Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JammiesWammies
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,692 SR
Queue Stats
32W - 25L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
Saltybear121
Cthulhu
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 28L
1,588 Elo+
Party 2
Tiamat
Tiamat
SirAntelope
Tiamat
Level 17
God Stats
4W - 3L
1,722 SR
Queue Stats
405W - 373L
1,482 Elo+
Solo
Fenrir
Fenrir
blitzwave46
Fenrir
Level 56
God Stats
2W - 1L
1,733 SR
Queue Stats
31W - 17L
1,575 Elo+
Party 2
Artemis
Artemis
youreintense
Artemis
Level 5
God Stats
15W - 19L
1,698 SR
Queue Stats
127W - 159L
1,370 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,532 Elo+

VS

Team Averages
Level 26
1,448 SR
1,482 Elo+
Apollo
Apollo
CaptainNuttt
Apollo
Level 29
God Stats
1W - 4L
1,160 SR
Queue Stats
70W - 63L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
HeManNeMeYoy
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,424 Elo+
Party 1
Arachne
Arachne
Hunterkey
Arachne
Level 27
God Stats
27W - 18L
1,567 SR
Queue Stats
116W - 135L
1,488 Elo+
Party 1
Vulcan
Vulcan
MBK00Sosa
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 199L
1,502 Elo+
Solo
Anubis
Anubis
Rubens_420_
Anubis
Level 29
God Stats
10W - 9L
1,513 SR
Queue Stats
473W - 513L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JammiesWammies
Ah Muzen Cab
13
5 / 6 / 1
8,120
478
7,069
9,743
4,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Saltybear121
Cthulhu
12
2 / 5 / 6
7,777
457
6,340
13,397
7,243
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
14
2 / 3 / 4
8,348
491
9,695
11,826
7,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
4 / 5 / 4
8,427
496
6,733
11,985
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
youreintense
Artemis
11
1 / 8 / 2
6,770
398
3,083
9,418
3,447
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
10 / 2 / 5
10,209
601
10,910
11,114
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
HeManNeMeYoy
Erlang Shen
15
2 / 2 / 2
9,090
535
4,446
11,192
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Hunterkey
Arachne
14
6 / 1 / 6
9,218
542
7,602
10,653
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
MBK00Sosa
Vulcan
15
3 / 4 / 5
9,167
539
6,338
10,273
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
5 / 5 / 2
9,153
538
8,657
10,536
6,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
14
Kills
26
27
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
2
5
6.25
W
Erlang Shen
HeManNeMeYoy
Erlang Shen
2
2
2
1.5
W
Arachne
Hunterkey
Arachne
6
1
6
9
L
Ah Muzen Cab
JammiesWammies
Ah Muzen Cab
5
6
1
0.92
W
Vulcan
MBK00Sosa
Vulcan
3
4
5
1.38
W
Anubis
5
5
2
1.2
L
Cthulhu
Saltybear121
Cthulhu
2
5
6
1
L
Tiamat
2
3
4
1.33
L
Fenrir
4
5
4
1.2
L
Artemis
youreintense
Artemis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,920
Damage
37,953
56,369
Taken
53,768
26,414
Mitigated
24,084
13,885
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,910
5,480
0
3,279
11,114
3,842
2,083
4,010
7,104
0
54,810
W
Erlang Shen
HeManNeMeYoy
Erlang Shen
4,446
2,620
0
2,858
11,192
6,541
2,168
674
10,518
0
46,768
W
Arachne
Hunterkey
Arachne
7,602
4,731
0
3,209
10,653
3,825
0
3,430
7,223
0
50,863
L
Ah Muzen Cab
JammiesWammies
Ah Muzen Cab
7,069
2,113
0
1,962
9,743
4,289
315
1,987
7,756
0
25,982
W
Vulcan
MBK00Sosa
Vulcan
6,338
2,257
122
2,838
10,273
3,728
1,648
3,064
7,209
49,775
0
W
Anubis
8,657
177
0
4,065
10,536
6,148
222
4,857
5,679
47,499
0
L
Cthulhu
Saltybear121
Cthulhu
6,340
1,194
300
1,370
13,397
7,243
342
3,167
10,230
33,177
0
L
Tiamat
9,695
1,781
0
5,341
11,826
7,118
31
4,409
7,417
57,884
0
L
Fenrir
6,733
2,456
0
4,687
11,985
4,317
0
2,879
9,106
0
30,842
L
Artemis
youreintense
Artemis
3,083
1,166
0
225
9,418
3,447
246
2,553
6,865
0
29,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
46,837
312
Minions Killed
424
0
Camps Cleared
0
1,440,693
Distance Traveled
1,488,575
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,209
601
79
5
0
346,417
5
W
Erlang Shen
9,090
535
95
6
0
326,348
0
W
Arachne
9,218
542
84
5
0
283,562
2
L
Ah Muzen Cab
8,120
478
46
3
0
269,602
0
W
Vulcan
9,167
539
82
5
0
245,515
0
W
Anubis
9,153
538
84
5
0
286,733
4
L
Cthulhu
7,777
457
59
3
0
317,619
2
L
Tiamat
8,348
491
109
6
0
325,146
3
L
Fenrir
8,427
496
55
3
0
301,445
0
L
Artemis
6,770
398
43
3
0
226,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role