Thanatos
9,234
2,555
0
15,593
17,129
7,454
0
1,303
15,750
0
71,988
L
Arachne
anthoQC1331
Arachne
14,253
10,478
0
5,739
16,998
7,246
0
5,899
10,679
0
59,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
45,284
519
Minions Killed
366
0
Camps Cleared
0
1,831,612
Distance Traveled
1,742,714
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,772
439
31
2
0
376,138
11
W
Ullr
9,130
457
96
5
0
341,578
1
W
Mulan
10,152
508
107
5
0
364,908
1
L
Tyr
8,621
431
66
3
0
385,527
0
L
Cthulhu
7,682
384
37
2
0
357,387
0
L
Ra
9,321
466
102
5
0
290,933
3
L
Artemis
8,533
427
84
4
0
292,933
1
W
Agni
10,864
543
163
8
0
370,019
5
W
Thanatos
10,834
542
122
6
0
378,969
4
L
Arachne
11,127
556
77
4
0
415,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role