Player Matchup

Medusa
Medusa
GGM_Shark
Medusa
Level 15
God Stats
9W - 14L
1,494 SR
Queue Stats
30W - 50L
1,248 Elo+
Party 1
Nemesis
Nemesis
KING SEAN LOL
Nemesis
Level 18
God Stats
15W - 29L
1,337 SR
Queue Stats
85W - 104L
1,279 Elo+
Party 3
Amaterasu
Amaterasu
V7_Fuzell
Amaterasu
Level 7
God Stats
3W - 14L
1,265 SR
Queue Stats
14W - 20L
1,220 Elo+
Party 1
Camazotz
Camazotz
mazionga
Camazotz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,271 Elo+
Party 3
Loki
Loki
vBxatBox--
Loki
Level 16
God Stats
20W - 17L
1,606 SR
Queue Stats
46W - 57L
1,241 Elo+
Party 1
Team Averages
Level 13
1,441 SR
1,252 Elo+

VS

Team Averages
Level 18
1,453 SR
1,288 Elo+
Arachne
Arachne
AmrTwist
Arachne
Level 27
God Stats
14W - 4L
1,690 SR
Queue Stats
301W - 352L
1,332 Elo+
Party 2
Bellona
Bellona
Ankkh_
Bellona
Level 8
God Stats
1W - 6L
1,279 SR
Queue Stats
55W - 73L
1,261 Elo+
Party 2
Neith
Neith
EGY-MAZ
Neith
Level 22
God Stats
2W - 3L
1,354 SR
Queue Stats
142W - 183L
1,267 Elo+
Party 2
Anubis
Anubis
nourg_of_war
Anubis
Level 16
God Stats
2W - 2L
1,225 SR
Queue Stats
133W - 176L
1,249 Elo+
Party 2
Ymir
Ymir
omar_ramadan188
Ymir
Level 16
God Stats
8W - 9L
1,719 SR
Queue Stats
41W - 54L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGM_Shark
Medusa
18
3 / 13 / 5
12,741
425
12,822
26,389
8,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
20
7 / 8 / 5
14,090
470
15,233
27,964
12,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
V7_Fuzell
Amaterasu
18
4 / 12 / 4
12,340
411
9,089
26,458
16,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
mazionga
Camazotz
20
1 / 7 / 4
13,179
439
9,867
25,386
17,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 8 / 3
13,672
456
22,163
20,079
7,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmrTwist
Arachne
20
17 / 8 / 8
15,834
528
32,321
31,058
15,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Ankkh_
Bellona
20
6 / 1 / 5
13,843
461
12,032
14,725
13,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
EGY-MAZ
Neith
18
2 / 4 / 10
12,719
424
8,729
11,343
5,444
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
20
13 / 7 / 9
14,610
487
20,786
18,710
11,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 12
14,945
498
16,099
22,002
29,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
24
Kills
48
48
Deaths
26
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
AmrTwist
Arachne
17
8
8
2.63
W
Bellona
Ankkh_
Bellona
6
1
5
8.5
W
Neith
EGY-MAZ
Neith
2
4
10
1.75
L
Medusa
GGM_Shark
Medusa
3
13
5
0.42
L
Nemesis
7
8
5
1.19
L
Amaterasu
V7_Fuzell
Amaterasu
4
12
4
0.5
L
Camazotz
mazionga
Camazotz
1
7
4
0.43
W
Anubis
13
7
9
2.5
W
10
6
12
2.67
L
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,174
Damage
89,967
126,276
Taken
97,838
63,284
Mitigated
75,430
17,464
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AmrTwist
Arachne
32,321
28,697
0
13,606
31,058
15,627
1,256
0
31,058
0
96,334
W
Bellona
Ankkh_
Bellona
12,032
3,320
0
612
14,725
13,948
1,413
0
14,725
256
64,443
W
Neith
EGY-MAZ
Neith
8,729
4,023
0
2,390
11,343
5,444
6,573
0
11,343
0
47,547
L
Medusa
GGM_Shark
Medusa
12,822
5,839
0
1,501
26,389
8,904
264
12,970
13,419
0
70,074
L
Nemesis
15,233
7,974
0
4,153
27,964
12,088
0
8,736
19,228
0
93,828
L
Amaterasu
V7_Fuzell
Amaterasu
9,089
4,411
0
2,556
26,458
16,493
255
7,751
18,707
0
48,184
L
Camazotz
mazionga
Camazotz
9,867
2,008
0
9,254
25,386
17,948
485
2,377
23,009
0
82,736
W
Anubis
20,786
764
0
5,609
18,710
11,405
1,653
0
18,710
70,293
0
W
16,099
1,299
0
1,202
22,002
29,006
2,110
0
22,002
68,394
0
L
22,163
8,314
0
0
20,079
7,851
261
5,307
14,772
0
94,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,022
Gold Earned
71,951
570
Minions Killed
490
0
Camps Cleared
0
2,541,911
Distance Traveled
2,691,584
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,834
528
94
3
0
546,305
1
W
Bellona
13,843
461
114
4
0
656,297
4
W
Neith
12,719
424
83
3
0
486,864
1
L
Medusa
12,741
425
122
4
0
436,408
0
L
Nemesis
14,090
470
125
4
0
571,715
4
L
Amaterasu
12,340
411
78
3
0
511,766
1
L
Camazotz
13,179
439
134
4
0
496,823
3
W
Anubis
14,610
487
102
3
0
446,124
1
W
Ymir
14,945
498
97
3
0
555,994
4
L
Loki
13,672
456
111
4
0
525,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role